Player Matchup

Tiamat
Tiamat
CUZZL1TEYEAR
Tiamat
Level 125
God Stats
28W - 32L
1,513 SR
Queue Stats
275W - 300L
1,459 Elo+
Solo
Nemesis
Nemesis
Frappecheno420
Nemesis
Level 109
God Stats
1W - 9L
1,286 SR
Queue Stats
98W - 112L
1,503 Elo+
Solo
Ra
Ra
Natediggitydawg
Ra
Level 105
God Stats
1W - 2L
1,846 SR
Queue Stats
18W - 21L
1,493 Elo+
Solo
Bacchus
Bacchus
SmArtiEs420
Bacchus
Level 97
God Stats
6W - 6L
1,491 SR
Queue Stats
171W - 170L
1,493 Elo+
Party 1
Ratatoskr
Ratatoskr
Smok3y7993
Ratatoskr
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 94L
1,524 Elo+
Party 1
Team Averages
Level 114
1,527 SR
1,494 Elo+

VS

Team Averages
Level 87
1,525 SR
1,448 Elo+
Rama
Rama
 
Rama
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
Arr0wA
Sobek
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 4L
1,328 Elo+
Party 2
Thoth
Thoth
DummyThiccCrabs
Thoth
Level 45
God Stats
5W - 4L
1,587 SR
Queue Stats
19W - 16L
1,500 Elo+
Solo
Hun Batz
Hun Batz
RESTO ONE
Hun Batz
Level 148
God Stats
2W - 1L
1,500 SR
Queue Stats
310W - 349L
1,425 Elo+
Solo
Chaac
Chaac
willwilliamll
Chaac
Level 154
God Stats
7W - 4L
1,538 SR
Queue Stats
452W - 474L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
11
1 / 1 / 0
6,580
1,316
6,023
3,129
2,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
0 / 0 / 0
5,416
1,083
0
0
0
11
0 / 3 / 1
6,110
1,222
7,112
4,373
1,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bacchus
SmArtiEs420
Bacchus
11
0 / 1 / 1
6,407
1,281
4,113
6,193
6,617
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ratatoskr
Smok3y7993
Ratatoskr
11
0 / 3 / 1
5,846
1,169
3,717
10,416
4,582
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Team 1 Tickets

348

VS

Team 2 Tickets

391

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
12
4 / 0 / 3
7,475
1,495
6,088
5,022
1,811
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Sobek
Arr0wA
Sobek
11
0 / 0 / 3
6,773
1,355
1,520
4,242
3,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
3 / 0 / 3
6,610
1,322
6,960
2,541
915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
RESTO ONE
Hun Batz
11
1 / 1 / 3
6,318
1,264
2,381
5,796
2,825
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 0 / 8
6,662
1,332
4,370
5,529
4,261
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
28
1
Kills
8
8
Deaths
1
3
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
4
0
3
5.5
W
Sobek
Arr0wA
Sobek
0
0
3
1.5
L
Tiamat
1
1
0
1
W
3
0
3
4.5
L
0
0
0
0
L
0
3
1
0.17
W
Hun Batz
RESTO ONE
Hun Batz
1
1
3
2.5
L
Bacchus
SmArtiEs420
Bacchus
0
1
1
0.5
L
Ratatoskr
Smok3y7993
Ratatoskr
0
3
1
0.17
W
0
0
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,965
Damage
21,319
24,111
Taken
23,130
15,992
Mitigated
13,518
3,399
Healing
4,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
6,088
4,384
0
352
5,022
1,811
0
3,594
1,428
0
17,174
W
Sobek
Arr0wA
Sobek
1,520
165
0
1,148
4,242
3,706
0
3,447
795
3,429
0
L
Tiamat
6,023
216
0
647
3,129
2,946
0
835
2,265
25,008
0
W
6,960
439
0
479
2,541
915
0
2,413
128
25,516
0
L
0
0
0
0
0
0
0
0
0
0
0
L
7,112
232
259
186
4,373
1,847
0
1,229
2,968
21,627
537
W
Hun Batz
RESTO ONE
Hun Batz
2,381
870
0
60
5,796
2,825
0
3,611
2,185
0
11,244
L
Bacchus
SmArtiEs420
Bacchus
4,113
188
0
1,077
6,193
6,617
0
2,236
3,779
7,250
0
L
Ratatoskr
Smok3y7993
Ratatoskr
3,717
535
0
1,230
10,416
4,582
0
4,180
6,067
0
7,201
W
4,370
827
0
2,180
5,529
4,261
0
3,980
1,549
0
8,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,359
Gold Earned
33,838
93
Minions Killed
112
5
Camps Cleared
6
501,939
Distance Traveled
586,201
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
7,475
1,495
47
9
2
102,957
0
W
Sobek
6,773
1,355
4
1
0
121,531
0
L
Tiamat
6,580
1,316
48
10
3
114,056
0
W
Thoth
6,610
1,322
29
6
2
120,939
0
L
Nemesis
5,416
1,083
0
0
0
0
0
L
Ra
6,110
1,222
34
7
1
126,583
0
W
Hun Batz
6,318
1,264
25
5
2
118,675
0
L
Bacchus
6,407
1,281
8
2
0
132,776
0
L
Ratatoskr
5,846
1,169
3
1
1
128,524
0
W
Chaac
6,662
1,332
7
1
0
122,099
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role