Player Matchup

Ah Puch
Ah Puch
BombitaMasiv
Ah Puch
Level 109
God Stats
1W - 2L
1,599 SR
Queue Stats
168W - 155L
1,502 Elo+
Solo
Kali
Kali
HUNTR3X123
Kali
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
190W - 191L
1,531 Elo+
Solo
Maui
Maui
Kimyei
Maui
Level 78
God Stats
0W - 3L
1,263 SR
Queue Stats
290W - 279L
1,483 Elo+
Party 1
Achilles
Achilles
ShortKicker1
Achilles
Level 57
God Stats
4W - 5L
1,685 SR
Queue Stats
193W - 188L
1,501 Elo+
Party 1
Chiron
Chiron
ThineDoughnut
Chiron
Level 62
God Stats
1W - 3L
1,500 SR
Queue Stats
339W - 296L
1,570 Elo+
Solo
Team Averages
Level 91
1,510 SR
1,517 Elo+

VS

Team Averages
Level 85
1,595 SR
1,471 Elo+
Camazotz
Camazotz
Bighuncho7931
Camazotz
Level 113
God Stats
3W - 5L
1,431 SR
Queue Stats
144W - 144L
1,530 Elo+
Party 2
Chaac
Chaac
Dios_eskrapy
Chaac
Level 75
God Stats
62W - 39L
1,599 SR
Queue Stats
251W - 256L
1,401 Elo+
Party 3
Neith
Neith
Hynzie-20
Neith
Level 60
God Stats
15W - 6L
1,467 SR
Queue Stats
89W - 79L
1,490 Elo+
Solo
Kukulkan
Kukulkan
KIN THE DARK145
Kukulkan
Level 46
God Stats
40W - 20L
1,691 SR
Queue Stats
321W - 321L
1,421 Elo+
Party 3
Sylvanus
Sylvanus
icu001
Sylvanus
Level 133
God Stats
6W - 1L
1,789 SR
Queue Stats
104W - 91L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BombitaMasiv
Ah Puch
13
1 / 3 / 1
6,819
455
6,431
12,407
4,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

12
1 / 3 / 0
7,508
501
9,661
18,142
14,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Maui
Kimyei
Maui
11
0 / 4 / 2
6,854
457
3,374
14,016
13,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Achilles
ShortKicker1
Achilles
11
2 / 5 / 0
6,514
434
7,270
16,162
10,233
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
1 / 1 / 1
8,009
534
6,460
8,681
3,299
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Bighuncho7931
Camazotz
16
6 / 1 / 6
8,828
589
10,601
15,640
7,919
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
3 / 1 / 1
8,311
554
9,554
15,578
15,463
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Neith
Hynzie-20
Neith
15
4 / 0 / 2
8,848
590
5,961
5,911
2,818
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Kukulkan
14
2 / 2 / 4
8,385
559
10,998
8,741
3,898
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sylvanus
icu001
Sylvanus
12
1 / 1 / 4
7,314
488
5,750
11,586
9,771
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
33
5
Kills
16
16
Deaths
5
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Camazotz
Bighuncho7931
Camazotz
6
1
6
9
L
Ah Puch
BombitaMasiv
Ah Puch
1
3
1
0.5
W
3
1
1
3.5
L
1
3
0
0.33
W
Neith
Hynzie-20
Neith
4
0
2
5
W
Kukulkan
2
2
4
2
L
Maui
Kimyei
Maui
0
4
2
0.25
L
Achilles
ShortKicker1
Achilles
2
5
0
0.4
L
1
1
1
1.5
W
Sylvanus
icu001
Sylvanus
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,196
Damage
42,864
69,408
Taken
57,456
45,355
Mitigated
39,869
23,580
Healing
27,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
Bighuncho7931
Camazotz
10,601
3,736
0
7,595
15,640
7,919
988
1,601
14,039
0
72,494
L
Ah Puch
BombitaMasiv
Ah Puch
6,431
420
0
4,122
12,407
4,575
0
4,585
7,192
47,517
0
W
9,554
3,500
0
6,718
15,578
15,463
995
0
15,578
0
60,215
L
9,661
4,953
0
9,475
18,142
14,220
0
0
17,210
0
54,488
W
Neith
Hynzie-20
Neith
5,961
2,920
0
3,732
5,911
2,818
627
271
5,640
0
83,920
W
Kukulkan
10,998
1,134
0
1,677
8,741
3,898
898
4,322
4,419
55,314
2,141
L
Maui
Kimyei
Maui
3,374
594
0
2,266
14,016
13,028
0
4,455
9,343
26,086
0
L
Achilles
ShortKicker1
Achilles
7,270
2,119
0
3,082
16,162
10,233
0
4,608
11,139
0
42,690
L
6,460
1,675
937
3,698
8,681
3,299
0
997
7,684
0
74,144
W
Sylvanus
icu001
Sylvanus
5,750
1,105
2,263
5,213
11,586
9,771
0
3,611
7,975
22,762
985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,704
Gold Earned
41,686
390
Minions Killed
465
0
Camps Cleared
0
1,315,773
Distance Traveled
1,467,762
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
8,828
589
96
6
0
352,597
1
L
Ah Puch
6,819
455
83
6
0
261,937
0
W
Chaac
8,311
554
80
5
0
288,492
0
L
Kali
7,508
501
75
5
0
178,201
0
W
Neith
8,848
590
129
9
0
254,365
6
W
Kukulkan
8,385
559
132
9
0
292,989
0
L
Maui
6,854
457
44
3
0
276,398
5
L
Achilles
6,514
434
62
4
0
318,846
0
L
Chiron
8,009
534
126
8
0
280,391
0
W
Sylvanus
7,314
488
28
2
0
279,319
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role