Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Killer323xx
Ra
Level 146
God Stats
1W - 0L
1,325 SR
Queue Stats
15W - 17L
1,434 Elo+
Solo
Osiris
Osiris
Mizú
Osiris
Level 247
God Stats
15W - 10L
1,535 SR
Queue Stats
46W - 40L
1,547 Elo+
Solo
Surtr
Surtr
badBackwards
Surtr
Level 67
God Stats
6W - 2L
1,529 SR
Queue Stats
15W - 9L
1,496 Elo+
Party 2
Bastet
Bastet
Ðrågðñ
Bastet
Level 139
God Stats
12W - 11L
1,611 SR
Queue Stats
68W - 62L
1,521 Elo+
Party 2
Team Averages
Level 152
1,500 SR
1,499 Elo+

VS

Team Averages
Level 138
1,614 SR
1,570 Elo+
Sobek
Sobek
ChaseAlex
Sobek
Level 168
God Stats
13W - 13L
1,669 SR
Queue Stats
96W - 94L
1,548 Elo+
Party 1
Skadi
Skadi
Ghetto Pheasant
Skadi
Level 159
God Stats
39W - 36L
1,609 SR
Queue Stats
133W - 130L
1,541 Elo+
Party 1
Thanatos
Thanatos
WaREaGlE 5sP
Thanatos
Level 157
God Stats
1W - 1L
1,792 SR
Queue Stats
167W - 129L
1,610 Elo+
Solo
Zeus
Zeus
nickatNasty
Zeus
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 28L
1,603 Elo+
Solo
Ravana
Ravana
salesman
Ravana
Level 147
God Stats
3W - 4L
1,500 SR
Queue Stats
124W - 112L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
10
0 / 1 / 1
5,985
544
2,787
6,094
2,174
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

12
2 / 2 / 2
7,074
643
6,193
6,225
2,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Osiris
Mizú
Osiris
11
0 / 4 / 3
5,561
506
6,904
10,480
9,073
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

12
3 / 0 / 0
7,289
663
7,161
11,776
8,375
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Bastet
Ðrågðñ
Bastet
12
4 / 0 / 3
6,626
602
8,349
10,610
3,734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
ChaseAlex
Sobek
10
1 / 2 / 5
6,137
558
5,806
12,952
9,721
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
1 / 1 / 1
5,836
531
4,323
6,832
2,345
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Thanatos
WaREaGlE 5sP
Thanatos
12
4 / 2 / 1
6,534
594
6,892
11,859
5,197
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

9
1 / 2 / 2
5,628
512
3,728
6,009
1,463
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Ravana
salesman
Ravana
10
0 / 2 / 0
6,017
547
6,394
9,178
5,155
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
16
9
Kills
7
7
Deaths
9
9
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
0
1
1
0.5
L
Sobek
ChaseAlex
Sobek
1
2
5
1.75
L
1
1
1
1.5
W
2
2
2
1.5
W
Osiris
Mizú
Osiris
0
4
3
0.38
L
Thanatos
WaREaGlE 5sP
Thanatos
4
2
1
2.25
W
3
0
0
3
L
1
2
2
1
L
Ravana
salesman
Ravana
0
2
0
0
W
Bastet
Ðrågðñ
Bastet
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,394
Damage
27,143
45,185
Taken
46,830
25,718
Mitigated
23,881
15,706
Healing
21,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
2,787
2,586
0
520
6,094
2,174
0
1,129
4,965
0
40,471
L
Sobek
ChaseAlex
Sobek
5,806
680
0
5,971
12,952
9,721
0
2,626
10,278
20,145
1,640
L
4,323
1,634
0
1,172
6,832
2,345
0
309
6,523
0
46,213
W
6,193
788
86
1,601
6,225
2,362
0
2,526
3,699
57,740
1,238
W
Osiris
Mizú
Osiris
6,904
3,232
0
1,616
10,480
9,073
0
2,641
7,839
0
47,406
L
Thanatos
WaREaGlE 5sP
Thanatos
6,892
1,922
0
7,326
11,859
5,197
0
1,760
10,058
0
52,891
W
7,161
3,547
0
6,172
11,776
8,375
27
364
11,412
1,247
48,017
L
3,728
304
0
2,312
6,009
1,463
0
1,324
4,628
28,125
0
L
Ravana
salesman
Ravana
6,394
1,635
0
4,370
9,178
5,155
0
170
8,646
0
47,174
W
Bastet
Ðrågðñ
Bastet
8,349
2,984
0
5,711
10,610
3,734
0
2,735
7,875
0
45,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,535
Gold Earned
30,152
393
Minions Killed
328
0
Camps Cleared
0
1,218,989
Distance Traveled
1,177,578
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
5,985
544
77
7
0
237,747
7
L
Sobek
6,137
558
27
2
0
270,400
0
L
Skadi
5,836
531
87
8
0
227,339
2
W
Ra
7,074
643
99
9
0
240,465
3
W
Osiris
5,561
506
62
6
0
255,156
0
L
Thanatos
6,534
594
80
7
0
249,454
1
W
Surtr
7,289
663
89
8
0
200,456
2
L
Zeus
5,628
512
48
4
0
207,949
0
L
Ravana
6,017
547
86
8
0
222,436
0
W
Bastet
6,626
602
66
6
0
285,165
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role