Player Matchup

Arachne
Arachne
BBQ-Chicken-01
Arachne
Level 127
God Stats
8W - 3L
1,840 SR
Queue Stats
209W - 196L
1,490 Elo+
Party 3
Thoth
Thoth
Kikyō
Thoth
Level 119
God Stats
37W - 34L
1,617 SR
Queue Stats
168W - 167L
1,559 Elo+
Solo
Cthulhu
Cthulhu
Pokeycat Gaming
Cthulhu
Level 63
God Stats
238W - 202L
1,576 SR
Queue Stats
409W - 376L
1,489 Elo+
Party 2
Chang'e
Chang'e
Rogue_Killcam
Chang'e
Level 107
God Stats
2W - 3L
1,500 SR
Queue Stats
313W - 318L
1,459 Elo+
Party 3
Apollo
Apollo
SupernovaCB
Apollo
Level 108
God Stats
8W - 8L
1,702 SR
Queue Stats
408W - 357L
1,493 Elo+
Party 2
Team Averages
Level 105
1,647 SR
1,498 Elo+

VS

Team Averages
Level 49
1,444 SR
1,298 Elo+
Baba Yaga
Baba Yaga
Dazzle-beam
Baba Yaga
Level 120
God Stats
0W - 2L
1,287 SR
Queue Stats
179W - 178L
1,472 Elo+
Solo
Sobek
Sobek
SkyfallRose
Sobek
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
172W - 183L
1,429 Elo+
Party 1
Anhur
Anhur
SnailRanch
Anhur
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 32L
1,221 Elo+
Party 1
Thanatos
Thanatos
koreanpanda345
Thanatos
Level 44
God Stats
0W - 2L
1,379 SR
Queue Stats
27W - 57L
1,284 Elo+
Party 1
Sun Wukong
Sun Wukong
skippr
Sun Wukong
Level 16
God Stats
0W - 2L
1,556 SR
Queue Stats
4W - 16L
1,083 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 1 / 7
9,571
638
14,168
14,849
6,087
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thoth
Kikyō
Thoth
16
0 / 0 / 1
9,323
622
953
1,415
533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
6 / 0 / 4
8,313
554
11,480
12,605
9,573
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chang'e
14
2 / 2 / 3
8,064
538
7,362
14,073
5,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Apollo
15
3 / 0 / 7
8,458
564
7,218
8,339
3,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Dazzle-beam
Baba Yaga
14
0 / 1 / 1
7,695
513
2,630
6,503
3,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
0 / 6 / 0
6,388
426
6,685
19,554
18,797
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anhur
13
1 / 3 / 0
7,390
493
7,938
12,030
5,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
12
1 / 5 / 0
6,546
436
2,749
10,652
4,802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
skippr
Sun Wukong
11
1 / 6 / 1
7,464
498
10,075
14,017
10,851
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
5
21
Kills
3
3
Deaths
21
22
Assists
2
Player
Kills
Deaths
Assists
KDA
W
10
1
7
13.5
L
Baba Yaga
Dazzle-beam
Baba Yaga
0
1
1
0.5
W
Thoth
Kikyō
Thoth
0
0
1
0.5
W
6
0
4
8
W
Chang'e
2
2
3
1.75
L
0
6
0
0
L
Anhur
1
3
0
0.33
W
Apollo
3
0
7
6.5
L
Thanatos
1
5
0
0.2
L
Sun Wukong
skippr
Sun Wukong
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,181
Damage
30,077
51,281
Taken
62,756
25,769
Mitigated
43,078
20,860
Healing
22,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,168
10,816
0
6,719
14,849
6,087
0
1,944
12,905
0
78,913
L
Baba Yaga
Dazzle-beam
Baba Yaga
2,630
0
0
1,659
6,503
3,024
0
1,583
4,784
73,339
0
W
Thoth
Kikyō
Thoth
953
0
0
293
1,415
533
574
229
1,186
81,936
427
W
11,480
887
142
2,071
12,605
9,573
252
3,726
8,879
40,551
1,179
W
Chang'e
7,362
984
240
6,464
14,073
5,990
321
0
13,042
46,613
1,538
L
6,685
965
0
5,723
19,554
18,797
0
4,811
14,011
26,184
1,255
L
Anhur
7,938
5,124
0
4,553
12,030
5,604
0
3,498
7,921
0
55,677
W
Apollo
7,218
4,841
0
4,931
8,339
3,586
2,442
2,985
5,354
0
65,189
L
Thanatos
2,749
791
0
7,438
10,652
4,802
0
577
9,941
0
36,800
L
Sun Wukong
skippr
Sun Wukong
10,075
2,118
0
2,909
14,017
10,851
0
6,742
7,275
0
51,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,729
Gold Earned
35,483
504
Minions Killed
400
0
Camps Cleared
0
1,560,512
Distance Traveled
1,462,265
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,571
638
105
7
0
359,233
0
L
Baba Yaga
7,695
513
140
9
0
320,645
2
W
Thoth
9,323
622
157
10
0
300,161
4
W
Cthulhu
8,313
554
69
5
0
323,136
4
W
Chang'e
8,064
538
64
4
0
271,905
1
L
Sobek
6,388
426
40
3
0
288,529
3
L
Anhur
7,390
493
89
6
0
274,551
0
W
Apollo
8,458
564
109
7
0
306,077
0
L
Thanatos
6,546
436
71
5
0
318,015
5
L
Sun Wukong
7,464
498
60
4
0
260,525
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role