Player Matchup

Bellona
Bellona
 
Bellona
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
AReS_nipid
Anhur
Level 150
God Stats
6W - 6L
1,536 SR
Queue Stats
303W - 281L
1,539 Elo+
Party 1
Hun Batz
Hun Batz
L1ngu1C4_
Hun Batz
Level 144
God Stats
0W - 2L
1,302 SR
Queue Stats
280W - 260L
1,531 Elo+
Party 1
Charon
Charon
N4sHLeaN
Charon
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Team Averages
Level 134
1,468 SR
1,514 Elo+

VS

Team Averages
Level 99
1,513 SR
1,477 Elo+
Scylla
Scylla
ExtremeDiego
Scylla
Level 145
God Stats
1W - 0L
1,811 SR
Queue Stats
80W - 65L
1,476 Elo+
Solo
Medusa
Medusa
Fabrii7xD
Medusa
Level 123
God Stats
2W - 1L
1,493 SR
Queue Stats
155W - 155L
1,470 Elo+
Solo
Ares
Ares
Fourdorer
Ares
Level 30
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 8L
1,456 Elo+
Solo
Ravana
Ravana
NevesTudao
Ravana
Level 101
God Stats
5W - 4L
1,193 SR
Queue Stats
202W - 210L
1,447 Elo+
Solo
Bellona
Bellona
cojotrash
Bellona
Level 97
God Stats
6W - 6L
1,568 SR
Queue Stats
708W - 674L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
4 / 5 / 0
7,906
527
6,751
13,723
10,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chang'e
 
Chang'e
13
1 / 3 / 2
7,694
513
6,911
10,362
4,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
12
0 / 1 / 1
7,014
468
4,006
7,724
2,957
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
L1ngu1C4_
Hun Batz
13
1 / 4 / 3
7,189
479
6,167
14,069
5,894
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charon
N4sHLeaN
Charon
11
1 / 3 / 2
7,446
496
5,711
12,695
10,666
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
14
4 / 1 / 4
8,801
587
9,379
7,547
3,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Fabrii7xD
Medusa
14
0 / 1 / 0
7,354
490
5,454
8,735
3,809
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ares
12
0 / 0 / 6
7,208
481
3,733
11,742
12,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ravana
NevesTudao
Ravana
14
5 / 3 / 5
8,391
559
4,347
7,950
4,261
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
cojotrash
Bellona
15
6 / 2 / 5
9,826
655
15,245
21,580
21,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
35
7
Kills
15
16
Deaths
7
8
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
4
5
0
0.8
L
Chang'e
 
Chang'e
1
3
2
0.67
L
Anhur
0
1
1
0.5
W
Scylla
4
1
4
6
W
Medusa
Fabrii7xD
Medusa
0
1
0
0
W
Ares
0
0
6
3
L
Hun Batz
L1ngu1C4_
Hun Batz
1
4
3
0.63
L
Charon
N4sHLeaN
Charon
1
3
2
0.67
W
Ravana
NevesTudao
Ravana
5
3
5
2.5
W
Bellona
cojotrash
Bellona
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,546
Damage
38,158
58,573
Taken
57,554
34,133
Mitigated
44,719
18,982
Healing
20,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
6,751
2,136
0
3,462
13,723
10,431
0
2,526
11,197
0
40,203
L
Chang'e
 
Chang'e
6,911
897
1,392
4,144
10,362
4,185
0
1,774
8,588
48,726
2,024
L
Anhur
4,006
1,935
0
2,556
7,724
2,957
308
1,790
5,934
0
58,075
W
Scylla
9,379
1,583
0
2,596
7,547
3,104
1,286
3,580
3,967
68,519
78
W
Medusa
Fabrii7xD
Medusa
5,454
1,432
0
2,174
8,735
3,809
0
1,610
7,078
0
68,690
W
Ares
3,733
148
0
1,894
11,742
12,270
36
1,986
9,662
22,214
1,696
L
Hun Batz
L1ngu1C4_
Hun Batz
6,167
2,146
0
5,665
14,069
5,894
0
4,611
9,458
0
60,737
L
Charon
N4sHLeaN
Charon
5,711
1,354
0
1,763
12,695
10,666
0
2,408
10,287
25,560
0
W
Ravana
NevesTudao
Ravana
4,347
1,221
0
1,148
7,950
4,261
474
1,788
6,123
0
58,242
W
Bellona
cojotrash
Bellona
15,245
7,582
0
12,574
21,580
21,275
304
3,837
17,313
0
84,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,249
Gold Earned
41,580
380
Minions Killed
452
0
Camps Cleared
0
1,383,386
Distance Traveled
1,475,078
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,906
527
63
4
0
227,930
0
L
Chang'e
7,694
513
95
6
0
268,524
0
L
Anhur
7,014
468
101
7
0
270,217
2
W
Scylla
8,801
587
107
7
0
305,679
2
W
Medusa
7,354
490
102
7
0
237,924
2
W
Ares
7,208
481
34
2
0
321,690
1
L
Hun Batz
7,189
479
101
7
0
317,756
0
L
Charon
7,446
496
20
1
0
298,959
0
W
Ravana
8,391
559
98
7
0
317,908
0
W
Bellona
9,826
655
111
7
0
291,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role