Player Matchup

Ravana
Ravana
KyleFromCasuals
Ravana
Level 136
God Stats
9W - 2L
2,031 SR
Queue Stats
202W - 105L
1,696 Elo+
Party 2
Anhur
Anhur
LuckyDan
Anhur
Level 213
God Stats
11W - 3L
1,752 SR
Queue Stats
175W - 84L
1,684 Elo+
Party 2
Baron Samedi
Baron Samedi
SimplyANoodle
Baron Samedi
Level 101
God Stats
9W - 5L
1,421 SR
Queue Stats
144W - 106L
1,574 Elo+
Solo
Anubis
Anubis
SnusAndCoffee
Anubis
Level 158
God Stats
1W - 0L
1,259 SR
Queue Stats
161W - 66L
1,779 Elo+
Party 2
Bellona
Bellona
vrullo
Bellona
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 57L
1,690 Elo+
Party 2
Team Averages
Level 153
1,593 SR
1,684 Elo+

VS

Team Averages
Level 139
1,487 SR
1,537 Elo+
Fenrir
Fenrir
 
Fenrir
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
In4n0
Skadi
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 27L
1,713 Elo+
Solo
Bacchus
Bacchus
MegaMY13
Bacchus
Level 147
God Stats
5W - 8L
1,495 SR
Queue Stats
59W - 71L
1,503 Elo+
Party 1
Thoth
Thoth
N3xoArmý
Thoth
Level 109
God Stats
0W - 2L
1,147 SR
Queue Stats
57W - 86L
1,448 Elo+
Party 1
Nike
Nike
kataclysm1810
Nike
Level 124
God Stats
4W - 6L
1,793 SR
Queue Stats
85W - 102L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 0
7,044
704
3,527
4,086
2,156
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anhur
LuckyDan
Anhur
11
3 / 2 / 2
6,646
665
7,631
8,896
3,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
SimplyANoodle
Baron Samedi
11
0 / 1 / 4
6,207
621
3,287
5,657
4,164
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
4 / 1 / 0
7,053
705
4,257
7,388
3,583
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
vrullo
Bellona
11
2 / 0 / 2
6,343
634
4,704
8,864
5,274
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
9
3 / 4 / 1
5,420
542
3,575
9,937
3,464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Skadi
In4n0
Skadi
11
1 / 3 / 1
5,350
535
4,641
7,859
1,890
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bacchus
MegaMY13
Bacchus
9
1 / 1 / 3
5,925
593
3,801
8,131
7,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Thoth
N3xoArmý
Thoth
10
0 / 1 / 0
5,207
521
4,973
3,891
1,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

10
0 / 2 / 1
5,627
563
1,154
5,644
2,542
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
11
11
Kills
5
5
Deaths
11
8
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
3
4
1
0.88
L
Skadi
In4n0
Skadi
1
3
1
0.5
W
2
1
0
2
W
Anhur
LuckyDan
Anhur
3
2
2
2
L
Bacchus
MegaMY13
Bacchus
1
1
3
2.5
L
Thoth
N3xoArmý
Thoth
0
1
0
0
W
Baron Samedi
SimplyANoodle
Baron Samedi
0
1
4
2
W
4
1
0
4
L
0
2
1
0.25
W
Bellona
vrullo
Bellona
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,406
Damage
18,144
34,891
Taken
35,462
18,813
Mitigated
16,366
18,823
Healing
9,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
3,575
643
0
3,010
9,937
3,464
0
2,088
7,849
0
30,844
L
Skadi
In4n0
Skadi
4,641
1,671
0
790
7,859
1,890
0
1,317
6,542
0
38,172
W
3,527
751
0
1,382
4,086
2,156
743
370
3,535
0
47,626
W
Anhur
LuckyDan
Anhur
7,631
3,796
0
3,723
8,896
3,636
98
1,414
7,482
0
52,928
L
Bacchus
MegaMY13
Bacchus
3,801
621
0
3,328
8,131
7,401
0
1,612
6,519
17,017
0
L
Thoth
N3xoArmý
Thoth
4,973
136
0
428
3,891
1,069
0
2,527
1,364
38,872
885
W
Baron Samedi
SimplyANoodle
Baron Samedi
3,287
342
73
2,114
5,657
4,164
0
1,542
4,093
21,644
0
W
4,257
244
0
4,788
7,388
3,583
0
4,257
3,037
62,769
0
L
1,154
59
0
1,516
5,644
2,542
0
0
5,263
0
36,151
W
Bellona
vrullo
Bellona
4,704
2,027
0
6,743
8,864
5,274
0
873
7,991
0
52,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,293
Gold Earned
27,529
393
Minions Killed
282
0
Camps Cleared
0
1,089,200
Distance Traveled
1,050,384
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,420
542
55
6
0
221,606
1
L
Skadi
5,350
535
60
6
0
195,883
0
W
Ravana
7,044
704
83
8
0
211,531
0
W
Anhur
6,646
665
90
9
0
196,245
1
L
Bacchus
5,925
593
17
2
0
235,040
3
L
Thoth
5,207
521
66
7
0
207,441
4
W
Baron Samedi
6,207
621
27
3
0
214,469
2
W
Anubis
7,053
705
108
11
0
202,623
1
L
Nike
5,627
563
84
8
0
190,414
2
W
Bellona
6,343
634
85
9
0
264,332
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role