Player Matchup

Izanami
Izanami
 
Izanami
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
 
Ganesha
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
BIGUPDACHEF1
Ra
Level 69
God Stats
3W - 1L
1,344 SR
Queue Stats
44W - 42L
1,384 Elo+
Party 1
Persephone
Persephone
DvøNezukø
Persephone
Level 95
God Stats
69W - 47L
1,564 SR
Queue Stats
119W - 93L
1,494 Elo+
Solo
Arachne
Arachne
howeliyoyatusabe
Arachne
Level 83
God Stats
139W - 100L
1,679 SR
Queue Stats
520W - 570L
1,464 Elo+
Solo
Team Averages
Level 87
1,517 SR
1,468 Elo+

VS

Team Averages
Level 52
1,367 SR
1,488 Elo+
Baron Samedi
Baron Samedi
MaGiic X BULLET
Baron Samedi
Level 40
God Stats
0W - 1L
1,132 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
MaGiic X Beans
Cthulhu
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Izanami
Izanami
RadicalChill
Izanami
Level 11
God Stats
0W - 1L
1,285 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Neith
Neith
Sarahjanex
Neith
Level 79
God Stats
31W - 17L
1,652 SR
Queue Stats
126W - 104L
1,439 Elo+
Solo
Amaterasu
Amaterasu
madsemilmoaksen
Amaterasu
Level 85
God Stats
1W - 1L
1,266 SR
Queue Stats
299W - 285L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
8
2 / 0 / 2
4,976
711
1,599
2,962
962
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
 
Ganesha
7
0 / 0 / 5
4,923
703
1,237
5,936
3,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
3 / 0 / 1
5,183
740
2,444
2,771
995
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Persephone
DvøNezukø
Persephone
9
0 / 0 / 1
5,224
746
2,037
1,604
406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
4 / 1 / 2
5,233
748
1,819
4,896
1,808
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
MaGiic X BULLET
Baron Samedi
6
0 / 4 / 0
3,567
510
2,619
4,273
1,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

1
0 / 0 / 0
2,944
421
0
0
0
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Izanami
RadicalChill
Izanami
5
0 / 3 / 0
3,359
480
1,091
4,636
1,266
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
3
0 / 1 / 0
3,170
453
876
3,009
780
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
madsemilmoaksen
Amaterasu
8
1 / 1 / 0
4,215
602
901
5,658
2,406
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
1
9
Kills
1
1
Deaths
9
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
2
0
2
3
W
Ganesha
 
Ganesha
0
0
5
2.5
W
3
0
1
3.5
W
Persephone
DvøNezukø
Persephone
0
0
1
0.5
L
Baron Samedi
MaGiic X BULLET
Baron Samedi
0
4
0
0
L
0
0
0
0
L
Izanami
RadicalChill
Izanami
0
3
0
0
L
Neith
0
1
0
0
W
4
1
2
5
L
Amaterasu
madsemilmoaksen
Amaterasu
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,136
Damage
5,487
18,169
Taken
17,576
7,531
Mitigated
5,947
7,450
Healing
3,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
1,599
952
0
746
2,962
962
415
326
2,636
0
29,627
W
Ganesha
 
Ganesha
1,237
229
139
1,885
5,936
3,360
561
1,002
4,934
10,691
0
W
2,444
299
535
1,945
2,771
995
231
1,220
1,550
26,626
2,458
W
Persephone
DvøNezukø
Persephone
2,037
225
0
1,024
1,604
406
101
0
1,604
32,367
0
L
Baron Samedi
MaGiic X BULLET
Baron Samedi
2,619
499
55
472
4,273
1,495
0
1,745
2,528
15,170
0
L
0
0
99
0
0
0
0
0
0
0
0
L
Izanami
RadicalChill
Izanami
1,091
795
0
0
4,636
1,266
0
1,382
3,254
0
11,135
L
Neith
876
401
61
391
3,009
780
0
336
2,673
0
7,126
W
1,819
1,425
0
1,176
4,896
1,808
27
70
4,826
0
25,342
L
Amaterasu
madsemilmoaksen
Amaterasu
901
239
0
1,969
5,658
2,406
0
2,037
3,621
0
19,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,539
Gold Earned
17,255
221
Minions Killed
81
0
Camps Cleared
0
668,632
Distance Traveled
429,121
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
4,976
711
71
10
0
136,521
1
W
Ganesha
4,923
703
0
0
0
133,197
0
W
Ra
5,183
740
42
6
0
135,513
0
W
Persephone
5,224
746
55
8
0
115,631
3
L
Baron Samedi
3,567
510
22
3
0
114,146
0
L
Cthulhu
2,944
421
0
0
0
0
0
L
Izanami
3,359
480
13
2
0
124,993
0
L
Neith
3,170
453
12
2
0
39,134
0
W
Arachne
5,233
748
53
8
0
147,770
0
L
Amaterasu
4,215
602
34
5
0
150,848
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role