Player Matchup

Baron Samedi
Baron Samedi
HighKing20_06
Baron Samedi
Level 64
God Stats
2W - 4L
1,255 SR
Queue Stats
19W - 27L
1,234 Elo+
Solo
Bakasura
Bakasura
RAJAH_SARVI
Bakasura
Level 27
God Stats
10W - 17L
1,334 SR
Queue Stats
31W - 73L
1,243 Elo+
Party 1
Mulan
Mulan
fxture_trunks
Mulan
Level 67
God Stats
0W - 3L
1,171 SR
Queue Stats
42W - 97L
1,234 Elo+
Party 1
Team Averages
Level 53
1,254 SR
1,237 Elo+

VS

Team Averages
Level 51
1,320 SR
1,175 Elo+
Surtr
Surtr
AllTimejumppumps
Surtr
Level 47
God Stats
22W - 24L
1,256 SR
Queue Stats
25W - 40L
1,128 Elo+
Party 2
Kukulkan
Kukulkan
Weterenarsuchek
Kukulkan
Level 89
God Stats
12W - 7L
1,554 SR
Queue Stats
90W - 106L
1,310 Elo+
Solo
Freya
Freya
zNurLucifer_
Freya
Level 16
God Stats
11W - 13L
1,151 SR
Queue Stats
18W - 39L
1,087 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
HighKing20_06
Baron Samedi
13
1 / 6 / 5
8,303
639
2,734
11,380
4,830
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bakasura
RAJAH_SARVI
Bakasura
12
1 / 7 / 5
7,971
613
5,832
12,993
6,447
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
5 / 6 / 3
9,236
710
11,254
17,661
12,942
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 12
9,797
754
11,913
12,821
6,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
16
8 / 0 / 10
11,402
877
11,457
6,599
2,642
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

15
7 / 4 / 8
10,927
841
11,267
11,874
4,274
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
49
7
Kills
19
19
Deaths
8
13
Assists
30
Player
Kills
Deaths
Assists
KDA
W
4
4
12
2.5
L
Baron Samedi
HighKing20_06
Baron Samedi
1
6
5
0.58
L
Bakasura
RAJAH_SARVI
Bakasura
1
7
5
0.5
W
Kukulkan
8
0
10
13
L
5
6
3
1.08
W
7
4
8
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,820
Damage
34,637
42,034
Taken
31,294
24,219
Mitigated
13,222
8,190
Healing
5,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,913
4,439
0
1,779
12,821
6,306
233
1,359
11,418
1,108
34,467
L
Baron Samedi
HighKing20_06
Baron Samedi
2,734
376
356
2,293
11,380
4,830
0
7,483
3,844
20,191
0
L
Bakasura
RAJAH_SARVI
Bakasura
5,832
3,617
0
1,582
12,993
6,447
0
5,413
7,511
0
25,843
W
Kukulkan
11,457
1,623
196
1,346
6,599
2,642
345
538
5,927
41,010
1,717
L
11,254
2,308
0
3,959
17,661
12,942
78
9,484
8,135
0
33,244
W
11,267
3,860
0
1,879
11,874
4,274
1,636
931
10,926
37,963
554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,510
Gold Earned
32,126
109
Minions Killed
154
0
Camps Cleared
0
622,577
Distance Traveled
704,854
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
9,797
754
34
3
0
234,840
0
L
Baron Samedi
8,303
639
28
2
0
194,698
0
L
Bakasura
7,971
613
41
3
0
215,979
0
W
Kukulkan
11,402
877
70
5
0
243,822
0
L
Mulan
9,236
710
40
3
0
211,900
3
W
Freya
10,927
841
50
4
0
226,192
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role