Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 199
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
 
Izanami
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
 
Persephone
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
ExtremeDiego
Ao Kuang
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 68L
1,496 Elo+
Solo
Geb
Geb
IBrokenDreamI
Geb
Level 189
God Stats
105W - 81L
1,679 SR
Queue Stats
359W - 323L
1,511 Elo+
Party 2
Team Averages
Level 163
1,536 SR
1,501 Elo+

VS

Team Averages
Level 149
1,541 SR
1,515 Elo+
Mulan
Mulan
FlamingFur
Mulan
Level 36
God Stats
5W - 4L
1,639 SR
Queue Stats
16W - 15L
1,496 Elo+
Solo
Thanatos
Thanatos
Giotto
Thanatos
Level 199
God Stats
4W - 5L
1,608 SR
Queue Stats
82W - 80L
1,494 Elo+
Solo
Nox
Nox
SteamPunkHazard
Nox
Level 167
God Stats
5W - 4L
1,516 SR
Queue Stats
181W - 196L
1,551 Elo+
Party 1
Rama
Rama
Zeinnt
Rama
Level 123
God Stats
49W - 31L
1,563 SR
Queue Stats
175W - 151L
1,506 Elo+
Solo
Hercules
Hercules
josekapde
Hercules
Level 220
God Stats
20W - 34L
1,378 SR
Queue Stats
414W - 439L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
10
1 / 3 / 0
5,945
540
7,556
10,516
9,148
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
 
Izanami
7
0 / 2 / 0
4,725
430
3,282
5,632
1,631
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Persephone
 
Persephone
4
0 / 1 / 0
4,196
381
394
1,963
463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
ExtremeDiego
Ao Kuang
11
1 / 1 / 0
5,845
531
2,211
8,479
3,485
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 0 / 1
5,538
503
3,573
7,375
4,100
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
11
1 / 2 / 2
5,913
538
4,742
8,799
5,419
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Thanatos
Giotto
Thanatos
11
3 / 0 / 2
6,377
580
3,548
8,683
3,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
1 / 0 / 3
6,138
558
5,160
3,484
1,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
Zeinnt
Rama
12
2 / 0 / 1
6,759
614
4,185
4,988
1,708
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
josekapde
Hercules
10
0 / 0 / 4
5,794
527
2,502
7,090
4,297
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
19
2
Kills
7
7
Deaths
2
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
3
0
0.33
L
Izanami
 
Izanami
0
2
0
0
L
Persephone
 
Persephone
0
1
0
0
L
Ao Kuang
ExtremeDiego
Ao Kuang
1
1
0
1
W
Mulan
1
2
2
1
W
Thanatos
Giotto
Thanatos
3
0
2
4
L
0
0
1
0.5
W
1
0
3
2.5
W
Rama
Zeinnt
Rama
2
0
1
2.5
W
Hercules
josekapde
Hercules
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,016
Damage
20,137
33,965
Taken
33,044
18,827
Mitigated
16,187
8,356
Healing
20,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
7,556
748
0
1,814
10,516
9,148
0
610
9,372
1,836
41,166
L
Izanami
 
Izanami
3,282
2,162
0
1,605
5,632
1,631
0
196
5,396
0
28,540
L
Persephone
 
Persephone
394
0
0
286
1,963
463
0
682
1,165
9,366
263
L
Ao Kuang
ExtremeDiego
Ao Kuang
2,211
171
0
2,212
8,479
3,485
0
1,663
6,579
44,286
0
W
Mulan
4,742
910
0
3,426
8,799
5,419
374
1,345
7,454
0
35,724
W
Thanatos
Giotto
Thanatos
3,548
852
0
9,352
8,683
3,385
0
850
7,833
0
44,388
L
3,573
144
1,043
1,396
7,375
4,100
0
1,096
6,078
19,297
0
W
5,160
104
0
500
3,484
1,378
0
1,893
1,591
33,390
880
W
Rama
Zeinnt
Rama
4,185
3,420
0
2,001
4,988
1,708
466
895
4,093
0
62,503
W
Hercules
josekapde
Hercules
2,502
862
1,349
3,595
7,090
4,297
0
2,399
4,691
0
11,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,249
Gold Earned
30,981
244
Minions Killed
351
0
Camps Cleared
0
926,322
Distance Traveled
1,143,847
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,945
540
67
6
0
219,725
3
L
Izanami
4,725
430
47
4
0
124,776
1
L
Persephone
4,196
381
14
1
0
70,035
0
L
Ao Kuang
5,845
531
89
8
0
264,971
0
W
Mulan
5,913
538
64
6
0
186,851
0
W
Thanatos
6,377
580
84
8
0
265,046
1
L
Geb
5,538
503
27
2
0
246,815
3
W
Nox
6,138
558
69
6
0
252,469
7
W
Rama
6,759
614
121
11
0
194,465
0
W
Hercules
5,794
527
13
1
0
245,016
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role