Player Matchup

Cabrakan
Cabrakan
CrAxKhEaD-_-NYC
Cabrakan
Level 126
God Stats
13W - 7L
1,354 SR
Queue Stats
259W - 249L
1,461 Elo+
Party 1
Hachiman
Hachiman
ImPrynceTV
Hachiman
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
207W - 197L
1,492 Elo+
Party 1
Gilgamesh
Gilgamesh
Rafaelaneudy
Gilgamesh
Level 135
God Stats
6W - 4L
1,497 SR
Queue Stats
26W - 26L
1,506 Elo+
Party 1
Nu Wa
Nu Wa
abducscan
Nu Wa
Level 130
God Stats
12W - 9L
1,811 SR
Queue Stats
83W - 80L
1,530 Elo+
Solo
Cthulhu
Cthulhu
manny999fresh
Cthulhu
Level 85
God Stats
3W - 2L
1,544 SR
Queue Stats
4W - 3L
1,379 Elo+
Party 1
Team Averages
Level 121
1,541 SR
1,473 Elo+

VS

Team Averages
Level 132
1,484 SR
1,494 Elo+
Izanami
Izanami
Luna_Sama_
Izanami
Level 69
God Stats
8W - 10L
1,322 SR
Queue Stats
93W - 98L
1,497 Elo+
Party 2
Charon
Charon
Noodle420420
Charon
Level 168
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 37L
1,498 Elo+
Solo
Sun Wukong
Sun Wukong
Sc0utM4n
Sun Wukong
Level 145
God Stats
42W - 32L
1,617 SR
Queue Stats
438W - 417L
1,516 Elo+
Solo
Zeus
Zeus
The_VIGOROUS_Yam
Zeus
Level 211
God Stats
15W - 13L
1,484 SR
Queue Stats
439W - 467L
1,434 Elo+
Solo
Da Ji
Da Ji
UnhappyRefrain__
Da Ji
Level 69
God Stats
3W - 3L
1,499 SR
Queue Stats
140W - 140L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
14
4 / 2 / 2
8,132
626
9,527
14,497
10,093
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
ImPrynceTV
Hachiman
12
6 / 1 / 2
7,374
567
5,174
7,301
2,522
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Gilgamesh
Rafaelaneudy
Gilgamesh
14
2 / 1 / 4
7,267
559
5,026
12,566
7,222
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mace

Mace

+10
Physical Power

Nu Wa
abducscan
Nu Wa
13
3 / 2 / 5
7,723
594
8,119
8,047
2,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
12
2 / 2 / 7
7,458
574
3,628
10,318
7,868
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Luna_Sama_
Izanami
12
3 / 3 / 1
7,319
563
6,975
8,808
2,740
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charon
9
1 / 0 / 3
6,336
487
2,863
4,376
2,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
Sc0utM4n
Sun Wukong
12
2 / 4 / 0
7,278
560
10,560
14,652
12,203
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
1 / 4 / 1
6,662
512
7,273
8,144
2,352
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
1 / 7 / 1
5,820
448
5,711
14,351
5,681
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
14
17
Kills
8
8
Deaths
18
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
4
2
2
2.5
W
Hachiman
ImPrynceTV
Hachiman
6
1
2
7
L
Izanami
Luna_Sama_
Izanami
3
3
1
1.17
L
Charon
1
0
3
2.5
W
Gilgamesh
Rafaelaneudy
Gilgamesh
2
1
4
4
L
Sun Wukong
Sc0utM4n
Sun Wukong
2
4
0
0.5
L
1
4
1
0.38
L
1
7
1
0.21
W
Nu Wa
abducscan
Nu Wa
3
2
5
2.75
W
Cthulhu
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,474
Damage
33,382
52,729
Taken
50,331
30,428
Mitigated
25,841
11,989
Healing
13,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
9,527
1,584
0
5,403
14,497
10,093
0
0
13,568
60,354
1,466
W
Hachiman
ImPrynceTV
Hachiman
5,174
1,860
0
2,797
7,301
2,522
1,080
839
6,462
0
44,502
L
Izanami
Luna_Sama_
Izanami
6,975
5,027
0
1,785
8,808
2,740
669
3,052
5,756
0
59,782
L
Charon
2,863
493
0
1,941
4,376
2,865
303
1,745
2,631
18,002
0
W
Gilgamesh
Rafaelaneudy
Gilgamesh
5,026
1,994
0
837
12,566
7,222
0
2,112
10,409
0
64,074
L
Sun Wukong
Sc0utM4n
Sun Wukong
10,560
3,197
0
4,571
14,652
12,203
0
9,376
5,276
0
50,894
L
7,273
1,164
0
1,681
8,144
2,352
0
3,939
4,205
54,617
379
L
5,711
1,597
0
3,484
14,351
5,681
0
2,730
11,621
0
41,793
W
Nu Wa
abducscan
Nu Wa
8,119
2,625
83
1,828
8,047
2,723
637
4,888
3,159
49,780
1,237
W
Cthulhu
3,628
31
194
847
10,318
7,868
0
2,154
8,127
24,072
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,954
Gold Earned
33,415
388
Minions Killed
346
0
Camps Cleared
0
1,296,533
Distance Traveled
1,071,948
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
8,132
626
101
8
0
226,021
4
W
Hachiman
7,374
567
65
5
0
268,479
5
L
Izanami
7,319
563
92
7
0
236,114
0
L
Charon
6,336
487
25
2
0
154,858
2
W
Gilgamesh
7,267
559
92
7
0
279,835
0
L
Sun Wukong
7,278
560
85
7
0
238,392
1
L
Zeus
6,662
512
97
7
0
190,716
0
L
Da Ji
5,820
448
47
4
0
251,868
0
W
Nu Wa
7,723
594
81
6
0
229,072
2
W
Cthulhu
7,458
574
49
4
0
293,126
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role