Player Matchup

Achilles
Achilles
Calgary_killa1
Achilles
Level 157
God Stats
3W - 2L
1,438 SR
Queue Stats
71W - 63L
1,564 Elo+
Solo
Rama
Rama
Good Guy Geb
Rama
Level 161
God Stats
3W - 3L
1,670 SR
Queue Stats
109W - 103L
1,562 Elo+
Party 3
Arachne
Arachne
GoodGirlBaba
Arachne
Level 189
God Stats
2W - 1L
1,515 SR
Queue Stats
151W - 165L
1,497 Elo+
Party 3
Vulcan
Vulcan
Spetznaz
Vulcan
Level 159
God Stats
12W - 9L
1,691 SR
Queue Stats
144W - 141L
1,650 Elo+
Party 1
Xing Tian
Xing Tian
xITeckz
Xing Tian
Level 157
God Stats
2W - 2L
1,500 SR
Queue Stats
139W - 135L
1,120 Elo+
Party 1
Team Averages
Level 165
1,563 SR
1,479 Elo+

VS

Team Averages
Level 120
1,588 SR
1,562 Elo+
Ganesha
Ganesha
Mozesty
Ganesha
Level 127
God Stats
3W - 3L
1,595 SR
Queue Stats
369W - 337L
1,561 Elo+
Party 2
Osiris
Osiris
MrMcNuggets1
Osiris
Level 74
God Stats
3W - 4L
1,947 SR
Queue Stats
192W - 175L
1,612 Elo+
Solo
Hercules
Hercules
TheFFDisc
Hercules
Level 146
God Stats
17W - 18L
1,458 SR
Queue Stats
576W - 558L
1,583 Elo+
Solo
Rama
Rama
canadafan2
Rama
Level 127
God Stats
18W - 20L
1,477 SR
Queue Stats
163W - 141L
1,518 Elo+
Party 2
Merlin
Merlin
deezhugenut5
Merlin
Level 128
God Stats
8W - 14L
1,463 SR
Queue Stats
118W - 120L
1,537 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
6
1 / 0 / 0
3,703
617
603
2,083
1,149
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 0 / 1
4,374
729
2,469
2,983
1,055
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
GoodGirlBaba
Arachne
8
2 / 1 / 1
4,311
719
3,368
7,594
2,497
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Vulcan
Spetznaz
Vulcan
8
1 / 0 / 1
4,676
779
1,991
1,597
551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Xing Tian
xITeckz
Xing Tian
7
1 / 1 / 2
4,331
722
3,344
6,819
4,931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Mozesty
Ganesha
7
0 / 1 / 0
3,685
614
1,052
5,211
2,995
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Osiris
8
1 / 2 / 0
4,204
701
3,308
7,904
4,173
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hercules
TheFFDisc
Hercules
8
1 / 1 / 1
5,082
847
3,880
5,608
2,612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

1
0 / 0 / 0
2,841
474
0
463
111
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Merlin
7
0 / 1 / 0
4,026
671
966
2,334
796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
3
5
Kills
2
2
Deaths
5
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Achilles
1
0
0
1
W
0
0
1
0.5
W
Arachne
GoodGirlBaba
Arachne
2
1
1
2.5
L
Ganesha
Mozesty
Ganesha
0
1
0
0
L
Osiris
1
2
0
0.5
W
Vulcan
Spetznaz
Vulcan
1
0
1
1.5
L
Hercules
TheFFDisc
Hercules
1
1
1
1.5
L
0
0
0
0
L
Merlin
0
1
0
0
W
Xing Tian
xITeckz
Xing Tian
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,775
Damage
9,206
21,076
Taken
21,520
10,183
Mitigated
10,687
9,392
Healing
9,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
603
185
0
536
2,083
1,149
0
54
2,029
0
8,406
W
2,469
2,134
0
1,761
2,983
1,055
0
998
1,985
0
32,227
W
Arachne
GoodGirlBaba
Arachne
3,368
2,184
0
4,734
7,594
2,497
0
159
7,399
0
25,448
L
Ganesha
Mozesty
Ganesha
1,052
173
70
1,514
5,211
2,995
0
0
5,211
10,840
0
L
Osiris
3,308
1,694
0
4,037
7,904
4,173
0
1,352
6,471
0
33,171
W
Vulcan
Spetznaz
Vulcan
1,991
239
0
397
1,597
551
0
717
880
26,406
0
L
Hercules
TheFFDisc
Hercules
3,880
1,409
0
3,079
5,608
2,612
0
2,078
3,013
0
27,063
L
0
0
0
0
463
111
0
0
463
0
0
L
Merlin
966
36
0
306
2,334
796
0
1,277
1,057
19,647
345
W
Xing Tian
xITeckz
Xing Tian
3,344
435
0
1,964
6,819
4,931
0
0
6,409
16,323
823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,395
Gold Earned
19,838
200
Minions Killed
176
0
Camps Cleared
0
631,873
Distance Traveled
550,860
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
3,703
617
11
2
0
98,450
4
W
Rama
4,374
729
47
8
0
114,439
1
W
Arachne
4,311
719
47
8
0
145,512
0
L
Ganesha
3,685
614
12
2
0
129,836
0
L
Osiris
4,204
701
63
11
0
153,045
0
W
Vulcan
4,676
779
54
9
0
140,632
0
L
Hercules
5,082
847
59
10
0
137,841
0
L
Rama
2,841
474
2
0
0
13,067
0
L
Merlin
4,026
671
40
7
0
117,071
0
W
Xing Tian
4,331
722
41
7
0
132,840
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role