Player Matchup

Odin
Odin
Gold IV
Based Roomy
Odin
Gold IV
Level 148
God Stats
1W - 1L
1,170 SR
Queue Stats
18W - 17L
1,489 MMR
Party 2
Hou Yi
Hou Yi
Bronze III
RayDafter
Hou Yi
Bronze III
Level 187
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,500 MMR
Solo
Agni
Agni
Gold IV
TopBulldog161
Agni
Gold IV
Level 180
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 23L
1,542 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 172
1,390 SR
1,510 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 120
1,487 SR
1,530 MMR
Bacchus
Bacchus
Platinum II
OGbootycheeks
Bacchus
Platinum II
Level 145
God Stats
78W - 78L
1,555 SR
Queue Stats
315W - 296L
1,926 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Bronze III
ProSmiteTrash
Morgan Le Fay
Bronze III
Level 107
God Stats
0W - 1L
1,402 SR
Queue Stats
0W - 5L
1,500 MMR
Solo
Chaac
Chaac
Gold V
一口气半支烟
Chaac
Gold V
Level 109
God Stats
26W - 32L
1,503 SR
Queue Stats
336W - 389L
1,166 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 0 / 11
11,574
723
7,968
12,266
12,554
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hou Yi
RayDafter
Hou Yi
18
7 / 0 / 5
12,676
792
16,389
12,120
5,725
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

18
4 / 1 / 7
11,835
740
11,752
8,915
3,923
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
AchillesNe ZhaKuzenboThothKukulkan

VS

Bans
CharonNutAresChironSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
15
0 / 4 / 1
9,597
600
6,985
16,360
24,604
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morgan Le Fay
ProSmiteTrash
Morgan Le Fay
16
0 / 5 / 1
10,323
645
7,906
12,892
6,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
1 / 4 / 0
9,858
616
9,013
13,923
16,618
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
3
13
Kills
1
1
Deaths
13
23
Assists
2
Player
Kills
Deaths
Assists
KDA
W
2
0
11
7.5
L
Bacchus
0
4
1
0.13
L
Morgan Le Fay
ProSmiteTrash
Morgan Le Fay
0
5
1
0.1
W
Hou Yi
RayDafter
Hou Yi
7
0
5
9.5
W
4
1
7
7.5
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,109
Damage
23,904
33,301
Taken
43,175
22,202
Mitigated
47,704
8,025
Healing
7,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,968
1,290
0
1,907
12,266
12,554
545
5,170
6,777
0
26,414
L
Bacchus
6,985
596
0
2,355
16,360
24,604
0
3,617
11,861
25,298
776
L
Morgan Le Fay
ProSmiteTrash
Morgan Le Fay
7,906
240
0
1,510
12,892
6,482
0
3,548
8,743
60,960
0
W
Hou Yi
RayDafter
Hou Yi
16,389
9,093
0
3,764
12,120
5,725
1,913
4,403
7,453
0
68,139
W
11,752
763
0
2,354
8,915
3,923
446
4,490
4,320
47,579
0
L
9,013
137
0
4,063
13,923
16,618
0
3,206
9,911
0
38,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,085
Gold Earned
29,778
192
Minions Killed
186
0
Camps Cleared
0
965,422
Distance Traveled
927,896
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
11,574
723
35
2
0
341,510
2
L
Bacchus
9,597
600
25
2
0
294,373
0
L
Morgan Le Fay
10,323
645
108
7
0
301,073
4
W
Hou Yi
12,676
792
90
6
0
318,191
0
W
Agni
11,835
740
67
4
0
305,721
0
L
Chaac
9,858
616
53
3
0
332,450
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role