Player Matchup

Nut
Nut
Bambamspaghett
Nut
Level 153
God Stats
19W - 14L
1,563 SR
Queue Stats
210W - 200L
1,411 Elo+
Solo
Scylla
Scylla
F6 Loopy
Scylla
Level 138
God Stats
21W - 21L
1,629 SR
Queue Stats
314W - 300L
1,506 Elo+
Party 1
Bakasura
Bakasura
MemeMasterr
Bakasura
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
365W - 318L
1,563 Elo+
Solo
Nu Wa
Nu Wa
Nived SseZed
Nu Wa
Level 107
God Stats
42W - 35L
1,599 SR
Queue Stats
53W - 60L
1,433 Elo+
Solo
Sobek
Sobek
Not Pyrz
Sobek
Level 127
God Stats
7W - 8L
1,640 SR
Queue Stats
391W - 366L
1,534 Elo+
Party 1
Team Averages
Level 127
1,586 SR
1,489 Elo+

VS

Team Averages
Level 83
1,493 SR
1,524 Elo+
Thor
Thor
 
Thor
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Xing Tian
Xing Tian
Badua
Xing Tian
Level 29
God Stats
13W - 9L
1,180 SR
Queue Stats
126W - 112L
1,482 Elo+
Party 2
Jing Wei
Jing Wei
Matthodical
Jing Wei
Level 129
God Stats
8W - 3L
1,699 SR
Queue Stats
176W - 127L
1,520 Elo+
Party 2
Bellona
Bellona
OneForKong
Bellona
Level 125
God Stats
7W - 5L
1,384 SR
Queue Stats
208W - 187L
1,536 Elo+
Solo
Kukulkan
Kukulkan
adl_629
Kukulkan
Level 89
God Stats
15W - 8L
1,703 SR
Queue Stats
35W - 26L
1,584 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 2
7,298
521
6,008
9,430
3,829
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Scylla
F6 Loopy
Scylla
13
2 / 1 / 4
7,188
513
6,374
6,855
2,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bakasura
MemeMasterr
Bakasura
12
1 / 3 / 2
6,409
458
8,050
14,192
6,827
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 5 / 0
6,101
436
4,594
5,817
1,733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Sobek
Not Pyrz
Sobek
11
2 / 1 / 2
7,221
516
4,498
9,174
8,603
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
14
4 / 1 / 0
7,557
540
7,693
8,710
4,322
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xing Tian
Badua
Xing Tian
11
0 / 3 / 3
6,600
471
3,338
12,108
9,772
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jing Wei
Matthodical
Jing Wei
13
1 / 0 / 1
6,927
495
5,075
9,205
3,195
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
OneForKong
Bellona
15
7 / 0 / 0
9,244
660
7,450
14,211
11,405
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
adl_629
Kukulkan
11
0 / 2 / 2
6,749
482
5,463
6,512
2,466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
18
6
Kills
12
12
Deaths
6
10
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
4
1
0
4
W
Xing Tian
Badua
Xing Tian
0
3
3
0.5
L
1
2
2
1
L
Scylla
F6 Loopy
Scylla
2
1
4
4
W
Jing Wei
Matthodical
Jing Wei
1
0
1
1.5
L
Bakasura
MemeMasterr
Bakasura
1
3
2
0.67
L
0
5
0
0
L
Sobek
Not Pyrz
Sobek
2
1
2
3
W
Bellona
OneForKong
Bellona
7
0
0
7
W
Kukulkan
adl_629
Kukulkan
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,524
Damage
29,019
45,468
Taken
50,746
23,625
Mitigated
31,160
12,546
Healing
16,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
7,693
2,238
0
1,279
8,710
4,322
0
1,144
7,469
0
66,281
W
Xing Tian
Badua
Xing Tian
3,338
257
0
1,814
12,108
9,772
0
4,447
6,962
19,954
0
L
6,008
3,931
0
2,349
9,430
3,829
62
581
8,849
0
58,808
L
Scylla
F6 Loopy
Scylla
6,374
467
0
905
6,855
2,633
0
2,576
4,003
58,291
0
W
Jing Wei
Matthodical
Jing Wei
5,075
3,297
0
3,966
9,205
3,195
0
2,023
6,754
0
61,750
L
Bakasura
MemeMasterr
Bakasura
8,050
5,418
0
5,254
14,192
6,827
0
2,213
11,839
0
44,353
L
4,594
1,326
0
42
5,817
1,733
0
0
5,207
28,621
597
L
Sobek
Not Pyrz
Sobek
4,498
367
0
3,996
9,174
8,603
0
2,871
6,013
23,440
1,491
W
Bellona
OneForKong
Bellona
7,450
2,167
0
8,230
14,211
11,405
0
2,964
10,432
0
79,369
W
Kukulkan
adl_629
Kukulkan
5,463
528
0
1,508
6,512
2,466
0
3,864
2,408
45,156
313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,217
Gold Earned
37,077
376
Minions Killed
470
0
Camps Cleared
0
1,266,715
Distance Traveled
1,435,248
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
7,557
540
109
8
0
301,439
3
W
Xing Tian
6,600
471
21
2
0
273,048
3
L
Nut
7,298
521
104
7
0
237,464
0
L
Scylla
7,188
513
103
7
0
261,097
0
W
Jing Wei
6,927
495
115
8
0
286,842
1
L
Bakasura
6,409
458
88
6
0
307,194
0
L
Nu Wa
6,101
436
60
4
0
183,381
0
L
Sobek
7,221
516
21
2
0
277,579
3
W
Bellona
9,244
660
124
9
0
320,761
1
W
Kukulkan
6,749
482
101
7
0
253,158
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role