Player Matchup

Poseidon
Poseidon
Platinum IV
 
Poseidon
Platinum IV
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Platinum IV
 
Khepri
Platinum IV
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bellona
Bellona
Platinum III
Malekith11
Bellona
Platinum III
Level 102
God Stats
28W - 10L
1,702 SR
Queue Stats
506W - 505L
1,773 MMR
Solo
Ne Zha
Ne Zha
Platinum V
RowhanTheRoman
Ne Zha
Platinum V
Level 200
God Stats
2W - 0L
1,343 SR
Queue Stats
37W - 31L
1,753 MMR
Party 1
Rama
Rama
Platinum IV
Vaalero18
Rama
Platinum IV
Level 129
God Stats
11W - 2L
1,852 SR
Queue Stats
130W - 123L
1,754 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 156
1,579 SR
1,656 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 144
1,601 SR
1,716 MMR
Sylvanus
Sylvanus
Platinum V
 
Sylvanus
Platinum V
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Surtr
Surtr
Gold III
Maxxxtor
Surtr
Gold III
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 50L
1,775 MMR
Solo
Ullr
Ullr
Gold I
maydu21
Ullr
Gold I
Level 129
God Stats
75W - 71L
1,569 SR
Queue Stats
171W - 182L
1,772 MMR
Solo
Zhong Kui
Zhong Kui
Platinum II
wzn14k
Zhong Kui
Platinum II
Level 158
God Stats
0W - 1L
1,736 SR
Queue Stats
205W - 196L
1,764 MMR
Solo
Arachne
Arachne
Gold I
未k未r未r未
Arachne
Gold I
Level 125
God Stats
10W - 8L
1,699 SR
Queue Stats
53W - 51L
1,769 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
14
6 / 2 / 1
7,980
614
12,767
10,440
4,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
 
Khepri
12
3 / 1 / 9
7,752
596
4,779
8,181
7,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Bellona
Malekith11
Bellona
14
4 / 0 / 1
8,682
668
11,295
15,977
19,190
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

14
1 / 0 / 8
7,509
578
7,326
9,484
4,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rama
15
6 / 1 / 1
9,048
696
11,078
11,242
5,109
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
AwilixThorAthena

VS

Bans
AresAgniLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
0 / 3 / 3
6,802
523
7,270
13,489
8,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Surtr
Maxxxtor
Surtr
10
0 / 4 / 0
6,080
468
5,071
12,531
9,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Ullr
maydu21
Ullr
13
3 / 5 / 0
7,211
555
6,883
11,617
4,423
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Zhong Kui
wzn14k
Zhong Kui
11
0 / 6 / 1
6,189
476
7,317
12,216
8,518
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

13
1 / 2 / 2
6,701
515
7,634
17,190
6,453
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
10
20
Kills
4
4
Deaths
20
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
6
2
1
3.25
W
Khepri
 
Khepri
3
1
9
7.5
L
Sylvanus
 
Sylvanus
0
3
3
0.5
W
Bellona
Malekith11
Bellona
4
0
1
4.5
L
Surtr
Maxxxtor
Surtr
0
4
0
0
W
1
0
8
5
W
Rama
6
1
1
6.5
L
Ullr
maydu21
Ullr
3
5
0
0.6
L
Zhong Kui
wzn14k
Zhong Kui
0
6
1
0.08
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,245
Damage
34,175
55,324
Taken
67,043
39,850
Mitigated
37,693
23,545
Healing
22,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
12,767
3,129
0
2,460
10,440
4,035
0
2,575
7,865
62,118
0
W
Khepri
 
Khepri
4,779
1,122
0
2,928
8,181
7,195
322
4,464
3,717
17,830
0
L
Sylvanus
 
Sylvanus
7,270
2,454
690
3,974
13,489
8,747
0
7,124
5,981
30,761
1,868
W
Bellona
Malekith11
Bellona
11,295
4,955
0
7,810
15,977
19,190
653
328
15,649
0
70,734
L
Surtr
Maxxxtor
Surtr
5,071
2,411
0
3,846
12,531
9,552
0
64
11,471
767
36,893
W
7,326
2,349
0
5,595
9,484
4,321
884
1,198
8,286
0
60,106
W
Rama
11,078
9,229
0
4,752
11,242
5,109
2,661
5,760
5,482
0
82,022
L
Ullr
maydu21
Ullr
6,883
2,526
0
1,720
11,617
4,423
0
4,279
6,848
0
59,689
L
Zhong Kui
wzn14k
Zhong Kui
7,317
2,257
0
3,596
12,216
8,518
0
534
11,682
40,114
9,169
L
7,634
4,559
0
8,483
17,190
6,453
0
4,446
12,278
0
46,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,971
Gold Earned
32,983
504
Minions Killed
354
0
Camps Cleared
0
1,347,866
Distance Traveled
1,194,318
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
7,980
614
114
9
0
268,455
5
W
Khepri
7,752
596
22
2
0
275,725
1
L
Sylvanus
6,802
523
48
4
0
247,214
2
W
Bellona
8,682
668
119
9
0
268,893
1
L
Surtr
6,080
468
64
5
0
186,271
0
W
Ne Zha
7,509
578
108
8
0
301,088
4
W
Rama
9,048
696
141
11
0
233,705
2
L
Ullr
7,211
555
93
7
0
233,031
0
L
Zhong Kui
6,189
476
81
6
0
220,248
1
L
Arachne
6,701
515
68
5
0
307,554
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role