Player Matchup

Nike
Nike
Gold III
 
Nike
Gold III
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Baron Samedi
Baron Samedi
Platinum II
Fo0cus
Baron Samedi
Platinum II
Level 156
God Stats
110W - 100L
1,654 SR
Queue Stats
333W - 407L
1,893 MMR
Party 1
Sylvanus
Sylvanus
Silver I
Kenshinzu
Sylvanus
Silver I
Level 129
God Stats
12W - 13L
1,607 SR
Queue Stats
81W - 114L
1,250 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 140
1,587 SR
1,548 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 111
1,586 SR
1,600 MMR
Kukulkan
Kukulkan
Silver V
 
Kukulkan
Silver V
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Platinum III
CharlieSFE
Cthulhu
Platinum III
Level 123
God Stats
5W - 8L
1,571 SR
Queue Stats
35W - 35L
1,782 MMR
Party 2
Xbalanque
Xbalanque
Gold IV
MrLKock
Xbalanque
Gold IV
Level 62
God Stats
3W - 1L
1,688 SR
Queue Stats
28W - 24L
1,518 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
15
4 / 0 / 5
10,038
772
9,608
10,766
8,225
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
Fo0cus
Baron Samedi
17
4 / 0 / 5
10,850
835
13,426
11,894
7,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
Kenshinzu
Sylvanus
14
1 / 0 / 7
9,356
720
6,644
13,458
14,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
AchillesNe ZhaKuzenboCharonThoth

VS

Bans
AresAgniFenrirPersephoneAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
14
0 / 3 / 0
8,257
635
9,750
6,062
2,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
CharlieSFE
Cthulhu
12
0 / 3 / 0
7,754
596
7,102
16,941
16,826
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
MrLKock
Xbalanque
13
0 / 3 / 0
8,070
621
6,513
11,060
3,474
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
0
9
Kills
0
0
Deaths
9
17
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
4
0
5
6.5
L
Kukulkan
 
Kukulkan
0
3
0
0
L
Cthulhu
CharlieSFE
Cthulhu
0
3
0
0
W
Baron Samedi
Fo0cus
Baron Samedi
4
0
5
6.5
W
Sylvanus
Kenshinzu
Sylvanus
1
0
7
4.5
L
Xbalanque
MrLKock
Xbalanque
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,678
Damage
23,365
36,118
Taken
34,063
29,861
Mitigated
22,501
19,773
Healing
2,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
9,608
216
0
3,568
10,766
8,225
1,320
4,547
5,967
0
44,172
L
Kukulkan
 
Kukulkan
9,750
173
0
870
6,062
2,201
0
3,192
2,711
35,090
0
L
Cthulhu
CharlieSFE
Cthulhu
7,102
217
114
1,692
16,941
16,826
0
9,939
6,517
24,381
882
W
Baron Samedi
Fo0cus
Baron Samedi
13,426
745
1,629
5,814
11,894
7,252
583
6,348
5,258
60,939
642
W
Sylvanus
Kenshinzu
Sylvanus
6,644
1,112
3,059
5,703
13,458
14,384
1,059
5,036
7,826
21,661
1,752
L
Xbalanque
MrLKock
Xbalanque
6,513
3,503
0
309
11,060
3,474
0
6,112
4,722
0
33,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,244
Gold Earned
24,081
175
Minions Killed
161
0
Camps Cleared
0
757,194
Distance Traveled
767,500
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
10,038
772
66
5
0
270,305
3
L
Kukulkan
8,257
635
76
6
0
256,187
5
L
Cthulhu
7,754
596
19
1
0
253,431
2
W
Baron Samedi
10,850
835
82
6
0
247,903
0
W
Sylvanus
9,356
720
27
2
0
238,986
0
L
Xbalanque
8,070
621
66
5
0
257,882
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role