Player Matchup

King Arthur
King Arthur
FireBall8095
King Arthur
Level 119
God Stats
2W - 1L
1,500 SR
Queue Stats
59W - 43L
1,502 Elo+
Party 2
Kuzenbo
Kuzenbo
Manwitlung
Kuzenbo
Level 26
God Stats
3W - 0L
1,500 SR
Queue Stats
31W - 37L
1,207 Elo+
Party 3
Lancelot
Lancelot
Mo Pop Punk
Lancelot
Level 105
God Stats
3W - 1L
1,278 SR
Queue Stats
97W - 94L
1,468 Elo+
Party 2
Zhong Kui
Zhong Kui
anwabuk
Zhong Kui
Level 144
God Stats
10W - 9L
1,088 SR
Queue Stats
219W - 243L
1,475 Elo+
Solo
Chiron
Chiron
sloplop
Chiron
Level 68
God Stats
3W - 2L
1,636 SR
Queue Stats
103W - 124L
1,464 Elo+
Party 3
Team Averages
Level 92
1,400 SR
1,423 Elo+

VS

Team Averages
Level 64
1,452 SR
1,465 Elo+
Ah Muzen Cab
Ah Muzen Cab
FlipperAlpaca84
Ah Muzen Cab
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
163W - 159L
1,519 Elo+
Party 1
Zeus
Zeus
TheStankyOne434
Zeus
Level 37
God Stats
3W - 6L
1,494 SR
Queue Stats
158W - 203L
1,368 Elo+
Party 1
Geb
Geb
YBtMysk
Geb
Level 56
God Stats
3W - 3L
1,455 SR
Queue Stats
179W - 214L
1,451 Elo+
Party 1
Susano
Susano
ZigZagElk17
Susano
Level 68
God Stats
0W - 2L
1,283 SR
Queue Stats
374W - 389L
1,509 Elo+
Party 1
Amaterasu
Amaterasu
mduggan1980
Amaterasu
Level 101
God Stats
11W - 4L
1,531 SR
Queue Stats
96W - 77L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
FireBall8095
King Arthur
15
2 / 2 / 1
9,680
538
4,184
14,838
13,830
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Kuzenbo
Manwitlung
Kuzenbo
13
0 / 3 / 2
8,237
458
7,135
13,094
16,298
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Lancelot
Mo Pop Punk
Lancelot
16
2 / 0 / 6
9,239
513
8,652
11,766
6,013
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
anwabuk
Zhong Kui
17
3 / 1 / 3
10,439
580
9,455
12,179
10,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
sloplop
Chiron
16
5 / 1 / 0
9,342
519
10,770
13,719
5,616
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
FlipperAlpaca84
Ah Muzen Cab
14
1 / 2 / 5
8,214
456
8,777
14,267
6,461
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
0 / 5 / 2
7,446
414
5,035
10,037
3,745
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Geb
13
4 / 2 / 3
8,812
490
5,097
12,843
12,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Susano
14
2 / 3 / 3
8,076
449
9,155
18,117
8,057
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Amaterasu
mduggan1980
Amaterasu
1
0 / 0 / 0
3,708
206
0
0
0

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
20
12
Kills
7
7
Deaths
12
12
Assists
13
Player
Kills
Deaths
Assists
KDA
W
King Arthur
FireBall8095
King Arthur
2
2
1
1.25
L
Ah Muzen Cab
FlipperAlpaca84
Ah Muzen Cab
1
2
5
1.75
W
Kuzenbo
Manwitlung
Kuzenbo
0
3
2
0.33
W
Lancelot
Mo Pop Punk
Lancelot
2
0
6
5
L
0
5
2
0.2
L
Geb
4
2
3
2.75
L
Susano
2
3
3
1.17
W
Zhong Kui
anwabuk
Zhong Kui
3
1
3
4.5
L
Amaterasu
mduggan1980
Amaterasu
0
0
0
0
W
Chiron
sloplop
Chiron
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,196
Damage
28,064
65,596
Taken
55,264
51,792
Mitigated
30,935
22,146
Healing
13,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
FireBall8095
King Arthur
4,184
293
0
1,198
14,838
13,830
625
998
13,840
0
61,034
L
Ah Muzen Cab
FlipperAlpaca84
Ah Muzen Cab
8,777
2,817
0
2,050
14,267
6,461
730
4,262
10,005
0
65,650
W
Kuzenbo
Manwitlung
Kuzenbo
7,135
3,094
0
1,102
13,094
16,298
10
2,582
10,512
31,693
0
W
Lancelot
Mo Pop Punk
Lancelot
8,652
1,487
91
7,602
11,766
6,013
0
835
10,931
0
86,017
L
5,035
937
0
1,611
10,037
3,745
0
4,281
5,756
44,693
451
L
Geb
5,097
698
0
3,379
12,843
12,672
270
3,714
9,129
25,447
0
L
Susano
9,155
1,956
0
6,248
18,117
8,057
0
4,054
14,063
0
70,354
W
Zhong Kui
anwabuk
Zhong Kui
9,455
477
0
5,813
12,179
10,035
1,705
3,622
8,557
77,130
2,372
L
Amaterasu
mduggan1980
Amaterasu
0
0
0
0
0
0
0
0
0
0
0
W
Chiron
sloplop
Chiron
10,770
3,711
923
5,417
13,719
5,616
1,740
2,095
11,624
0
71,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,937
Gold Earned
36,256
538
Minions Killed
318
0
Camps Cleared
0
1,828,516
Distance Traveled
1,414,964
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,680
538
106
6
0
358,348
0
L
Ah Muzen Cab
8,214
456
103
6
0
349,855
0
W
Kuzenbo
8,237
458
48
3
0
347,405
0
W
Lancelot
9,239
513
115
6
0
452,165
0
L
Zeus
7,446
414
80
4
0
297,518
0
L
Geb
8,812
490
20
1
0
358,207
0
L
Susano
8,076
449
115
6
0
409,384
0
W
Zhong Kui
10,439
580
141
8
0
340,310
0
L
Amaterasu
3,708
206
0
0
0
0
0
W
Chiron
9,342
519
128
7
0
330,288
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role