Player Matchup

Ne Zha
Ne Zha
Gold V
BASCHNOU
Ne Zha
Gold V
Level 43
God Stats
2W - 0L
1,522 SR
Queue Stats
6W - 3L
1,673 MMR
Party 1
Kuzenbo
Kuzenbo
Gold V
TonyyyyFraaa
Kuzenbo
Gold V
Level 46
God Stats
2W - 2L
1,564 SR
Queue Stats
13W - 5L
1,673 MMR
Party 1
Kukulkan
Kukulkan
Silver I
beezoy
Kukulkan
Silver I
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,588 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 71
1,529 SR
1,644 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 159
1,507 SR
1,533 MMR
Neith
Neith
Gold V
 
Neith
Gold V
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Bronze III
SC_EAZY74
Scylla
Bronze III
Level 153
God Stats
26W - 28L
1,717 SR
Queue Stats
174W - 192L
1,571 MMR
Solo
Sun Wukong
Sun Wukong
Silver I
TheMoiGamer
Sun Wukong
Silver I
Level 157
God Stats
0W - 1L
1,303 SR
Queue Stats
5W - 5L
1,529 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
BASCHNOU
Ne Zha
12
1 / 0 / 5
7,054
705
7,384
7,605
6,216
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kuzenbo
TonyyyyFraaa
Kuzenbo
12
3 / 0 / 2
7,532
753
6,695
7,650
8,843
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
beezoy
Kukulkan
13
2 / 1 / 4
7,768
777
7,417
5,841
2,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
AchillesDiscordiaAresOdin

VS

Bans
AtlasThe MorriganSobekGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
0 / 0 / 0
6,977
698
6,123
6,318
2,455
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Scylla
SC_EAZY74
Scylla
11
0 / 3 / 1
6,386
639
3,355
7,502
3,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sun Wukong
TheMoiGamer
Sun Wukong
11
1 / 3 / 0
6,599
660
7,975
13,538
8,029
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
2
6
Kills
1
1
Deaths
6
11
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
0
0
0
W
Ne Zha
BASCHNOU
Ne Zha
1
0
5
3.5
L
Scylla
SC_EAZY74
Scylla
0
3
1
0.17
L
Sun Wukong
TheMoiGamer
Sun Wukong
1
3
0
0.33
W
Kuzenbo
TonyyyyFraaa
Kuzenbo
3
0
2
4
W
Kukulkan
beezoy
Kukulkan
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,496
Damage
17,453
21,096
Taken
27,358
17,621
Mitigated
13,519
4,624
Healing
6,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
6,123
3,451
0
2,108
6,318
2,455
0
3,171
2,843
0
29,080
W
Ne Zha
BASCHNOU
Ne Zha
7,384
1,506
0
2,493
7,605
6,216
0
1,099
6,451
0
21,444
L
Scylla
SC_EAZY74
Scylla
3,355
193
0
1,080
7,502
3,035
58
3,484
3,530
17,567
0
L
Sun Wukong
TheMoiGamer
Sun Wukong
7,975
1,253
0
3,690
13,538
8,029
0
6,119
6,526
0
26,075
W
Kuzenbo
TonyyyyFraaa
Kuzenbo
6,695
2,855
0
997
7,650
8,843
0
1,552
6,066
18,852
2,448
W
Kukulkan
beezoy
Kukulkan
7,417
1,492
0
1,134
5,841
2,562
0
798
5,029
41,919
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,354
Gold Earned
19,962
141
Minions Killed
141
0
Camps Cleared
0
587,103
Distance Traveled
525,716
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,977
698
71
7
0
181,871
6
W
Ne Zha
7,054
705
20
2
0
202,503
0
L
Scylla
6,386
639
30
3
0
172,154
2
L
Sun Wukong
6,599
660
40
4
0
171,691
0
W
Kuzenbo
7,532
753
27
3
0
202,221
0
W
Kukulkan
7,768
777
94
9
0
182,379
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role