Player Matchup

Cthulhu
Cthulhu
Good Guy Geb
Cthulhu
Level 161
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 97L
1,573 Elo+
Party 2
Yu Huang
Yu Huang
GoodGirlBaba
Yu Huang
Level 189
God Stats
2W - 2L
1,582 SR
Queue Stats
146W - 157L
1,510 Elo+
Party 2
Horus
Horus
HumanCaster
Horus
Level 42
God Stats
2W - 0L
1,500 SR
Queue Stats
42W - 32L
1,692 Elo+
Solo
Nut
Nut
Spetznaz
Nut
Level 159
God Stats
3W - 0L
1,500 SR
Queue Stats
23W - 17L
1,695 Elo+
Party 1
Lancelot
Lancelot
xITeckz
Lancelot
Level 157
God Stats
4W - 3L
1,194 SR
Queue Stats
19W - 16L
1,431 Elo+
Party 1
Team Averages
Level 142
1,455 SR
1,580 Elo+

VS

Team Averages
Level 159
1,532 SR
1,558 Elo+
Ganesha
Ganesha
FancyFishSwitch
Ganesha
Level 228
God Stats
1W - 2L
1,586 SR
Queue Stats
264W - 231L
1,587 Elo+
Solo
Danzaburou
Danzaburou
Jordino781
Danzaburou
Level 141
God Stats
15W - 11L
1,623 SR
Queue Stats
280W - 263L
1,576 Elo+
Solo
Janus
Janus
TaliontheWraith
Janus
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 104L
1,565 Elo+
Solo
Hercules
Hercules
TheFFDisc
Hercules
Level 146
God Stats
8W - 12L
1,436 SR
Queue Stats
298W - 290L
1,569 Elo+
Solo
Geb
Geb
namechanged8777
Geb
Level 125
God Stats
3W - 6L
1,517 SR
Queue Stats
102W - 106L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Good Guy Geb
Cthulhu
13
2 / 2 / 0
8,051
619
8,232
8,251
7,686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Yu Huang
GoodGirlBaba
Yu Huang
14
5 / 1 / 5
8,106
624
11,516
7,352
2,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 0 / 7
6,481
499
6,257
10,000
4,892
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
3 / 0 / 2
7,888
607
6,984
6,275
2,633
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Lancelot
xITeckz
Lancelot
13
5 / 1 / 4
7,282
560
9,845
9,128
4,267
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 3
6,057
466
4,328
14,371
7,932
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Danzaburou
Jordino781
Danzaburou
11
0 / 4 / 0
6,174
475
5,944
9,940
3,926
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
2 / 5 / 0
7,362
566
3,668
9,375
2,943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
TheFFDisc
Hercules
12
1 / 2 / 1
6,683
514
5,984
16,001
14,213
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

10
1 / 1 / 0
5,847
450
5,024
9,873
4,383
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
8
16
Kills
4
4
Deaths
16
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
4
3
0.38
W
Cthulhu
Good Guy Geb
Cthulhu
2
2
0
1
W
Yu Huang
GoodGirlBaba
Yu Huang
5
1
5
7.5
W
1
0
7
4.5
L
Danzaburou
Jordino781
Danzaburou
0
4
0
0
W
3
0
2
4
L
2
5
0
0.4
L
Hercules
TheFFDisc
Hercules
1
2
1
0.75
L
1
1
0
1
W
Lancelot
xITeckz
Lancelot
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,834
Damage
24,948
41,006
Taken
59,560
22,362
Mitigated
33,397
11,878
Healing
12,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,328
574
1,259
3,931
14,371
7,932
0
4,261
10,072
12,459
0
W
Cthulhu
Good Guy Geb
Cthulhu
8,232
1,036
0
1,482
8,251
7,686
0
874
6,734
55,867
2,919
W
Yu Huang
GoodGirlBaba
Yu Huang
11,516
786
0
500
7,352
2,884
8
4,504
2,548
61,089
766
W
6,257
3,365
743
3,624
10,000
4,892
0
3,891
6,062
0
36,415
L
Danzaburou
Jordino781
Danzaburou
5,944
1,172
0
1,056
9,940
3,926
0
454
9,486
0
50,919
W
6,984
3,329
0
899
6,275
2,633
718
845
5,430
0
63,599
L
3,668
108
0
539
9,375
2,943
0
5,194
4,181
53,102
1,149
L
Hercules
TheFFDisc
Hercules
5,984
2,551
0
5,531
16,001
14,213
0
6,298
8,741
0
45,109
L
5,024
730
0
528
9,873
4,383
0
1,960
7,817
45,737
0
W
Lancelot
xITeckz
Lancelot
9,845
2,390
0
4,630
9,128
4,267
0
2,297
6,704
0
57,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,808
Gold Earned
32,123
448
Minions Killed
352
0
Camps Cleared
0
1,390,467
Distance Traveled
1,280,049
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
6,057
466
1
0
0
256,717
2
W
Cthulhu
8,051
619
105
8
0
268,424
4
W
Yu Huang
8,106
624
105
8
0
250,853
4
W
Horus
6,481
499
42
3
0
287,455
4
L
Danzaburou
6,174
475
82
6
0
249,120
2
W
Nut
7,888
607
119
9
0
257,136
0
L
Janus
7,362
566
116
9
0
234,687
0
L
Hercules
6,683
514
82
6
0
247,432
0
L
Geb
5,847
450
71
5
0
292,093
0
W
Lancelot
7,282
560
77
6
0
326,599
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role