Player Matchup

Gilgamesh
Gilgamesh
Booska_ATL
Gilgamesh
Level 109
God Stats
10W - 9L
1,483 SR
Queue Stats
267W - 339L
1,409 Elo+
Party 2
Charybdis
Charybdis
ByNiighT_
Charybdis
Level 122
God Stats
25W - 29L
1,465 SR
Queue Stats
321W - 399L
1,445 Elo+
Party 2
Ao Kuang
Ao Kuang
BySuns_
Ao Kuang
Level 118
God Stats
13W - 11L
1,522 SR
Queue Stats
132W - 193L
1,438 Elo+
Party 2
Scylla
Scylla
Mlamby
Scylla
Level 82
God Stats
17W - 26L
1,382 SR
Queue Stats
444W - 416L
1,502 Elo+
Solo
Sylvanus
Sylvanus
Notorious_ATL
Sylvanus
Level 108
God Stats
5W - 4L
1,500 SR
Queue Stats
254W - 338L
1,397 Elo+
Party 2
Team Averages
Level 108
1,471 SR
1,438 Elo+

VS

Team Averages
Level 114
1,541 SR
1,570 Elo+
Danzaburou
Danzaburou
DiggaDamsy
Danzaburou
Level 114
God Stats
7W - 5L
1,550 SR
Queue Stats
99W - 98L
1,546 Elo+
Solo
Kali
Kali
HelloKitty0505
Kali
Level 122
God Stats
16W - 10L
1,653 SR
Queue Stats
74W - 54L
1,592 Elo+
Party 1
Surtr
Surtr
Kratos-93600
Surtr
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
LymantriaLicker
Kumbhakarna
Level 98
God Stats
3W - 3L
1,500 SR
Queue Stats
58W - 44L
1,580 Elo+
Party 1
Scylla
Scylla
Tribovy
Scylla
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 29L
1,633 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Booska_ATL
Gilgamesh
12
0 / 0 / 4
6,992
583
4,669
9,706
8,534
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
ByNiighT_
Charybdis
13
3 / 0 / 2
7,348
612
9,981
6,873
3,148
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
BySuns_
Ao Kuang
13
7 / 2 / 2
7,222
602
9,188
11,453
4,146
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
Mlamby
Scylla
14
2 / 0 / 2
8,303
692
3,695
4,723
1,631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
Notorious_ATL
Sylvanus
12
2 / 0 / 3
5,962
497
4,193
6,934
4,525
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DiggaDamsy
Danzaburou
10
0 / 4 / 1
5,302
442
4,718
9,583
3,307
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 2 / 1
5,993
499
2,415
11,050
4,449
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

9
0 / 4 / 0
5,378
448
4,852
10,536
7,291
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Kumbhakarna
LymantriaLicker
Kumbhakarna
10
0 / 1 / 1
5,823
485
2,819
11,908
8,239
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Scylla
Tribovy
Scylla
13
1 / 3 / 0
6,778
565
1,510
4,612
1,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
4
14
Kills
1
2
Deaths
14
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Booska_ATL
Gilgamesh
0
0
4
2
W
Charybdis
ByNiighT_
Charybdis
3
0
2
4
W
Ao Kuang
BySuns_
Ao Kuang
7
2
2
4
L
Danzaburou
DiggaDamsy
Danzaburou
0
4
1
0.13
L
0
2
1
0.25
L
0
4
0
0
L
Kumbhakarna
LymantriaLicker
Kumbhakarna
0
1
1
0.5
W
Scylla
Mlamby
Scylla
2
0
2
3
W
Sylvanus
Notorious_ATL
Sylvanus
2
0
3
3.5
L
Scylla
Tribovy
Scylla
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,726
Damage
16,314
39,689
Taken
47,689
21,984
Mitigated
25,003
14,014
Healing
12,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Booska_ATL
Gilgamesh
4,669
1,185
0
1,773
9,706
8,534
0
160
8,873
0
48,394
W
Charybdis
ByNiighT_
Charybdis
9,981
5,626
0
2,433
6,873
3,148
501
2,069
4,804
0
63,837
W
Ao Kuang
BySuns_
Ao Kuang
9,188
2,557
0
5,629
11,453
4,146
0
830
10,537
49,773
1,556
L
Danzaburou
DiggaDamsy
Danzaburou
4,718
2,152
0
2,506
9,583
3,307
0
2,447
7,136
0
43,336
L
2,415
1,210
0
4,675
11,050
4,449
0
4,664
6,186
0
43,750
L
4,852
1,717
0
1,995
10,536
7,291
0
4,380
6,156
333
22,091
L
Kumbhakarna
LymantriaLicker
Kumbhakarna
2,819
218
0
2,840
11,908
8,239
0
2,297
9,611
21,464
0
W
Scylla
Mlamby
Scylla
3,695
1,014
0
1,326
4,723
1,631
0
985
3,738
65,124
2,190
W
Sylvanus
Notorious_ATL
Sylvanus
4,193
1,454
660
2,193
6,934
4,525
79
395
6,539
18,040
6,105
L
Scylla
Tribovy
Scylla
1,510
172
0
320
4,612
1,717
0
2,516
1,982
57,016
876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,827
Gold Earned
29,274
440
Minions Killed
318
0
Camps Cleared
0
1,259,861
Distance Traveled
1,167,963
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,992
583
87
7
0
243,604
2
W
Charybdis
7,348
612
93
8
0
229,690
0
W
Ao Kuang
7,222
602
79
7
0
270,437
0
L
Danzaburou
5,302
442
70
6
0
205,068
0
L
Kali
5,993
499
80
7
0
280,211
2
L
Surtr
5,378
448
36
3
0
215,600
7
L
Kumbhakarna
5,823
485
25
2
0
241,521
0
W
Scylla
8,303
692
132
11
0
249,801
0
W
Sylvanus
5,962
497
49
4
0
266,329
2
L
Scylla
6,778
565
107
9
0
225,563
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role