Player Matchup

Ganesha
Ganesha
Gold II
 
Ganesha
Gold II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Gold III
AlphaEagle24
Neith
Gold III
Level 80
God Stats
7W - 13L
1,236 SR
Queue Stats
81W - 85L
1,502 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
iTZ P1NEAPPLES
Sun Wukong
Bronze III
Level 120
God Stats
1W - 1L
1,760 SR
Queue Stats
2W - 8L
1,546 MMR
Solo
Kukulkan
Kukulkan
Gold III
lastackz60
Kukulkan
Gold III
Level 124
God Stats
15W - 17L
1,387 SR
Queue Stats
485W - 481L
1,552 MMR
Solo
Lancelot
Lancelot
Gold III
x II Gotay II x
Lancelot
Gold III
Level 158
God Stats
31W - 42L
1,533 SR
Queue Stats
406W - 410L
1,514 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 128
1,483 SR
1,523 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 122
1,649 SR
1,526 MMR
Hachiman
Hachiman
Gold IV
 
Hachiman
Gold IV
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Silver I
BIúe
Cthulhu
Silver I
Level 122
God Stats
5W - 3L
1,729 SR
Queue Stats
115W - 114L
1,502 MMR
Solo
Ra
Ra
Gold III
EwYuqii
Ra
Gold III
Level 83
God Stats
2W - 0L
1,729 SR
Queue Stats
57W - 51L
1,527 MMR
Party 1
Bastet
Bastet
Gold II
FloatYurGoat
Bastet
Gold II
Level 101
God Stats
8W - 1L
1,789 SR
Queue Stats
75W - 72L
1,550 MMR
Party 1
Bacchus
Bacchus
Gold IV
KevHead3686
Bacchus
Gold IV
Level 158
God Stats
3W - 2L
1,500 SR
Queue Stats
33W - 31L
1,551 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
8
0 / 3 / 0
5,335
445
2,125
11,461
9,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 1 / 0
5,512
459
4,518
8,045
3,321
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
iTZ P1NEAPPLES
Sun Wukong
9
0 / 4 / 0
5,315
443
2,366
9,460
4,907
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
lastackz60
Kukulkan
11
0 / 2 / 0
6,205
517
3,175
4,264
1,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
12
1 / 0 / 0
6,016
501
4,060
7,803
3,503
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
AnhurJanusOdinAgni

VS

Bans
Bake KujiraCharonScyllaThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
11
2 / 1 / 1
6,471
539
7,989
5,643
2,150
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
BIúe
Cthulhu
12
4 / 0 / 1
7,904
659
9,290
8,014
5,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 0 / 2
6,624
552
3,539
5,034
2,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bastet
13
3 / 0 / 3
6,598
550
4,311
10,066
3,834
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Bacchus
KevHead3686
Bacchus
10
1 / 0 / 4
6,201
517
4,001
5,949
5,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
21
1
Kills
10
10
Deaths
1
0
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
3
0
0
W
Hachiman
 
Hachiman
2
1
1
2.5
L
0
1
0
0
W
Cthulhu
BIúe
Cthulhu
4
0
1
4.5
W
0
0
2
1
W
Bastet
3
0
3
4.5
W
Bacchus
KevHead3686
Bacchus
1
0
4
3
L
Sun Wukong
iTZ P1NEAPPLES
Sun Wukong
0
4
0
0
L
Kukulkan
lastackz60
Kukulkan
0
2
0
0
L
Lancelot
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,244
Damage
29,130
41,033
Taken
34,706
22,769
Mitigated
18,579
12,845
Healing
17,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
2,125
170
0
1,682
11,461
9,339
0
4,584
6,706
16,389
0
W
Hachiman
 
Hachiman
7,989
4,035
0
2,990
5,643
2,150
0
564
5,079
0
50,319
L
4,518
1,491
0
2,198
8,045
3,321
0
899
7,146
0
39,739
W
Cthulhu
BIúe
Cthulhu
9,290
638
70
1,000
8,014
5,235
0
788
6,917
56,436
2,921
W
3,539
220
696
2,950
5,034
2,138
0
2,067
2,923
60,190
1,008
W
Bastet
4,311
1,351
0
7,204
10,066
3,834
0
463
9,603
0
50,653
W
Bacchus
KevHead3686
Bacchus
4,001
451
0
2,575
5,949
5,222
0
1,313
4,636
10,142
0
L
Sun Wukong
iTZ P1NEAPPLES
Sun Wukong
2,366
456
0
2,821
9,460
4,907
0
5,532
3,312
0
28,451
L
Kukulkan
lastackz60
Kukulkan
3,175
364
0
447
4,264
1,699
0
2,440
1,732
52,257
1,613
L
Lancelot
4,060
354
0
5,697
7,803
3,503
0
1,770
5,967
0
52,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,383
Gold Earned
33,798
343
Minions Killed
414
0
Camps Cleared
0
1,166,893
Distance Traveled
1,271,936
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
5,335
445
4
0
0
218,348
1
W
Hachiman
6,471
539
85
7
0
224,491
0
L
Neith
5,512
459
80
7
0
207,453
1
W
Cthulhu
7,904
659
110
9
0
251,148
0
W
Ra
6,624
552
122
10
0
255,541
0
W
Bastet
6,598
550
85
7
0
275,894
2
W
Bacchus
6,201
517
12
1
0
264,862
4
L
Sun Wukong
5,315
443
54
5
0
224,415
2
L
Kukulkan
6,205
517
111
9
0
206,229
2
L
Lancelot
6,016
501
94
8
0
310,448
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role