Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Baer2502
Ullr
Level 139
God Stats
3W - 6L
1,371 SR
Queue Stats
232W - 232L
1,501 Elo+
Party 2
Ares
Ares
IziJaviisu
Ares
Level 16
God Stats
0W - 1L
1,295 SR
Queue Stats
5W - 6L
1,500 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
RurruMK
Morgan Le Fay
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,362 Elo+
Party 3
Da Ji
Da Ji
ŽeVaRiøÑ
Da Ji
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
161W - 140L
1,513 Elo+
Party 2
Team Averages
Level 97
1,433 SR
1,475 Elo+

VS

Team Averages
Level 119
1,535 SR
1,385 Elo+
Zeus
Zeus
CrazedI
Zeus
Level 130
God Stats
2W - 1L
1,500 SR
Queue Stats
47W - 53L
1,392 Elo+
Party 1
King Arthur
King Arthur
Giilfalas
King Arthur
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 28L
1,350 Elo+
Solo
Ne Zha
Ne Zha
OneTrueBurt
Ne Zha
Level 138
God Stats
3W - 1L
1,486 SR
Queue Stats
93W - 101L
1,361 Elo+
Party 1
Xing Tian
Xing Tian
SirHultan
Xing Tian
Level 127
God Stats
3W - 1L
1,664 SR
Queue Stats
13W - 24L
1,335 Elo+
Solo
Nu Wa
Nu Wa
Z0mb1e_Wolf_TV
Nu Wa
Level 171
God Stats
5W - 3L
1,525 SR
Queue Stats
224W - 220L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
14
3 / 3 / 6
9,201
767
10,391
12,808
10,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Ullr
13
1 / 4 / 5
8,101
675
6,000
9,896
5,406
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

16
3 / 3 / 5
9,669
806
10,423
13,909
18,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
RurruMK
Morgan Le Fay
14
0 / 4 / 3
7,731
644
6,490
12,190
6,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
3 / 3 / 6
8,238
687
8,961
9,131
5,178
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
CrazedI
Zeus
17
5 / 1 / 9
9,831
819
15,015
4,667
2,164
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
Giilfalas
King Arthur
14
1 / 4 / 13
8,486
707
3,173
12,910
11,592
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
16
6 / 4 / 11
9,585
799
19,000
11,845
6,079
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+6%
Physical Lifesteal

Xing Tian
SirHultan
Xing Tian
14
0 / 1 / 13
9,135
761
5,951
20,187
13,201
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
5 / 0 / 11
10,164
847
9,884
4,680
2,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
74
10
Kills
17
17
Deaths
10
25
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
3
3
6
2
L
Ullr
1
4
5
0.88
W
Zeus
CrazedI
Zeus
5
1
9
9.5
W
King Arthur
Giilfalas
King Arthur
1
4
13
1.88
L
3
3
5
1.83
W
Ne Zha
6
4
11
2.88
L
Morgan Le Fay
RurruMK
Morgan Le Fay
0
4
3
0.38
W
Xing Tian
SirHultan
Xing Tian
0
1
13
6.5
W
5
0
11
10.5
L
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,265
Damage
53,023
57,934
Taken
54,289
47,078
Mitigated
35,277
17,366
Healing
19,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
10,391
1,930
2,298
3,698
12,808
10,704
0
7,965
4,843
27,092
1,275
L
Ullr
6,000
3,085
443
1,563
9,896
5,406
0
4,313
5,583
0
19,831
W
Zeus
CrazedI
Zeus
15,015
932
0
632
4,667
2,164
1,772
2,965
1,655
24,094
680
W
King Arthur
Giilfalas
King Arthur
3,173
177
686
498
12,910
11,592
373
6,354
6,262
0
6,128
L
10,423
1,172
0
1,203
13,909
18,830
0
7,430
6,479
22,779
2,698
W
Ne Zha
19,000
3,061
0
2,994
11,845
6,079
0
4,784
6,973
0
33,896
L
Morgan Le Fay
RurruMK
Morgan Le Fay
6,490
331
591
3,122
12,190
6,960
0
5,727
6,463
18,086
0
W
Xing Tian
SirHultan
Xing Tian
5,951
356
3,067
8,935
20,187
13,201
461
8,282
11,551
8,983
0
W
9,884
1,320
1,239
1,529
4,680
2,241
1,198
3,316
1,281
36,313
368
L
8,961
847
2,489
1,959
9,131
5,178
0
5,270
3,861
0
11,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,940
Gold Earned
47,201
123
Minions Killed
132
0
Camps Cleared
0
1,049,079
Distance Traveled
1,133,536
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
9,201
767
29
2
0
181,286
0
L
Ullr
8,101
675
31
3
0
193,293
0
W
Zeus
9,831
819
37
3
0
227,759
0
W
King Arthur
8,486
707
6
1
0
222,731
0
L
Ares
9,669
806
23
2
0
227,243
0
W
Ne Zha
9,585
799
16
1
0
212,381
0
L
Morgan Le Fay
7,731
644
33
3
0
222,288
0
W
Xing Tian
9,135
761
5
0
0
228,962
0
W
Nu Wa
10,164
847
68
6
0
241,703
0
L
Da Ji
8,238
687
7
1
0
224,969
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role