Player Matchup

Ne Zha
Ne Zha
Platinum II
MajorHogg
Ne Zha
Platinum II
Level 136
God Stats
2W - 1L
1,308 SR
Queue Stats
45W - 37L
2,077 MMR
Party 1
Bacchus
Bacchus
Platinum II
Yiyiri3
Bacchus
Platinum II
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 72L
1,983 MMR
Party 1
Thoth
Thoth
Diamond III
fonzol
Thoth
Diamond III
Level 157
God Stats
10W - 2L
2,109 SR
Queue Stats
142W - 87L
1,919 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 127
1,639 SR
1,993 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 122
1,595 SR
1,639 MMR
Sol
Sol
Platinum IV
 
Sol
Platinum IV
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jormungandr
Jormungandr
Gold III
SixDeersBeep
Jormungandr
Gold III
Level 41
God Stats
3W - 4L
1,664 SR
Queue Stats
9W - 8L
1,770 MMR
Solo
Erlang Shen
Erlang Shen
Gold II
xl Kami lx
Erlang Shen
Gold II
Level 156
God Stats
85W - 81L
1,621 SR
Queue Stats
144W - 166L
1,647 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
MajorHogg
Ne Zha
18
12 / 0 / 3
13,081
818
24,498
16,987
17,792
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
Yiyiri3
Bacchus
16
1 / 0 / 13
10,975
686
11,938
16,040
22,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thoth
fonzol
Thoth
19
2 / 0 / 12
12,234
765
15,571
5,830
2,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bans
AchillesCthulhuKuzenboCharonOdin

VS

Bans
BastetPersephoneNikeBaron SamediBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
0 / 5 / 0
9,529
596
10,712
16,774
5,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 8% of the target's maximum Health. This effect can only occur once every 10s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
SixDeersBeep
Jormungandr
15
0 / 2 / 0
9,872
617
9,053
18,777
21,462
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 325 total Protections, you gain 7.5% Damage Mitigation. If you have over 525 total Protections, you gain an additional 7.5% Damage Mitigation.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Erlang Shen
xl Kami lx
Erlang Shen
13
0 / 8 / 0
9,169
573
6,362
23,352
13,704
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
0
15
Kills
0
0
Deaths
15
28
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
5
0
0
W
Ne Zha
MajorHogg
Ne Zha
12
0
3
13.5
L
Jormungandr
SixDeersBeep
Jormungandr
0
2
0
0
W
Bacchus
Yiyiri3
Bacchus
1
0
13
7.5
W
Thoth
fonzol
Thoth
2
0
12
8
L
Erlang Shen
xl Kami lx
Erlang Shen
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,007
Damage
26,127
38,857
Taken
58,903
43,500
Mitigated
40,223
12,746
Healing
9,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
10,712
3,144
0
4,587
16,774
5,057
0
8,070
7,736
43,627
0
W
Ne Zha
MajorHogg
Ne Zha
24,498
9,051
0
6,328
16,987
17,792
810
9,326
7,142
606
62,924
L
Jormungandr
SixDeersBeep
Jormungandr
9,053
1,064
0
0
18,777
21,462
0
6,960
10,586
38,044
2,246
W
Bacchus
Yiyiri3
Bacchus
11,938
1,308
0
5,131
16,040
22,919
224
6,718
8,900
21,394
3,930
W
Thoth
fonzol
Thoth
15,571
295
0
1,287
5,830
2,789
1,886
2,983
2,760
83,198
0
L
Erlang Shen
xl Kami lx
Erlang Shen
6,362
2,356
0
5,176
23,352
13,704
0
10,255
11,746
0
29,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,290
Gold Earned
28,570
223
Minions Killed
173
0
Camps Cleared
0
958,067
Distance Traveled
820,775
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,529
596
68
4
0
244,802
1
W
Ne Zha
13,081
818
62
4
0
324,597
0
L
Jormungandr
9,872
617
67
4
0
305,834
3
W
Bacchus
10,975
686
25
2
0
316,704
0
W
Thoth
12,234
765
136
9
0
316,766
0
L
Erlang Shen
9,169
573
38
2
0
270,139
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role