Player Matchup

Thanatos
Thanatos
Doηgler
Thanatos
Level 19
God Stats
4W - 2L
1,659 SR
Queue Stats
43W - 24L
1,620 Elo+
Party 1
Nu Wa
Nu Wa
OmniscientAngel
Nu Wa
Level 128
God Stats
6W - 0L
1,910 SR
Queue Stats
36W - 18L
1,656 Elo+
Party 1
Charybdis
Charybdis
johnnylugnut
Charybdis
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 16L
1,321 Elo+
Party 2
Athena
Athena
sniper57591
Athena
Level 62
God Stats
1W - 0L
1,693 SR
Queue Stats
7W - 16L
1,269 Elo+
Party 2
King Arthur
King Arthur
stickyguy79
King Arthur
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 12L
1,263 Elo+
Party 2
Team Averages
Level 64
1,653 SR
1,426 Elo+

VS

Team Averages
Level 88
1,434 SR
1,401 Elo+
Fenrir
Fenrir
Arthur Aris
Fenrir
Level 47
God Stats
37W - 33L
1,463 SR
Queue Stats
206W - 213L
1,428 Elo+
Solo
Nike
Nike
Gh0stHuntr9249
Nike
Level 127
God Stats
23W - 28L
1,185 SR
Queue Stats
68W - 80L
1,262 Elo+
Solo
Scylla
Scylla
Nocturxal
Scylla
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
216W - 216L
1,456 Elo+
Solo
Olorun
Olorun
imjayclay
Olorun
Level 119
God Stats
51W - 43L
1,521 SR
Queue Stats
62W - 60L
1,448 Elo+
Solo
Cerberus
Cerberus
pabludez
Cerberus
Level 31
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 6L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Doηgler
Thanatos
15
15 / 1 / 1
8,838
680
15,582
10,831
4,407
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

12
0 / 0 / 4
6,888
530
3,957
3,107
1,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
johnnylugnut
Charybdis
12
2 / 3 / 3
7,058
543
8,580
9,894
3,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
9
0 / 1 / 2
5,952
458
1,083
9,736
6,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
stickyguy79
King Arthur
10
0 / 2 / 2
6,028
464
3,799
11,783
9,156
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
2 / 2 / 0
5,963
459
1,541
8,408
2,997
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
1 / 2 / 1
7,537
580
5,885
10,592
9,739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
Nocturxal
Scylla
10
0 / 8 / 0
5,829
448
1,352
9,690
1,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
imjayclay
Olorun
10
1 / 3 / 3
6,069
467
7,731
8,370
2,641
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
pabludez
Cerberus
10
2 / 2 / 2
6,479
498
3,727
10,699
7,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
12
17
Kills
6
7
Deaths
17
12
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Fenrir
2
2
0
1
W
Thanatos
Doηgler
Thanatos
15
1
1
15.5
L
1
2
1
0.75
L
Scylla
Nocturxal
Scylla
0
8
0
0
W
0
0
4
2
L
Olorun
imjayclay
Olorun
1
3
3
0.83
W
Charybdis
johnnylugnut
Charybdis
2
3
3
1.17
L
Cerberus
pabludez
Cerberus
2
2
2
1.5
W
Athena
0
1
2
1
W
King Arthur
stickyguy79
King Arthur
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,001
Damage
20,236
45,351
Taken
47,759
25,056
Mitigated
24,974
21,521
Healing
7,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
1,541
242
0
1,478
8,408
2,997
0
1,095
7,313
0
29,473
W
Thanatos
Doηgler
Thanatos
15,582
4,598
0
13,010
10,831
4,407
0
925
9,868
0
68,535
L
5,885
699
0
1,850
10,592
9,739
0
845
9,747
0
51,845
L
Scylla
Nocturxal
Scylla
1,352
190
0
875
9,690
1,739
0
910
8,780
32,879
206
W
3,957
872
0
500
3,107
1,045
742
964
2,143
43,151
1,366
L
Olorun
imjayclay
Olorun
7,731
4,003
320
1,060
8,370
2,641
0
758
7,612
43,636
2,158
W
Charybdis
johnnylugnut
Charybdis
8,580
4,894
0
4,684
9,894
3,459
0
4,082
5,812
0
62,014
L
Cerberus
pabludez
Cerberus
3,727
339
0
2,350
10,699
7,858
0
1,340
9,359
20,062
0
W
Athena
1,083
480
0
1,027
9,736
6,989
0
6,600
3,136
9,420
0
W
King Arthur
stickyguy79
King Arthur
3,799
863
0
2,300
11,783
9,156
0
0
10,888
0
29,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,764
Gold Earned
31,877
300
Minions Killed
297
0
Camps Cleared
0
1,287,875
Distance Traveled
1,062,104
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,963
459
50
4
0
221,320
0
W
Thanatos
8,838
680
94
7
0
309,103
5
L
Nike
7,537
580
100
8
0
180,377
1
L
Scylla
5,829
448
54
4
0
201,316
0
W
Nu Wa
6,888
530
65
5
0
241,617
3
L
Olorun
6,069
467
69
5
0
223,591
0
W
Charybdis
7,058
543
96
7
0
226,423
0
L
Cerberus
6,479
498
24
2
0
235,500
0
W
Athena
5,952
458
13
1
0
260,191
0
W
King Arthur
6,028
464
32
2
0
250,541
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role