Player Matchup

Hou Yi
Hou Yi
Dannyi2
Hou Yi
Level 159
God Stats
20W - 12L
1,563 SR
Queue Stats
171W - 156L
1,503 Elo+
Solo
Mercury
Mercury
Hyleos
Mercury
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
470W - 466L
1,472 Elo+
Solo
Agni
Agni
Pksith
Agni
Level 128
God Stats
0W - 2L
1,658 SR
Queue Stats
75W - 80L
1,486 Elo+
Solo
Xing Tian
Xing Tian
Togirakun
Xing Tian
Level 126
God Stats
32W - 19L
1,601 SR
Queue Stats
213W - 204L
1,521 Elo+
Solo
Baron Samedi
Baron Samedi
velvethunder
Baron Samedi
Level 146
God Stats
7W - 5L
1,582 SR
Queue Stats
67W - 63L
1,455 Elo+
Solo
Team Averages
Level 137
1,581 SR
1,487 Elo+

VS

Team Averages
Level 138
1,596 SR
1,526 Elo+
Ra
Ra
 
Ra
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
 
Ne Zha
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Aidikei
Chiron
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,610 Elo+
Solo
Cthulhu
Cthulhu
GunGaleGumi
Cthulhu
Level 147
God Stats
8W - 4L
1,755 SR
Queue Stats
178W - 154L
1,572 Elo+
Solo
Odin
Odin
djgustavox99
Odin
Level 147
God Stats
14W - 5L
1,726 SR
Queue Stats
139W - 134L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Dannyi2
Hou Yi
13
1 / 0 / 0
6,621
509
8,757
10,971
4,886
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
Hyleos
Mercury
11
3 / 4 / 1
6,826
525
2,864
11,432
4,818
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Agni
Pksith
Agni
13
0 / 0 / 2
7,232
556
7,370
7,067
2,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xing Tian
Togirakun
Xing Tian
12
0 / 2 / 0
6,418
494
5,576
12,066
10,434
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Baron Samedi
velvethunder
Baron Samedi
11
0 / 3 / 1
6,290
484
5,177
11,381
9,582
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
0 / 2 / 1
7,898
608
3,056
8,599
3,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ne Zha
 
Ne Zha
13
2 / 1 / 1
7,001
539
3,302
11,296
5,414
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Chiron
Aidikei
Chiron
12
3 / 0 / 2
7,130
548
9,432
8,592
3,516
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
GunGaleGumi
Cthulhu
11
1 / 1 / 4
6,845
527
7,399
10,984
8,973
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
2 / 0 / 3
7,907
608
6,357
9,011
4,416
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
19
4
Kills
8
9
Deaths
4
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
0
2
1
0.25
W
Ne Zha
 
Ne Zha
2
1
1
2.5
W
Chiron
Aidikei
Chiron
3
0
2
4
L
Hou Yi
Dannyi2
Hou Yi
1
0
0
1
W
Cthulhu
GunGaleGumi
Cthulhu
1
1
4
3
L
Mercury
Hyleos
Mercury
3
4
1
0.88
L
Agni
Pksith
Agni
0
0
2
1
L
Xing Tian
Togirakun
Xing Tian
0
2
0
0
W
2
0
3
3.5
L
Baron Samedi
velvethunder
Baron Samedi
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,744
Damage
29,546
52,917
Taken
48,482
32,207
Mitigated
26,218
19,223
Healing
14,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
3,056
303
72
4,709
8,599
3,899
472
4,607
3,574
68,804
1,124
W
Ne Zha
 
Ne Zha
3,302
932
0
2,418
11,296
5,414
0
2,184
8,982
0
63,084
W
Chiron
Aidikei
Chiron
9,432
2,950
494
2,372
8,592
3,516
0
2,367
6,137
0
51,388
L
Hou Yi
Dannyi2
Hou Yi
8,757
5,616
0
6,187
10,971
4,886
370
2,708
8,263
0
71,077
W
Cthulhu
GunGaleGumi
Cthulhu
7,399
589
77
2,922
10,984
8,973
0
3,382
7,506
24,664
746
L
Mercury
Hyleos
Mercury
2,864
1,384
0
861
11,432
4,818
0
1,194
10,238
0
48,982
L
Agni
Pksith
Agni
7,370
375
0
3,696
7,067
2,487
115
2,706
4,361
58,723
1,146
L
Xing Tian
Togirakun
Xing Tian
5,576
288
0
2,601
12,066
10,434
0
286
11,780
38,965
0
W
6,357
1,682
0
1,320
9,011
4,416
470
4,068
4,383
0
55,769
L
Baron Samedi
velvethunder
Baron Samedi
5,177
533
1,247
4,631
11,381
9,582
0
3,372
8,009
26,743
717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,387
Gold Earned
36,781
415
Minions Killed
446
0
Camps Cleared
0
1,284,248
Distance Traveled
1,407,814
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,898
608
114
9
0
280,298
0
W
Ne Zha
7,001
539
92
7
0
323,722
0
W
Chiron
7,130
548
94
7
0
275,615
0
L
Hou Yi
6,621
509
124
10
0
233,078
0
W
Cthulhu
6,845
527
32
2
0
285,277
0
L
Mercury
6,826
525
83
6
0
290,353
0
L
Agni
7,232
556
118
9
0
282,292
0
L
Xing Tian
6,418
494
62
5
0
234,207
0
W
Odin
7,907
608
114
9
0
242,902
0
L
Baron Samedi
6,290
484
28
2
0
244,318
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role