Player Matchup

Olorun
Olorun
CLLOYD006
Olorun
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 4L
1,606 Elo+
Party 1
Bellona
Bellona
Heytokiyo
Bellona
Level 69
God Stats
42W - 19L
1,689 SR
Queue Stats
46W - 31L
1,406 Elo+
Solo
Ares
Ares
Rugbyjr
Ares
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,306 Elo+
Party 1
Pele
Pele
flar3
Pele
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 4L
1,606 Elo+
Party 1
Hachiman
Hachiman
xXDeemsterXx
Hachiman
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Team Averages
Level 29
1,538 SR
1,485 Elo+

VS

Team Averages
Level 102
1,612 SR
1,453 Elo+
Cerberus
Cerberus
Elvaronplata
Cerberus
Level 106
God Stats
35W - 25L
1,604 SR
Queue Stats
395W - 394L
1,436 Elo+
Solo
Bellona
Bellona
L0WGUN
Bellona
Level 109
God Stats
5W - 2L
1,500 SR
Queue Stats
22W - 33L
1,339 Elo+
Solo
Izanami
Izanami
Meta Knight6864
Izanami
Level 89
God Stats
5W - 1L
1,581 SR
Queue Stats
558W - 599L
1,437 Elo+
Solo
Skadi
Skadi
TasteMyCaulk
Skadi
Level 144
God Stats
6W - 6L
1,500 SR
Queue Stats
50W - 56L
1,479 Elo+
Solo
Geb
Geb
ibelieveinyou123
Geb
Level 63
God Stats
5W - 2L
1,873 SR
Queue Stats
337W - 299L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
CLLOYD006
Olorun
9
1 / 3 / 0
5,598
560
2,019
7,579
2,508
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bellona
Heytokiyo
Bellona
9
0 / 1 / 0
5,341
534
3,971
8,983
7,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ares
Rugbyjr
Ares
6
0 / 3 / 0
4,483
448
1,553
7,964
4,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Pele
flar3
Pele
10
1 / 1 / 0
5,475
548
3,478
7,239
3,059
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
xXDeemsterXx
Hachiman
8
0 / 4 / 0
4,914
491
2,429
5,091
1,303
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Elvaronplata
Cerberus
8
1 / 0 / 5
5,734
573
2,265
5,974
3,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
L0WGUN
Bellona
12
1 / 0 / 0
6,860
686
4,880
7,512
5,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
6 / 0 / 3
6,631
663
5,323
5,339
1,746
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
1 / 2 / 3
6,171
617
4,010
5,795
1,831
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

12
3 / 0 / 2
6,531
653
5,212
7,573
3,616
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
25
2
Kills
12
12
Deaths
2
0
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Olorun
CLLOYD006
Olorun
1
3
0
0.33
W
Cerberus
Elvaronplata
Cerberus
1
0
5
3.5
L
Bellona
Heytokiyo
Bellona
0
1
0
0
W
Bellona
L0WGUN
Bellona
1
0
0
1
W
6
0
3
7.5
L
Ares
Rugbyjr
Ares
0
3
0
0
W
1
2
3
1.25
L
Pele
flar3
Pele
1
1
0
1
W
3
0
2
4
L
Hachiman
xXDeemsterXx
Hachiman
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,450
Damage
21,690
36,856
Taken
32,193
18,759
Mitigated
15,945
6,892
Healing
12,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
CLLOYD006
Olorun
2,019
867
0
1,090
7,579
2,508
0
2,453
5,126
32,669
0
W
Cerberus
Elvaronplata
Cerberus
2,265
208
93
1,545
5,974
3,212
115
522
5,452
15,530
477
L
Bellona
Heytokiyo
Bellona
3,971
1,999
0
2,981
8,983
7,575
0
1,403
7,580
0
37,400
W
Bellona
L0WGUN
Bellona
4,880
2,300
0
5,623
7,512
5,540
475
0
7,512
0
54,211
W
5,323
4,092
0
1,625
5,339
1,746
692
1,005
4,334
0
38,140
L
Ares
Rugbyjr
Ares
1,553
553
0
1,115
7,964
4,314
0
2,051
5,913
9,848
0
W
4,010
1,434
0
597
5,795
1,831
792
1,071
4,724
0
40,597
L
Pele
flar3
Pele
3,478
865
0
1,123
7,239
3,059
0
728
6,511
0
43,168
W
5,212
1,570
0
3,055
7,573
3,616
215
974
6,599
38,687
11,897
L
Hachiman
xXDeemsterXx
Hachiman
2,429
1,850
0
583
5,091
1,303
507
335
4,756
0
20,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,811
Gold Earned
31,927
253
Minions Killed
341
0
Camps Cleared
0
930,380
Distance Traveled
979,370
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
5,598
560
60
6
0
169,280
0
W
Cerberus
5,734
573
25
3
0
206,964
6
L
Bellona
5,341
534
73
7
0
198,212
0
W
Bellona
6,860
686
101
10
0
184,142
2
W
Izanami
6,631
663
62
6
0
176,912
0
L
Ares
4,483
448
17
2
0
166,528
0
W
Skadi
6,171
617
72
7
0
194,682
2
L
Pele
5,475
548
69
7
0
223,291
0
W
Geb
6,531
653
81
8
0
216,670
0
L
Hachiman
4,914
491
34
3
0
173,069
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role