Player Matchup

Sun Wukong
Sun Wukong
EngelKing
Sun Wukong
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,552 Elo+
Party 1
Vulcan
Vulcan
Pressensaft
Vulcan
Level 143
God Stats
3W - 3L
1,666 SR
Queue Stats
10W - 8L
1,649 Elo+
Party 1
Olorun
Olorun
SmiteFlash
Olorun
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,552 Elo+
Party 1
King Arthur
King Arthur
Testo1001
King Arthur
Level 36
God Stats
2W - 3L
1,779 SR
Queue Stats
109W - 104L
1,486 Elo+
Solo
Cliodhna
Cliodhna
engelke
Cliodhna
Level 98
God Stats
1W - 3L
1,477 SR
Queue Stats
10W - 12L
1,567 Elo+
Party 1
Team Averages
Level 115
1,585 SR
1,561 Elo+

VS

Team Averages
Level 122
1,542 SR
1,554 Elo+
Hel
Hel
HVantanen4409
Hel
Level 124
God Stats
1W - 0L
1,269 SR
Queue Stats
133W - 123L
1,524 Elo+
Solo
Atlas
Atlas
JustACrumbOfPeel
Atlas
Level 46
God Stats
31W - 20L
1,696 SR
Queue Stats
183W - 147L
1,637 Elo+
Solo
Martichoras
Martichoras
Qualzar
Martichoras
Level 102
God Stats
4W - 2L
1,500 SR
Queue Stats
182W - 202L
1,452 Elo+
Solo
Thor
Thor
SyroV
Thor
Level 173
God Stats
6W - 2L
1,609 SR
Queue Stats
102W - 72L
1,600 Elo+
Solo
Surtr
Surtr
Tybouh
Surtr
Level 167
God Stats
53W - 36L
1,637 SR
Queue Stats
432W - 409L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
EngelKing
Sun Wukong
12
3 / 3 / 5
8,270
517
7,072
18,061
15,244
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Vulcan
15
1 / 2 / 2
8,404
525
10,511
9,464
4,330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Olorun
SmiteFlash
Olorun
14
3 / 4 / 4
8,569
536
11,310
12,649
5,639
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

King Arthur
Testo1001
King Arthur
10
0 / 3 / 1
6,664
417
5,984
10,812
5,343
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Cliodhna
engelke
Cliodhna
14
3 / 3 / 1
7,786
487
9,936
13,557
5,700
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 2
8,731
546
8,413
12,175
4,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

14
2 / 0 / 6
8,854
553
9,757
12,089
10,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Martichoras
Qualzar
Martichoras
16
3 / 5 / 1
9,631
602
6,087
13,754
6,558
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thor
SyroV
Thor
15
4 / 2 / 2
8,579
536
7,599
13,747
5,983
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Surtr
Tybouh
Surtr
15
4 / 1 / 2
9,755
610
9,777
16,852
15,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
28
10
Kills
15
15
Deaths
10
13
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
EngelKing
Sun Wukong
3
3
5
1.83
W
2
2
2
1.5
W
2
0
6
5
L
Vulcan
1
2
2
1
W
Martichoras
Qualzar
Martichoras
3
5
1
0.7
L
Olorun
SmiteFlash
Olorun
3
4
4
1.25
W
Thor
SyroV
Thor
4
2
2
2.5
L
King Arthur
Testo1001
King Arthur
0
3
1
0.17
W
Surtr
Tybouh
Surtr
4
1
2
5
L
Cliodhna
engelke
Cliodhna
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,813
Damage
41,633
64,543
Taken
68,617
36,256
Mitigated
43,625
18,654
Healing
28,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
EngelKing
Sun Wukong
7,072
1,513
2,094
3,203
18,061
15,244
0
6,103
11,958
0
28,111
W
8,413
379
2,868
7,319
12,175
4,936
0
4,933
6,864
68,310
0
W
9,757
3,188
0
2,429
12,089
10,569
0
4,067
7,862
33,115
2,737
L
Vulcan
10,511
2,174
0
550
9,464
4,330
0
3,915
5,549
73,992
1,198
W
Martichoras
Qualzar
Martichoras
6,087
1,705
0
3,804
13,754
6,558
2,459
5,975
7,779
0
80,435
L
Olorun
SmiteFlash
Olorun
11,310
6,346
494
3,185
12,649
5,639
0
2,976
9,673
72,236
4,581
W
Thor
SyroV
Thor
7,599
989
0
5,936
13,747
5,983
0
1,719
11,902
0
71,197
L
King Arthur
Testo1001
King Arthur
5,984
900
0
3,155
10,812
5,343
0
955
9,857
0
50,988
W
Surtr
Tybouh
Surtr
9,777
3,727
0
6,430
16,852
15,579
539
4,114
12,529
3,604
74,780
L
Cliodhna
engelke
Cliodhna
9,936
1,467
0
5,973
13,557
5,700
0
4,043
9,514
0
57,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,693
Gold Earned
45,550
470
Minions Killed
512
0
Camps Cleared
0
1,541,806
Distance Traveled
1,617,513
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,270
517
25
2
0
341,218
5
W
Hel
8,731
546
127
8
0
340,737
2
W
Atlas
8,854
553
49
3
0
349,187
0
L
Vulcan
8,404
525
145
9
0
355,724
4
W
Martichoras
9,631
602
108
7
0
285,642
4
L
Olorun
8,569
536
125
8
0
292,022
3
W
Thor
8,579
536
105
7
0
338,997
3
L
King Arthur
6,664
417
85
5
0
182,643
2
W
Surtr
9,755
610
123
8
0
302,950
1
L
Cliodhna
7,786
487
90
6
0
370,199
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role