Player Matchup

Cthulhu
Cthulhu
CleitonX BT
Cthulhu
Level 146
God Stats
4W - 2L
1,730 SR
Queue Stats
125W - 127L
1,522 Elo+
Party 3
Anubis
Anubis
EzBubb28
Anubis
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 28L
1,460 Elo+
Party 1
King Arthur
King Arthur
LordGrundle14
King Arthur
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 31L
1,385 Elo+
Party 1
Thanatos
Thanatos
MateusX98
Thanatos
Level 144
God Stats
0W - 3L
1,369 SR
Queue Stats
145W - 131L
1,450 Elo+
Party 3
Skadi
Skadi
eoeawalk
Skadi
Level 65
God Stats
9W - 8L
1,597 SR
Queue Stats
38W - 37L
1,418 Elo+
Party 1
Team Averages
Level 77
1,539 SR
1,447 Elo+

VS

Team Averages
Level 127
1,491 SR
1,468 Elo+
Medusa
Medusa
BlackRiot_J
Medusa
Level 109
God Stats
5W - 1L
1,312 SR
Queue Stats
131W - 150L
1,367 Elo+
Party 2
Persephone
Persephone
GenuineSlime
Persephone
Level 157
God Stats
3W - 5L
1,652 SR
Queue Stats
655W - 604L
1,524 Elo+
Party 4
Erlang Shen
Erlang Shen
JohnAllynMyth
Erlang Shen
Level 197
God Stats
7W - 9L
1,704 SR
Queue Stats
413W - 527L
1,402 Elo+
Party 2
Sun Wukong
Sun Wukong
NoHope_ID
Sun Wukong
Level 102
God Stats
3W - 1L
1,468 SR
Queue Stats
124W - 126L
1,490 Elo+
Party 4
Atlas
Atlas
cafonse2002
Atlas
Level 68
God Stats
1W - 1L
1,319 SR
Queue Stats
19W - 12L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CleitonX BT
Cthulhu
14
1 / 2 / 0
8,918
525
10,390
13,374
10,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
EzBubb28
Anubis
12
1 / 6 / 1
7,389
435
4,002
10,685
5,413
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

King Arthur
LordGrundle14
King Arthur
12
1 / 1 / 3
7,191
423
5,231
11,986
10,083
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
MateusX98
Thanatos
13
1 / 1 / 1
7,117
419
5,642
13,126
5,602
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Skadi
eoeawalk
Skadi
13
1 / 2 / 2
7,589
446
7,430
9,267
3,588
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
0 / 1 / 2
8,213
483
5,409
10,427
4,527
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Persephone
GenuineSlime
Persephone
16
5 / 1 / 3
10,578
622
10,343
8,206
2,958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Erlang Shen
JohnAllynMyth
Erlang Shen
15
3 / 1 / 4
8,771
516
7,040
15,848
8,812
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
NoHope_ID
Sun Wukong
14
0 / 1 / 3
8,285
487
5,874
15,437
13,333
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

14
4 / 1 / 1
7,977
469
9,434
12,042
11,170
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
25
5
Kills
12
12
Deaths
5
7
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Medusa
0
1
2
1
L
Cthulhu
CleitonX BT
Cthulhu
1
2
0
0.5
L
Anubis
EzBubb28
Anubis
1
6
1
0.25
W
Persephone
GenuineSlime
Persephone
5
1
3
6.5
W
Erlang Shen
JohnAllynMyth
Erlang Shen
3
1
4
5
L
King Arthur
LordGrundle14
King Arthur
1
1
3
2.5
L
Thanatos
MateusX98
Thanatos
1
1
1
1.5
W
Sun Wukong
NoHope_ID
Sun Wukong
0
1
3
1.5
W
4
1
1
4.5
L
Skadi
eoeawalk
Skadi
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,695
Damage
38,100
58,438
Taken
61,960
34,748
Mitigated
40,800
18,788
Healing
18,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
5,409
1,472
0
2,926
10,427
4,527
448
256
10,171
0
64,758
L
Cthulhu
CleitonX BT
Cthulhu
10,390
1,701
71
4,281
13,374
10,062
200
3,523
9,585
69,561
1,147
L
Anubis
EzBubb28
Anubis
4,002
421
0
3,400
10,685
5,413
74
3,561
7,108
52,858
0
W
Persephone
GenuineSlime
Persephone
10,343
189
0
2,516
8,206
2,958
212
2,153
6,011
81,167
2,900
W
Erlang Shen
JohnAllynMyth
Erlang Shen
7,040
3,186
0
6,483
15,848
8,812
1,052
3,712
11,970
0
72,176
L
King Arthur
LordGrundle14
King Arthur
5,231
834
0
0
11,986
10,083
0
4,992
6,651
402
20,136
L
Thanatos
MateusX98
Thanatos
5,642
842
0
10,334
13,126
5,602
278
4,156
8,887
0
44,530
W
Sun Wukong
NoHope_ID
Sun Wukong
5,874
1,562
0
4,176
15,437
13,333
161
5,965
8,794
0
60,745
W
9,434
3,160
0
2,726
12,042
11,170
238
1,387
10,541
34,410
0
L
Skadi
eoeawalk
Skadi
7,430
2,797
0
702
9,267
3,588
0
2,452
6,553
0
58,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,204
Gold Earned
43,824
411
Minions Killed
470
0
Camps Cleared
0
1,611,679
Distance Traveled
1,721,440
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,213
483
89
5
0
320,367
3
L
Cthulhu
8,918
525
123
7
0
277,696
6
L
Anubis
7,389
435
86
5
0
293,349
1
W
Persephone
10,578
622
142
8
0
356,456
3
W
Erlang Shen
8,771
516
102
6
0
384,946
7
L
King Arthur
7,191
423
32
2
0
335,680
0
L
Thanatos
7,117
419
75
4
0
369,651
4
W
Sun Wukong
8,285
487
95
6
0
325,182
0
W
Atlas
7,977
469
42
2
0
334,489
2
L
Skadi
7,589
446
95
6
0
335,303
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role