Player Matchup

Arachne
Arachne
 
Arachne
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nut
Nut
JarlDeclan
Nut
Level 146
God Stats
9W - 5L
1,606 SR
Queue Stats
125W - 112L
1,517 Elo+
Party 3
Amaterasu
Amaterasu
Simonkami
Amaterasu
Level 121
God Stats
1W - 1L
1,571 SR
Queue Stats
54W - 41L
1,566 Elo+
Solo
Anubis
Anubis
SkyeF
Anubis
Level 81
God Stats
3W - 1L
2,010 SR
Queue Stats
64W - 61L
1,484 Elo+
Party 1
Atlas
Atlas
Talmansen
Atlas
Level 117
God Stats
26W - 17L
1,637 SR
Queue Stats
98W - 87L
1,557 Elo+
Party 3
Team Averages
Level 106
1,665 SR
1,525 Elo+

VS

Team Averages
Level 111
1,379 SR
1,473 Elo+
Anhur
Anhur
CpasMonCompte
Anhur
Level 96
God Stats
0W - 2L
1,230 SR
Queue Stats
276W - 260L
1,519 Elo+
Party 2
Cliodhna
Cliodhna
P47R1C14
Cliodhna
Level 89
God Stats
2W - 4L
1,291 SR
Queue Stats
211W - 167L
1,497 Elo+
Solo
Ra
Ra
Sinceni
Ra
Level 108
God Stats
2W - 7L
1,338 SR
Queue Stats
178W - 157L
1,478 Elo+
Solo
Athena
Athena
Taeku
Athena
Level 129
God Stats
0W - 1L
1,516 SR
Queue Stats
21W - 27L
1,467 Elo+
Party 2
Hades
Hades
Vinsoraa31
Hades
Level 132
God Stats
4W - 3L
1,522 SR
Queue Stats
21W - 30L
1,403 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
9
2 / 0 / 3
5,419
542
3,016
8,783
3,361
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

10
0 / 1 / 3
5,568
557
5,660
6,515
2,198
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Amaterasu
Simonkami
Amaterasu
11
2 / 1 / 0
6,308
631
6,008
11,444
7,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Anubis
SkyeF
Anubis
11
3 / 1 / 1
6,021
602
4,077
4,369
1,903
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Atlas
Talmansen
Atlas
9
1 / 0 / 1
5,415
542
3,123
8,091
5,002
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 0
4,700
470
4,710
7,640
2,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Cliodhna
P47R1C14
Cliodhna
9
0 / 3 / 0
5,151
515
4,742
8,530
2,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 1 / 0
5,836
584
4,337
3,209
1,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Athena
Taeku
Athena
8
0 / 2 / 0
4,764
476
1,509
7,944
5,210
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hades
10
1 / 2 / 0
5,756
576
5,391
10,124
6,226
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
2
8
Kills
2
3
Deaths
8
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
2
0
3
3.5
L
0
0
0
0
W
0
1
3
1.5
L
Cliodhna
P47R1C14
Cliodhna
0
3
0
0
W
Amaterasu
Simonkami
Amaterasu
2
1
0
2
L
1
1
0
1
W
Anubis
SkyeF
Anubis
3
1
1
3.5
L
Athena
Taeku
Athena
0
2
0
0
W
Atlas
Talmansen
Atlas
1
0
1
1.5
L
Hades
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,884
Damage
20,689
39,202
Taken
37,447
19,988
Mitigated
17,408
16,756
Healing
18,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
3,016
2,350
0
1,581
8,783
3,361
0
1,662
7,073
0
32,652
L
4,710
2,255
0
3,860
7,640
2,341
0
1,340
6,300
0
38,817
W
5,660
3,207
0
2,619
6,515
2,198
100
680
5,835
0
46,849
L
Cliodhna
P47R1C14
Cliodhna
4,742
797
0
4,022
8,530
2,605
0
1,838
6,692
0
37,929
W
Amaterasu
Simonkami
Amaterasu
6,008
3,504
0
7,522
11,444
7,524
0
5,314
6,130
0
50,426
L
4,337
504
72
958
3,209
1,026
0
1,472
1,737
47,647
694
W
Anubis
SkyeF
Anubis
4,077
218
0
2,588
4,369
1,903
0
1,970
2,339
44,362
0
L
Athena
Taeku
Athena
1,509
285
0
2,577
7,944
5,210
18
2,550
5,394
11,611
0
W
Atlas
Talmansen
Atlas
3,123
1,204
130
2,316
8,091
5,002
0
1,485
6,606
18,872
0
L
Hades
5,391
1,846
35
6,625
10,124
6,226
0
0
10,124
42,544
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,731
Gold Earned
26,207
316
Minions Killed
316
0
Camps Cleared
0
1,037,556
Distance Traveled
935,089
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
5,419
542
54
5
0
232,544
0
L
Anhur
4,700
470
68
7
0
171,727
0
W
Nut
5,568
557
81
8
0
192,901
0
L
Cliodhna
5,151
515
69
7
0
191,973
0
W
Amaterasu
6,308
631
83
8
0
180,711
0
L
Ra
5,836
584
82
8
0
211,695
2
W
Anubis
6,021
602
85
9
0
197,879
0
L
Athena
4,764
476
18
2
0
199,494
0
W
Atlas
5,415
542
13
1
0
233,521
1
L
Hades
5,756
576
79
8
0
160,200
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role