Player Matchup

Sol
Sol
 
Sol
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
CvldFairy
Kukulkan
Level 110
God Stats
2W - 2L
1,555 SR
Queue Stats
125W - 81L
1,550 Elo+
Solo
Heimdallr
Heimdallr
Jakolantern
Heimdallr
Level 43
God Stats
2W - 5L
1,409 SR
Queue Stats
313W - 350L
1,432 Elo+
Solo
Jing Wei
Jing Wei
Lone_Walker04
Jing Wei
Level 118
God Stats
0W - 1L
1,316 SR
Queue Stats
3W - 2L
1,709 Elo+
Solo
Cthulhu
Cthulhu
SoapInTheTip
Cthulhu
Level 87
God Stats
5W - 5L
1,480 SR
Queue Stats
487W - 453L
1,472 Elo+
Solo
Team Averages
Level 81
1,452 SR
1,533 Elo+

VS

Team Averages
Level 110
1,470 SR
1,413 Elo+
Kukulkan
Kukulkan
EndlessGemu
Kukulkan
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 73L
1,467 Elo+
Solo
Cernunnos
Cernunnos
Olivia111914
Cernunnos
Level 119
God Stats
4W - 2L
1,715 SR
Queue Stats
58W - 71L
1,457 Elo+
Party 1
Ymir
Ymir
SAYMYNAME2K08
Ymir
Level 107
God Stats
4W - 5L
1,137 SR
Queue Stats
359W - 361L
1,461 Elo+
Solo
Yu Huang
Yu Huang
ShatMcSparkles
Yu Huang
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 42L
1,289 Elo+
Party 1
Vulcan
Vulcan
SprSmshBroh
Vulcan
Level 127
God Stats
2W - 2L
1,500 SR
Queue Stats
217W - 218L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
2 / 4 / 2
7,150
715
9,459
10,805
3,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Kukulkan
CvldFairy
Kukulkan
15
2 / 1 / 3
8,151
815
9,451
5,661
2,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
Jakolantern
Heimdallr
15
1 / 1 / 5
7,610
761
3,299
8,650
6,911
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jing Wei
Lone_Walker04
Jing Wei
13
0 / 5 / 4
6,981
698
6,247
11,628
4,658
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
SoapInTheTip
Cthulhu
13
4 / 6 / 1
8,601
860
9,321
14,968
18,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
EndlessGemu
Kukulkan
15
7 / 3 / 6
9,282
928
9,654
7,543
3,567
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Cernunnos
Olivia111914
Cernunnos
14
3 / 1 / 9
8,403
840
10,066
9,000
4,218
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

13
1 / 1 / 10
7,950
795
6,449
12,860
7,997
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Yu Huang
17
3 / 1 / 9
9,262
926
7,144
4,793
2,289
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Vulcan
14
3 / 3 / 9
8,477
848
13,097
7,348
3,414
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
60
9
Kills
17
17
Deaths
9
15
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
4
2
0.75
L
Kukulkan
CvldFairy
Kukulkan
2
1
3
3.5
W
Kukulkan
EndlessGemu
Kukulkan
7
3
6
3.33
L
Heimdallr
Jakolantern
Heimdallr
1
1
5
3.5
L
Jing Wei
Lone_Walker04
Jing Wei
0
5
4
0.4
W
Cernunnos
Olivia111914
Cernunnos
3
1
9
7.5
W
1
1
10
6
W
Yu Huang
3
1
9
7.5
L
Cthulhu
SoapInTheTip
Cthulhu
4
6
1
0.75
W
Vulcan
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,777
Damage
46,410
51,712
Taken
41,544
36,365
Mitigated
21,485
18,167
Healing
16,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
9,459
1,868
1,724
4,380
10,805
3,805
0
8,517
1,932
16,116
0
L
Kukulkan
CvldFairy
Kukulkan
9,451
772
1,259
1,694
5,661
2,050
0
5,136
306
33,411
0
W
Kukulkan
EndlessGemu
Kukulkan
9,654
1,127
874
1,284
7,543
3,567
531
5,578
1,965
22,204
0
L
Heimdallr
Jakolantern
Heimdallr
3,299
500
766
2,665
8,650
6,911
0
5,328
3,106
0
8,283
L
Jing Wei
Lone_Walker04
Jing Wei
6,247
4,405
559
1,584
11,628
4,658
0
7,910
3,469
0
12,590
W
Cernunnos
Olivia111914
Cernunnos
10,066
5,248
1,245
2,912
9,000
4,218
879
5,311
3,689
0
20,553
W
6,449
248
1,092
5,517
12,860
7,997
0
8,526
4,334
8,964
899
W
Yu Huang
7,144
241
351
339
4,793
2,289
0
3,166
1,627
19,754
0
L
Cthulhu
SoapInTheTip
Cthulhu
9,321
496
1,919
1,617
14,968
18,941
0
7,552
7,017
16,073
0
W
Vulcan
13,097
2,392
1,015
1,898
7,348
3,414
0
5,650
1,695
24,541
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,493
Gold Earned
43,374
128
Minions Killed
127
0
Camps Cleared
0
1,002,155
Distance Traveled
1,056,084
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,150
715
20
2
0
197,225
0
L
Kukulkan
8,151
815
62
6
0
218,301
0
W
Kukulkan
9,282
928
32
3
0
201,056
0
L
Heimdallr
7,610
761
10
1
0
187,567
0
L
Jing Wei
6,981
698
21
2
0
201,552
0
W
Cernunnos
8,403
840
24
2
0
204,559
0
W
Ymir
7,950
795
8
1
0
203,601
0
W
Yu Huang
9,262
926
34
3
0
203,731
0
L
Cthulhu
8,601
860
15
2
0
197,510
0
W
Vulcan
8,477
848
29
3
0
243,137
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role