Player Matchup

Ne Zha
Ne Zha
Bronze III
Txc-ApfelKun
Ne Zha
Bronze III
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,323 MMR
Party 2
Jormungandr
Jormungandr
Bronze III
Txc-Cytomed
Jormungandr
Bronze III
Level 67
God Stats
0W - 1L
1,676 SR
Queue Stats
0W - 4L
1,329 MMR
Party 2
Amaterasu
Amaterasu
Bronze III
Txc-vanc
Amaterasu
Bronze III
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,323 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 66
1,559 SR
1,325 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 164
1,592 SR
1,294 MMR
Terra
Terra
Gold IV
DaUsurpator
Terra
Gold IV
Level 228
God Stats
1W - 2L
1,500 SR
Queue Stats
186W - 183L
1,456 MMR
Party 1
Ra
Ra
Silver V
MadEddie
Ra
Silver V
Level 140
God Stats
2W - 2L
1,775 SR
Queue Stats
119W - 183L
745 MMR
Solo
Neith
Neith
Platinum IV
iziRekt
Neith
Platinum IV
Level 123
God Stats
3W - 0L
1,500 SR
Queue Stats
69W - 63L
1,680 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
11
0 / 10 / 1
6,893
574
3,830
14,775
5,976
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
Txc-Cytomed
Jormungandr
13
1 / 3 / 2
7,927
661
5,706
16,152
8,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Amaterasu
Txc-vanc
Amaterasu
11
2 / 7 / 0
7,390
616
6,304
15,301
7,262
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
HadesKuzenboCthulhuPersephoneKumbhakarna

VS

Bans
ThothPoseidonAgniScyllaKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 14
9,258
772
9,342
11,840
13,099
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
5 / 2 / 9
9,619
802
9,384
7,472
3,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
iziRekt
Neith
17
13 / 0 / 7
11,199
933
21,544
12,122
5,814
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
50
3
Kills
20
20
Deaths
3
3
Assists
30
Player
Kills
Deaths
Assists
KDA
W
2
1
14
9
W
5
2
9
4.75
L
Ne Zha
0
10
1
0.05
L
Jormungandr
Txc-Cytomed
Jormungandr
1
3
2
0.67
L
Amaterasu
Txc-vanc
Amaterasu
2
7
0
0.29
W
Neith
iziRekt
Neith
13
0
7
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,840
Damage
40,270
46,228
Taken
31,434
21,472
Mitigated
22,252
4,312
Healing
16,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,342
363
319
4,406
11,840
13,099
253
2,149
9,326
18,570
1,722
W
9,384
1,278
1,722
3,905
7,472
3,339
286
1,057
6,233
36,181
237
L
Ne Zha
3,830
399
32
860
14,775
5,976
0
5,371
8,944
0
13,638
L
Jormungandr
Txc-Cytomed
Jormungandr
5,706
1,048
153
1,245
16,152
8,234
0
5,940
9,517
29,939
0
L
Amaterasu
Txc-vanc
Amaterasu
6,304
3,157
97
1,925
15,301
7,262
0
5,381
9,593
0
10,956
W
Neith
iziRekt
Neith
21,544
8,736
0
6,056
12,122
5,814
1,340
1,894
9,831
0
62,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,210
Gold Earned
30,076
90
Minions Killed
146
0
Camps Cleared
0
544,525
Distance Traveled
659,159
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
9,258
772
21
2
0
246,693
0
W
Ra
9,619
802
43
4
0
190,203
0
L
Ne Zha
6,893
574
15
1
0
167,478
0
L
Jormungandr
7,927
661
55
5
0
199,711
2
L
Amaterasu
7,390
616
20
2
0
177,336
1
W
Neith
11,199
933
82
7
0
222,263
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role