Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
CookinUpScrubs
Ares
Level 164
God Stats
12W - 7L
1,729 SR
Queue Stats
226W - 220L
1,518 Elo+
Solo
Nemesis
Nemesis
TheRealToji
Nemesis
Level 129
God Stats
5W - 3L
1,600 SR
Queue Stats
73W - 67L
1,514 Elo+
Party 1
Mulan
Mulan
ViewLesstwo5
Mulan
Level 73
God Stats
4W - 4L
1,604 SR
Queue Stats
159W - 139L
1,565 Elo+
Solo
Medusa
Medusa
iiTzFADEx
Medusa
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 52L
1,501 Elo+
Party 1
Team Averages
Level 118
1,587 SR
1,520 Elo+

VS

Team Averages
Level 131
1,665 SR
1,532 Elo+
Chang'e
Chang'e
 
Chang'e
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
 
Tiamat
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Buerdoesguys
Athena
Level 87
God Stats
14W - 9L
1,647 SR
Queue Stats
213W - 195L
1,561 Elo+
Party 2
Hachiman
Hachiman
FocussedCash757
Hachiman
Level 82
God Stats
38W - 25L
1,673 SR
Queue Stats
188W - 173L
1,515 Elo+
Party 2
Hun Batz
Hun Batz
WaREaGlE 5sP
Hun Batz
Level 157
God Stats
12W - 2L
2,005 SR
Queue Stats
169W - 132L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
8
1 / 0 / 1
4,446
741
4,050
3,330
1,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

3
0 / 0 / 0
2,971
495
0
1,570
709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
TheRealToji
Nemesis
8
2 / 1 / 1
4,455
743
5,276
6,807
2,175
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 0 / 0
3,664
611
479
2,226
840
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Medusa
iiTzFADEx
Medusa
6
0 / 0 / 1
3,408
568
885
1,414
382
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
8
0 / 0 / 0
4,440
740
1,208
3,511
1,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tiamat
 
Tiamat
7
0 / 1 / 0
4,166
694
2,295
4,672
2,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Athena
5
0 / 0 / 0
3,742
624
510
3,237
1,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hachiman
7
0 / 0 / 0
4,342
724
1,106
1,782
561
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Hun Batz
WaREaGlE 5sP
Hun Batz
8
1 / 2 / 0
4,277
713
2,694
6,272
2,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
1
3
Kills
1
1
Deaths
3
3
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
1
0
1
1.5
W
Chang'e
 
Chang'e
0
0
0
0
W
Tiamat
 
Tiamat
0
1
0
0
W
Athena
0
0
0
0
L
0
0
0
0
W
Hachiman
0
0
0
0
L
Nemesis
TheRealToji
Nemesis
2
1
1
2.5
L
0
0
0
0
W
Hun Batz
WaREaGlE 5sP
Hun Batz
1
2
0
0.5
L
Medusa
iiTzFADEx
Medusa
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,690
Damage
7,813
15,347
Taken
19,474
5,193
Mitigated
7,865
4,708
Healing
7,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
4,050
1,346
0
500
3,330
1,087
0
2,244
1,086
26,705
0
W
Chang'e
 
Chang'e
1,208
0
0
1,970
3,511
1,018
0
0
3,511
21,637
1,314
W
Tiamat
 
Tiamat
2,295
394
0
1,188
4,672
2,211
0
2,454
1,850
27,309
1,355
W
Athena
510
137
0
1,847
3,237
1,985
137
654
2,509
9,357
0
L
0
0
0
0
1,570
709
0
27
1,543
2,617
0
W
Hachiman
1,106
428
0
558
1,782
561
200
0
1,782
0
26,257
L
Nemesis
TheRealToji
Nemesis
5,276
2,943
0
3,391
6,807
2,175
0
1,067
5,740
0
27,579
L
479
162
0
378
2,226
840
0
479
1,747
0
7,902
W
Hun Batz
WaREaGlE 5sP
Hun Batz
2,694
1,030
0
2,145
6,272
2,090
0
374
5,772
0
24,011
L
Medusa
iiTzFADEx
Medusa
885
212
0
439
1,414
382
0
64
1,350
0
7,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,944
Gold Earned
20,967
142
Minions Killed
220
0
Camps Cleared
0
459,618
Distance Traveled
649,785
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
4,446
741
51
9
0
145,931
1
W
Chang'e
4,440
740
59
10
0
135,502
0
W
Tiamat
4,166
694
56
9
0
131,052
0
W
Athena
3,742
624
14
2
0
134,130
3
L
Ares
2,971
495
6
1
0
23,111
0
W
Hachiman
4,342
724
43
7
0
112,029
2
L
Nemesis
4,455
743
48
8
0
160,723
0
L
Mulan
3,664
611
22
4
0
49,611
0
W
Hun Batz
4,277
713
48
8
0
137,072
0
L
Medusa
3,408
568
15
3
0
80,242
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role