Player Matchup

Kukulkan
Kukulkan
FixTix
Kukulkan
Level 92
God Stats
1W - 4L
1,377 SR
Queue Stats
49W - 44L
1,471 Elo+
Solo
Rama
Rama
Stripcell
Rama
Level 149
God Stats
2W - 2L
1,817 SR
Queue Stats
179W - 163L
1,493 Elo+
Party 2
Aphrodite
Aphrodite
Tsubodia
Aphrodite
Level 113
God Stats
1W - 1L
1,500 SR
Queue Stats
139W - 129L
1,493 Elo+
Party 2
Surtr
Surtr
amazake
Surtr
Level 115
God Stats
10W - 5L
1,643 SR
Queue Stats
24W - 17L
1,489 Elo+
Solo
Lancelot
Lancelot
danield2007
Lancelot
Level 81
God Stats
3W - 1L
1,500 SR
Queue Stats
104W - 109L
1,441 Elo+
Solo
Team Averages
Level 110
1,567 SR
1,477 Elo+

VS

Team Averages
Level 87
1,533 SR
1,502 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
DerProktologe
Anubis
Level 153
God Stats
149W - 158L
1,640 SR
Queue Stats
542W - 537L
1,508 Elo+
Solo
Sylvanus
Sylvanus
Mattybell951665
Sylvanus
Level 59
God Stats
7W - 6L
1,306 SR
Queue Stats
295W - 274L
1,494 Elo+
Party 1
Skadi
Skadi
PinkWafers
Skadi
Level 67
God Stats
3W - 0L
1,500 SR
Queue Stats
147W - 116L
1,499 Elo+
Party 1
Awilix
Awilix
SeanHub_orgi
Awilix
Level 68
God Stats
40W - 17L
1,716 SR
Queue Stats
103W - 94L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
FixTix
Kukulkan
12
1 / 4 / 0
7,473
467
6,173
9,388
3,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Rama
12
0 / 1 / 0
6,942
434
10,820
14,712
5,515
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
Tsubodia
Aphrodite
12
0 / 2 / 0
7,134
446
5,159
15,070
12,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Surtr
amazake
Surtr
13
0 / 2 / 0
7,727
483
6,119
15,390
6,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Lancelot
danield2007
Lancelot
13
0 / 1 / 1
6,901
431
6,165
13,558
6,011
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
4 / 1 / 1
9,332
583
9,298
7,124
2,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 0 / 1
9,721
608
12,143
12,053
6,608
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
13
0 / 0 / 3
6,977
436
8,883
11,050
10,294
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Skadi
14
0 / 0 / 2
7,472
467
11,405
9,571
3,985
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Awilix
15
4 / 0 / 2
8,350
522
8,189
11,760
5,727
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
19
1
Kills
10
10
Deaths
1
1
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
4
1
1
4.5
W
2
0
1
2.5
L
Kukulkan
FixTix
Kukulkan
1
4
0
0.25
W
Sylvanus
0
0
3
1.5
W
Skadi
0
0
2
1
W
Awilix
4
0
2
5
L
Rama
0
1
0
0
L
Aphrodite
Tsubodia
Aphrodite
0
2
0
0
L
Surtr
amazake
Surtr
0
2
0
0
L
Lancelot
danield2007
Lancelot
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,436
Damage
49,918
68,118
Taken
51,558
33,264
Mitigated
29,249
29,162
Healing
23,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
9,298
1,610
0
2,061
7,124
2,635
42
2,953
4,171
76,114
1,908
W
12,143
325
0
9,064
12,053
6,608
0
416
11,637
100,544
1,049
L
Kukulkan
FixTix
Kukulkan
6,173
171
0
2,326
9,388
3,025
0
5,228
4,160
60,136
387
W
Sylvanus
8,883
3,785
1,594
3,646
11,050
10,294
70
3,118
7,932
36,040
11,812
W
Skadi
11,405
3,340
0
4,288
9,571
3,985
0
1,957
7,614
0
65,859
W
Awilix
8,189
3,559
0
3,120
11,760
5,727
36
3,227
8,533
0
67,558
L
Rama
10,820
8,852
0
4,767
14,712
5,515
0
6,326
8,386
0
72,383
L
Aphrodite
Tsubodia
Aphrodite
5,159
1,815
4,804
9,359
15,070
12,028
0
4,972
10,098
33,387
0
L
Surtr
amazake
Surtr
6,119
3,080
0
5,817
15,390
6,685
40
8,823
6,567
1,747
55,989
L
Lancelot
danield2007
Lancelot
6,165
1,207
0
2,089
13,558
6,011
0
4,117
9,441
0
57,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,177
Gold Earned
41,852
463
Minions Killed
565
0
Camps Cleared
0
1,523,927
Distance Traveled
1,597,463
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,332
583
118
7
0
306,363
0
W
Anubis
9,721
608
175
11
0
278,751
0
L
Kukulkan
7,473
467
93
6
0
256,566
1
W
Sylvanus
6,977
436
73
5
0
289,044
0
W
Skadi
7,472
467
101
6
0
312,697
1
W
Awilix
8,350
522
98
6
0
410,608
5
L
Rama
6,942
434
134
8
0
310,236
0
L
Aphrodite
7,134
446
48
3
0
292,019
0
L
Surtr
7,727
483
98
6
0
287,474
1
L
Lancelot
6,901
431
90
6
0
377,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role