Player Matchup

Surtr
Surtr
 
Surtr
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
 
Thanatos
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
IshPotato
Sobek
Level 60
God Stats
1W - 1L
1,282 SR
Queue Stats
21W - 15L
1,617 Elo+
Solo
Ah Puch
Ah Puch
fistwalker69
Ah Puch
Level 44
God Stats
1W - 1L
1,402 SR
Queue Stats
68W - 68L
1,492 Elo+
Solo
Apollo
Apollo
thekiller9285
Apollo
Level 121
God Stats
5W - 1L
1,790 SR
Queue Stats
118W - 102L
1,520 Elo+
Party 1
Team Averages
Level 101
1,495 SR
1,526 Elo+

VS

Team Averages
Level 77
1,690 SR
1,475 Elo+
Janus
Janus
Digitalwalle
Janus
Level 45
God Stats
3W - 4L
1,586 SR
Queue Stats
70W - 78L
1,469 Elo+
Solo
Mercury
Mercury
ELMQ
Mercury
Level 36
God Stats
0W - 1L
2,085 SR
Queue Stats
10W - 12L
1,423 Elo+
Solo
Hou Yi
Hou Yi
Headiot
Hou Yi
Level 141
God Stats
1W - 1L
1,715 SR
Queue Stats
58W - 53L
1,542 Elo+
Party 2
Baron Samedi
Baron Samedi
STUDBOLT
Baron Samedi
Level 123
God Stats
1W - 4L
1,300 SR
Queue Stats
28W - 35L
1,460 Elo+
Party 2
Vamana
Vamana
ShloopGoop
Vamana
Level 38
God Stats
4W - 2L
1,766 SR
Queue Stats
44W - 46L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
14
5 / 0 / 5
8,775
675
9,560
11,047
7,852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
 
Thanatos
12
7 / 0 / 3
7,527
579
6,136
9,959
3,730
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sobek
IshPotato
Sobek
11
0 / 2 / 5
7,061
543
3,256
11,590
8,009
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Puch
fistwalker69
Ah Puch
16
5 / 0 / 5
9,476
729
11,024
5,564
2,431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
1 / 0 / 5
6,403
493
4,567
6,162
2,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 2
6,177
475
5,099
4,741
1,429
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
ELMQ
Mercury
9
1 / 6 / 0
5,743
442
1,348
12,948
4,197
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hou Yi
Headiot
Hou Yi
12
1 / 2 / 1
6,400
492
5,740
12,433
4,284
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
STUDBOLT
Baron Samedi
9
0 / 5 / 1
5,772
444
2,607
11,182
10,163
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Vamana
ShloopGoop
Vamana
10
0 / 4 / 0
5,771
444
2,914
9,725
5,025
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
6
18
Kills
2
2
Deaths
19
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
5
0
5
7.5
W
Thanatos
 
Thanatos
7
0
3
8.5
L
0
2
2
0.5
L
Mercury
ELMQ
Mercury
1
6
0
0.17
L
Hou Yi
Headiot
Hou Yi
1
2
1
0.75
W
Sobek
IshPotato
Sobek
0
2
5
1.25
L
Baron Samedi
STUDBOLT
Baron Samedi
0
5
1
0.1
L
Vamana
ShloopGoop
Vamana
0
4
0
0
W
Ah Puch
fistwalker69
Ah Puch
5
0
5
7.5
W
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,543
Damage
17,708
44,322
Taken
51,029
24,206
Mitigated
25,098
27,861
Healing
9,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
9,560
3,841
0
6,765
11,047
7,852
491
1,281
9,265
2,129
61,819
W
Thanatos
 
Thanatos
6,136
1,451
0
12,454
9,959
3,730
0
1,458
8,373
0
45,138
L
5,099
51
0
969
4,741
1,429
0
2,610
1,877
46,314
0
L
Mercury
ELMQ
Mercury
1,348
461
0
1,036
12,948
4,197
0
3,376
9,256
0
26,215
L
Hou Yi
Headiot
Hou Yi
5,740
2,671
0
3,607
12,433
4,284
0
2,494
9,933
0
54,813
W
Sobek
IshPotato
Sobek
3,256
294
50
3,930
11,590
8,009
170
2,139
9,315
24,480
1,568
L
Baron Samedi
STUDBOLT
Baron Samedi
2,607
176
225
2,045
11,182
10,163
0
3,192
7,878
14,365
0
L
Vamana
ShloopGoop
Vamana
2,914
1,319
0
1,956
9,725
5,025
0
2,541
7,090
0
33,088
W
Ah Puch
fistwalker69
Ah Puch
11,024
311
0
1,881
5,564
2,431
216
1,213
4,225
88,943
1,277
W
4,567
2,432
0
2,781
6,162
2,184
503
1,134
5,004
0
45,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,242
Gold Earned
29,863
431
Minions Killed
336
0
Camps Cleared
0
1,375,910
Distance Traveled
1,363,400
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
8,775
675
98
8
0
260,065
0
W
Thanatos
7,527
579
68
5
0
311,329
0
L
Janus
6,177
475
108
8
0
273,533
7
L
Mercury
5,743
442
50
4
0
301,129
0
L
Hou Yi
6,400
492
91
7
0
261,298
0
W
Sobek
7,061
543
43
3
0
276,025
1
L
Baron Samedi
5,772
444
18
1
0
259,312
0
L
Vamana
5,771
444
69
5
0
268,128
0
W
Ah Puch
9,476
729
163
13
0
273,231
2
W
Apollo
6,403
493
59
5
0
255,260
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role