Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Athena NTRZ
Hera
Level 107
God Stats
7W - 10L
1,507 SR
Queue Stats
88W - 94L
1,381 Elo+
Party 1
Zeus
Zeus
BARBAKE 57
Zeus
Level 156
God Stats
8W - 7L
1,120 SR
Queue Stats
278W - 279L
1,434 Elo+
Party 1
Chernobog
Chernobog
SultanJouflu
Chernobog
Level 149
God Stats
12W - 10L
1,602 SR
Queue Stats
151W - 146L
1,425 Elo+
Party 1
Thanatos
Thanatos
chechek
Thanatos
Level 142
God Stats
1W - 4L
1,730 SR
Queue Stats
267W - 283L
1,479 Elo+
Solo
Team Averages
Level 133
1,492 SR
1,444 Elo+

VS

Team Averages
Level 76
1,509 SR
1,472 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
BUH420
Ullr
Level 59
God Stats
62W - 33L
1,720 SR
Queue Stats
149W - 107L
1,512 Elo+
Solo
Nu Wa
Nu Wa
SH4DOW343UwU
Nu Wa
Level 71
God Stats
6W - 1L
1,876 SR
Queue Stats
240W - 237L
1,467 Elo+
Solo
Kuzenbo
Kuzenbo
imabadjunglar
Kuzenbo
Level 122
God Stats
3W - 9L
1,149 SR
Queue Stats
73W - 96L
1,380 Elo+
Solo
Neith
Neith
pabludez
Neith
Level 31
God Stats
1W - 1L
1,297 SR
Queue Stats
4W - 6L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
3
0 / 5 / 0
3,473
434
93
5,337
2,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

7
1 / 1 / 0
4,327
541
2,397
5,331
1,718
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

7
0 / 0 / 1
4,324
541
2,782
2,348
707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
SultanJouflu
Chernobog
9
1 / 0 / 0
5,317
665
3,581
6,198
1,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
chechek
Thanatos
10
1 / 2 / 1
5,101
638
2,350
8,431
3,021
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
9
3 / 0 / 2
5,893
737
3,211
2,177
1,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ullr
BUH420
Ullr
10
1 / 0 / 0
5,706
713
4,621
5,794
2,017
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
2 / 1 / 3
5,382
673
3,723
2,377
639
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kuzenbo
7
0 / 0 / 0
4,504
563
2,346
4,497
3,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
pabludez
Neith
8
0 / 2 / 0
4,525
566
2,052
5,212
1,699
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
11
3
Kills
6
8
Deaths
3
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
5
0
0
W
Zhong Kui
 
Zhong Kui
3
0
2
4
L
1
1
0
1
L
0
0
1
0.5
W
Ullr
BUH420
Ullr
1
0
0
1
W
2
1
3
3.5
L
Chernobog
SultanJouflu
Chernobog
1
0
0
1
L
Thanatos
chechek
Thanatos
1
2
1
0.75
W
Kuzenbo
0
0
0
0
W
Neith
pabludez
Neith
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,203
Damage
15,953
27,645
Taken
20,057
10,305
Mitigated
9,956
13,099
Healing
6,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
93
0
0
467
5,337
2,948
5
3,035
2,302
2,132
0
W
Zhong Kui
 
Zhong Kui
3,211
1,145
0
1,256
2,177
1,717
604
624
1,553
28,865
2,056
L
2,397
508
0
1,272
5,331
1,718
0
2,280
3,051
25,396
0
L
2,782
756
0
1,114
2,348
707
0
1,150
1,198
24,427
657
W
Ullr
BUH420
Ullr
4,621
2,068
0
1,602
5,794
2,017
0
0
5,794
0
41,085
W
3,723
1,358
0
160
2,377
639
0
0
2,377
29,437
919
L
Chernobog
SultanJouflu
Chernobog
3,581
2,306
0
2,566
6,198
1,911
470
612
5,586
0
36,287
L
Thanatos
chechek
Thanatos
2,350
548
0
7,680
8,431
3,021
0
2,168
6,263
0
34,149
W
Kuzenbo
2,346
919
0
2,232
4,497
3,884
0
2,084
2,413
10,019
0
W
Neith
pabludez
Neith
2,052
183
0
1,228
5,212
1,699
0
2,454
2,758
0
35,945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,542
Gold Earned
26,010
216
Minions Killed
260
0
Camps Cleared
0
677,878
Distance Traveled
754,448
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
3,473
434
1
0
0
76,873
0
W
Zhong Kui
5,893
737
65
8
0
140,214
0
L
Hera
4,327
541
36
5
0
144,843
1
L
Zeus
4,324
541
47
6
0
149,592
1
W
Ullr
5,706
713
80
10
0
155,606
0
W
Nu Wa
5,382
673
50
6
0
157,619
0
L
Chernobog
5,317
665
62
8
0
169,471
0
L
Thanatos
5,101
638
70
9
0
137,099
0
W
Kuzenbo
4,504
563
8
1
0
160,155
2
W
Neith
4,525
566
57
7
0
140,854
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role