Player Matchup

Bellona
Bellona
Groove-Armada2
Bellona
Level 65
God Stats
4W - 8L
1,322 SR
Queue Stats
195W - 199L
1,433 Elo+
Solo
Geb
Geb
Mr Eye45
Geb
Level 184
God Stats
14W - 13L
1,648 SR
Queue Stats
130W - 152L
1,490 Elo+
Party 1
Ullr
Ullr
ThatsCrucial
Ullr
Level 63
God Stats
4W - 3L
1,577 SR
Queue Stats
100W - 72L
1,632 Elo+
Party 3
Baba Yaga
Baba Yaga
bertolucci5
Baba Yaga
Level 84
God Stats
2W - 3L
1,533 SR
Queue Stats
113W - 93L
1,615 Elo+
Party 3
Nemesis
Nemesis
elgoblino69420
Nemesis
Level 157
God Stats
2W - 1L
1,920 SR
Queue Stats
24W - 33L
1,511 Elo+
Party 1
Team Averages
Level 111
1,600 SR
1,536 Elo+

VS

Team Averages
Level 126
1,501 SR
1,510 Elo+
Merlin
Merlin
 
Merlin
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
Daniel8450
Heimdallr
Level 108
God Stats
27W - 27L
1,538 SR
Queue Stats
294W - 271L
1,474 Elo+
Solo
Achilles
Achilles
DarthMoisty
Achilles
Level 109
God Stats
1W - 0L
1,459 SR
Queue Stats
1W - 1L
1,335 Elo+
Solo
Loki
Loki
Moneymike275
Loki
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 15L
1,668 Elo+
Party 2
Cthulhu
Cthulhu
carnagekiller44
Cthulhu
Level 141
God Stats
3W - 3L
1,505 SR
Queue Stats
27W - 24L
1,572 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 4
6,979
436
2,366
6,569
4,925
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

13
1 / 2 / 2
7,570
473
6,443
14,020
10,054
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
0 / 3 / 2
7,226
452
6,613
13,475
5,202
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

Baba Yaga
bertolucci5
Baba Yaga
15
2 / 3 / 2
7,997
500
6,470
8,746
4,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+400
Health
+200
Mana
+10
Magical Penetration

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

16
7 / 2 / 0
8,915
557
10,367
15,364
7,248
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
5 / 2 / 2
9,183
574
5,139
6,372
2,474
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Heimdallr
Daniel8450
Heimdallr
14
1 / 3 / 1
8,548
534
10,059
11,777
5,817
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Achilles
DarthMoisty
Achilles
14
2 / 3 / 2
8,507
532
5,654
11,221
9,722
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

14
1 / 2 / 2
7,835
490
4,482
13,879
5,219
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
0 / 1 / 7
7,168
448
8,399
11,926
11,472
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 10s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
23
10
Kills
9
10
Deaths
11
10
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
5
2
2
3
W
Heimdallr
Daniel8450
Heimdallr
1
3
1
0.5
W
Achilles
DarthMoisty
Achilles
2
3
2
1
L
0
0
4
2
W
1
2
2
1
L
1
2
2
1
L
0
3
2
0.33
L
Baba Yaga
bertolucci5
Baba Yaga
2
3
2
1
W
0
1
7
3.5
L
7
2
0
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,259
Damage
33,733
58,174
Taken
55,175
31,527
Mitigated
34,704
13,119
Healing
15,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
5,139
493
0
959
6,372
2,474
75
2,597
3,775
66,858
0
W
Heimdallr
Daniel8450
Heimdallr
10,059
6,213
0
3,896
11,777
5,817
346
2,154
9,623
0
74,257
W
Achilles
DarthMoisty
Achilles
5,654
966
0
1,864
11,221
9,722
0
985
9,746
522
55,776
L
2,366
571
0
3,672
6,569
4,925
0
663
5,524
0
38,348
W
4,482
849
462
4,871
13,879
5,219
0
3,601
10,278
0
67,295
L
6,443
454
1,922
2,536
14,020
10,054
0
3,436
10,070
28,258
0
L
6,613
1,815
0
962
13,475
5,202
0
1,010
12,254
0
61,651
L
Baba Yaga
bertolucci5
Baba Yaga
6,470
131
67
1,406
8,746
4,098
0
3,235
4,945
65,454
998
W
8,399
478
497
2,557
11,926
11,472
0
4,525
7,356
35,202
2,173
L
10,367
4,279
0
2,554
15,364
7,248
766
3,948
10,983
0
84,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,687
Gold Earned
41,241
417
Minions Killed
475
0
Camps Cleared
0
1,560,318
Distance Traveled
1,596,926
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,183
574
107
7
0
309,361
1
W
Heimdallr
8,548
534
120
8
0
296,837
0
W
Achilles
8,507
532
94
6
0
290,043
0
L
Bellona
6,979
436
71
4
0
182,601
0
W
Loki
7,835
490
106
7
0
376,359
4
L
Geb
7,570
473
32
2
0
346,619
7
L
Ullr
7,226
452
92
6
0
333,813
1
L
Baba Yaga
7,997
500
96
6
0
318,737
0
W
Cthulhu
7,168
448
48
3
0
324,326
0
L
Nemesis
8,915
557
126
8
0
378,548
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role