Player Matchup

Bellona
Bellona
 
Bellona
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
SinistrixSoda
Nu Wa
Level 84
God Stats
54W - 33L
1,605 SR
Queue Stats
371W - 347L
1,470 Elo+
Solo
Athena
Athena
WaifuMagnet12
Athena
Level 27
God Stats
9W - 7L
1,568 SR
Queue Stats
76W - 85L
1,492 Elo+
Party 1
Achilles
Achilles
godoflightenin
Achilles
Level 48
God Stats
35W - 37L
1,645 SR
Queue Stats
397W - 388L
1,519 Elo+
Solo
Anhur
Anhur
iPxidz
Anhur
Level 129
God Stats
2W - 2L
1,837 SR
Queue Stats
106W - 116L
1,458 Elo+
Solo
Team Averages
Level 86
1,631 SR
1,488 Elo+

VS

Team Averages
Level 87
1,387 SR
1,435 Elo+
Loki
Loki
Belligoal
Loki
Level 14
God Stats
1W - 2L
1,348 SR
Queue Stats
8W - 9L
1,157 Elo+
Party 2
Osiris
Osiris
DOGUITO29
Osiris
Level 157
God Stats
4W - 4L
1,128 SR
Queue Stats
82W - 67L
1,496 Elo+
Party 2
Ares
Ares
FerociousPlague
Ares
Level 33
God Stats
2W - 3L
1,511 SR
Queue Stats
5W - 7L
1,421 Elo+
Party 3
Izanami
Izanami
Maddog_VASI
Izanami
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
157W - 135L
1,522 Elo+
Solo
Agni
Agni
PerrinBlade
Agni
Level 154
God Stats
2W - 1L
1,447 SR
Queue Stats
40W - 22L
1,580 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
11
0 / 2 / 0
6,156
616
6,517
10,466
7,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 2 / 0
5,304
530
3,910
4,101
1,356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 2 / 1
5,040
504
1,984
9,417
5,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Achilles
10
0 / 2 / 0
5,219
522
1,455
8,148
4,692
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anhur
iPxidz
Anhur
9
2 / 5 / 0
5,948
595
4,915
7,849
2,418
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
11
5 / 1 / 4
6,327
633
4,930
7,630
2,492
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Osiris
DOGUITO29
Osiris
11
0 / 0 / 3
5,858
586
5,560
10,961
9,465
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
2 / 1 / 4
5,943
594
3,398
8,262
4,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Izanami
Maddog_VASI
Izanami
10
1 / 0 / 4
5,467
547
4,956
5,866
1,690
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
5 / 0 / 1
7,128
713
5,624
4,317
1,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
29
2
Kills
13
13
Deaths
2
1
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
2
0
0
W
Loki
5
1
4
7
W
Osiris
DOGUITO29
Osiris
0
0
3
1.5
W
2
1
4
4
W
Izanami
Maddog_VASI
Izanami
1
0
4
3
W
5
0
1
5.5
L
0
2
0
0
L
0
2
1
0.25
L
Achilles
0
2
0
0
L
Anhur
iPxidz
Anhur
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,781
Damage
24,468
39,981
Taken
37,036
21,830
Mitigated
19,792
13,543
Healing
12,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
6,517
3,481
0
5,208
10,466
7,738
0
586
9,880
0
50,262
W
Loki
4,930
1,491
0
3,666
7,630
2,492
0
901
6,627
0
45,652
W
Osiris
DOGUITO29
Osiris
5,560
1,563
0
3,130
10,961
9,465
0
618
10,201
0
40,055
W
3,398
336
0
2,185
8,262
4,678
67
1,364
6,756
14,313
0
W
Izanami
Maddog_VASI
Izanami
4,956
2,887
0
2,579
5,866
1,690
483
1,063
4,661
0
47,986
W
5,624
388
0
750
4,317
1,467
337
1,148
2,897
56,743
3,841
L
3,910
419
0
806
4,101
1,356
0
1,846
2,255
28,196
649
L
1,984
382
0
2,319
9,417
5,626
0
3,541
5,876
14,688
0
L
Achilles
1,455
549
0
3,516
8,148
4,692
0
1,638
6,510
0
35,918
L
Anhur
iPxidz
Anhur
4,915
2,613
0
1,694
7,849
2,418
0
1,172
6,677
0
30,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,667
Gold Earned
30,723
292
Minions Killed
347
0
Camps Cleared
0
969,911
Distance Traveled
1,070,165
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,156
616
99
10
0
216,181
4
W
Loki
6,327
633
69
7
0
235,834
0
W
Osiris
5,858
586
71
7
0
209,398
0
W
Ares
5,943
594
22
2
0
223,501
0
W
Izanami
5,467
547
75
8
0
190,193
0
W
Agni
7,128
713
110
11
0
211,239
0
L
Nu Wa
5,304
530
65
7
0
164,467
0
L
Athena
5,040
504
21
2
0
230,868
0
L
Achilles
5,219
522
54
5
0
193,359
0
L
Anhur
5,948
595
53
5
0
165,036
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role