Player Matchup

Anhur
Anhur
JimSchrute
Anhur
Level 138
God Stats
19W - 16L
1,537 SR
Queue Stats
144W - 140L
1,489 Elo+
Party 2
Fafnir
Fafnir
Laidback8533
Fafnir
Level 121
God Stats
6W - 12L
1,133 SR
Queue Stats
200W - 200L
1,475 Elo+
Party 2
Bastet
Bastet
SaintSanti
Bastet
Level 109
God Stats
5W - 5L
1,433 SR
Queue Stats
128W - 133L
1,457 Elo+
Party 2
Surtr
Surtr
ViciousLoser
Surtr
Level 57
God Stats
10W - 13L
1,335 SR
Queue Stats
15W - 27L
1,381 Elo+
Party 2
Raijin
Raijin
silver040
Raijin
Level 47
God Stats
6W - 4L
1,551 SR
Queue Stats
140W - 145L
1,549 Elo+
Party 2
Team Averages
Level 94
1,398 SR
1,470 Elo+

VS

Team Averages
Level 91
1,514 SR
1,507 Elo+
Bellona
Bellona
Daniellitz_3
Bellona
Level 86
God Stats
5W - 2L
1,588 SR
Queue Stats
180W - 159L
1,433 Elo+
Solo
Baron Samedi
Baron Samedi
Ital1onnStall1on
Baron Samedi
Level 66
God Stats
2W - 4L
1,570 SR
Queue Stats
150W - 144L
1,455 Elo+
Solo
Thanatos
Thanatos
Riiamu
Thanatos
Level 75
God Stats
16W - 5L
1,600 SR
Queue Stats
89W - 78L
1,609 Elo+
Party 1
Nox
Nox
iTzFrostyzz
Nox
Level 124
God Stats
1W - 1L
1,118 SR
Queue Stats
10W - 17L
1,553 Elo+
Party 1
Charybdis
Charybdis
imVolax
Charybdis
Level 103
God Stats
1W - 0L
1,694 SR
Queue Stats
42W - 41L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
11
2 / 4 / 0
6,348
577
7,422
10,200
3,445
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
8
0 / 0 / 1
5,621
511
2,733
8,426
7,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bastet
SaintSanti
Bastet
10
1 / 3 / 1
5,808
528
4,987
11,444
3,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

9
1 / 2 / 0
5,842
531
4,409
10,273
8,301
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Raijin
silver040
Raijin
10
0 / 3 / 2
5,820
529
2,807
7,785
2,706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Daniellitz_3
Bellona
13
4 / 1 / 0
7,601
691
4,480
8,073
6,902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Ital1onnStall1on
Baron Samedi
10
0 / 0 / 4
6,382
580
4,481
5,281
4,229
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
Riiamu
Thanatos
11
3 / 3 / 3
6,598
600
5,688
12,273
4,390
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 0 / 3
6,656
605
3,421
5,581
2,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
imVolax
Charybdis
13
4 / 1 / 1
7,190
654
11,340
9,938
3,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
23
4
Kills
12
12
Deaths
5
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bellona
Daniellitz_3
Bellona
4
1
0
4
W
Baron Samedi
Ital1onnStall1on
Baron Samedi
0
0
4
2
L
Anhur
2
4
0
0.5
L
Fafnir
0
0
1
0.5
W
Thanatos
Riiamu
Thanatos
3
3
3
1.5
L
Bastet
SaintSanti
Bastet
1
3
1
0.5
L
1
2
0
0.5
W
1
0
3
2.5
W
Charybdis
imVolax
Charybdis
4
1
1
4.5
L
Raijin
silver040
Raijin
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,358
Damage
29,410
48,128
Taken
41,146
26,171
Mitigated
21,250
14,627
Healing
21,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Daniellitz_3
Bellona
4,480
1,236
0
4,203
8,073
6,902
0
138
7,347
0
52,534
W
Baron Samedi
Ital1onnStall1on
Baron Samedi
4,481
925
621
2,151
5,281
4,229
0
1,501
3,730
21,236
1,780
L
Anhur
7,422
5,440
0
3,184
10,200
3,445
0
1,233
8,967
0
51,320
L
Fafnir
2,733
630
0
3,334
8,426
7,771
0
1,886
6,540
10,899
0
W
Thanatos
Riiamu
Thanatos
5,688
831
0
7,546
12,273
4,390
0
1,070
11,037
0
45,357
L
Bastet
SaintSanti
Bastet
4,987
1,767
0
4,544
11,444
3,948
0
1,332
10,112
0
44,091
L
4,409
1,642
0
2,155
10,273
8,301
7
440
9,833
670
28,965
W
3,421
227
0
1,197
5,581
2,190
707
1,257
3,930
39,048
842
W
Charybdis
imVolax
Charybdis
11,340
7,344
0
5,776
9,938
3,539
472
1,248
8,690
0
67,088
L
Raijin
silver040
Raijin
2,807
245
0
1,410
7,785
2,706
0
3,708
4,077
31,472
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,439
Gold Earned
34,427
287
Minions Killed
393
0
Camps Cleared
0
1,038,912
Distance Traveled
1,114,264
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,601
691
98
9
0
204,364
0
W
Baron Samedi
6,382
580
33
3
0
222,490
4
L
Anhur
6,348
577
95
9
0
191,420
0
L
Fafnir
5,621
511
13
1
0
180,291
3
W
Thanatos
6,598
600
74
7
0
245,952
0
L
Bastet
5,808
528
64
6
0
256,931
2
L
Surtr
5,842
531
48
4
0
208,788
3
W
Nox
6,656
605
76
7
0
230,309
2
W
Charybdis
7,190
654
112
10
0
211,149
0
L
Raijin
5,820
529
67
6
0
201,482
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role