Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
IEatMenAndKids2
Nut
Level 121
God Stats
8W - 7L
1,584 SR
Queue Stats
82W - 108L
1,461 Elo+
Party 1
Ares
Ares
IEatWomenAndKids
Ares
Level 129
God Stats
2W - 1L
1,303 SR
Queue Stats
131W - 160L
1,499 Elo+
Party 1
Geb
Geb
IbeatMyWifeNkids
Geb
Level 155
God Stats
18W - 17L
1,563 SR
Queue Stats
156W - 174L
1,502 Elo+
Party 1
Sun Wukong
Sun Wukong
MirosGameplay
Sun Wukong
Level 128
God Stats
10W - 7L
1,518 SR
Queue Stats
194W - 162L
1,524 Elo+
Solo
Team Averages
Level 133
1,494 SR
1,497 Elo+

VS

Team Averages
Level 133
1,458 SR
1,532 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Bros4live95
Bacchus
Level 72
God Stats
4W - 5L
1,506 SR
Queue Stats
239W - 243L
1,532 Elo+
Party 2
Janus
Janus
CASTlNG_COUCH
Janus
Level 168
God Stats
1W - 9L
1,268 SR
Queue Stats
238W - 248L
1,583 Elo+
Party 2
Mercury
Mercury
WobboRobbo
Mercury
Level 123
God Stats
6W - 9L
1,245 SR
Queue Stats
437W - 450L
1,510 Elo+
Solo
Osiris
Osiris
zThisIsLxgcy
Osiris
Level 144
God Stats
13W - 6L
1,771 SR
Queue Stats
273W - 276L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
4 / 0 / 0
6,307
701
5,588
3,881
1,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 1 / 1
4,993
555
1,616
5,361
1,861
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
1 / 1 / 1
4,659
518
2,892
6,417
4,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
0 / 0 / 1
4,988
554
2,934
6,746
2,876
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sun Wukong
MirosGameplay
Sun Wukong
10
1 / 1 / 0
5,861
651
4,529
9,392
4,599
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
9
1 / 1 / 0
5,021
558
3,566
3,965
1,286
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Bacchus
Bros4live95
Bacchus
8
0 / 1 / 0
4,952
550
2,008
6,268
4,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
0 / 3 / 0
5,380
598
2,571
7,235
2,049
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
WobboRobbo
Mercury
4
0 / 0 / 0
3,831
426
113
3,487
960
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
10
2 / 1 / 0
5,737
637
7,554
10,285
6,508
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
3
6
Kills
3
3
Deaths
6
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
4
0
0
4
L
Hou Yi
 
Hou Yi
1
1
0
1
L
Bacchus
Bros4live95
Bacchus
0
1
0
0
L
0
3
0
0
W
0
1
1
0.5
W
1
1
1
1.5
W
0
0
1
0.5
W
Sun Wukong
MirosGameplay
Sun Wukong
1
1
0
1
L
Mercury
WobboRobbo
Mercury
0
0
0
0
L
Osiris
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,559
Damage
15,812
31,797
Taken
31,240
15,214
Mitigated
15,402
8,322
Healing
10,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
5,588
1,758
0
640
3,881
1,273
0
2,122
1,595
41,310
1,308
L
Hou Yi
 
Hou Yi
3,566
1,489
0
1,479
3,965
1,286
0
445
3,423
0
36,185
L
Bacchus
Bros4live95
Bacchus
2,008
258
0
1,819
6,268
4,599
0
2,981
2,748
17,251
1,211
L
2,571
137
0
900
7,235
2,049
0
3,506
3,445
44,665
0
W
1,616
799
0
1,050
5,361
1,861
0
601
4,760
0
28,820
W
2,892
357
0
702
6,417
4,605
0
1,011
5,361
17,017
429
W
2,934
345
0
3,178
6,746
2,876
0
476
6,170
33,826
828
W
Sun Wukong
MirosGameplay
Sun Wukong
4,529
1,274
0
2,752
9,392
4,599
0
0
8,744
0
43,340
L
Mercury
WobboRobbo
Mercury
113
0
0
1,259
3,487
960
0
510
2,899
0
7,083
L
Osiris
7,554
2,844
0
5,175
10,285
6,508
0
2,412
7,722
0
45,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,808
Gold Earned
24,921
311
Minions Killed
271
0
Camps Cleared
0
964,852
Distance Traveled
840,564
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,307
701
89
10
0
184,599
2
L
Hou Yi
5,021
558
67
7
0
171,759
2
L
Bacchus
4,952
550
24
3
0
216,681
0
L
Janus
5,380
598
88
10
0
192,920
0
W
Nut
4,993
555
58
6
0
162,450
0
W
Ares
4,659
518
21
2
0
198,299
1
W
Geb
4,988
554
62
7
0
233,467
0
W
Sun Wukong
5,861
651
81
9
0
186,037
0
L
Mercury
3,831
426
19
2
0
82,658
0
L
Osiris
5,737
637
73
8
0
176,546
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role