Player Matchup

Gilgamesh
Gilgamesh
BR0WN
Gilgamesh
Level 200
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 37L
1,785 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Greninјa
Morgan Le Fay
Level 209
God Stats
5W - 0L
2,001 SR
Queue Stats
161W - 118L
1,720 Elo+
Party 2
Bellona
Bellona
JRV10
Bellona
Level 126
God Stats
6W - 1L
1,626 SR
Queue Stats
52W - 26L
1,649 Elo+
Solo
Erlang Shen
Erlang Shen
Luxeriøn
Erlang Shen
Level 190
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,914 Elo+
Party 2
Bakasura
Bakasura
Stallkeeer
Bakasura
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
173W - 99L
1,642 Elo+
Party 2
Team Averages
Level 161
1,625 SR
1,742 Elo+

VS

Team Averages
Level 159
1,535 SR
1,541 Elo+
Izanami
Izanami
 
Izanami
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
ImperatorWaffle
Baba Yaga
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
668W - 621L
1,613 Elo+
Solo
Loki
Loki
JJCas
Loki
Level 158
God Stats
1W - 1L
1,727 SR
Queue Stats
146W - 132L
1,516 Elo+
Party 1
Hercules
Hercules
ProbsAsh
Hercules
Level 159
God Stats
1W - 3L
1,440 SR
Queue Stats
89W - 80L
1,551 Elo+
Party 1
Tyr
Tyr
WardMeDaddy
Tyr
Level 181
God Stats
48W - 61L
1,509 SR
Queue Stats
515W - 478L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BR0WN
Gilgamesh
10
5 / 0 / 2
5,988
599
4,266
7,234
3,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Morgan Le Fay
Greninјa
Morgan Le Fay
12
3 / 1 / 7
6,823
682
7,127
4,908
2,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
JRV10
Bellona
12
1 / 0 / 1
6,793
679
4,291
6,412
5,454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Erlang Shen
Luxeriøn
Erlang Shen
12
6 / 1 / 2
6,639
664
5,233
9,562
4,299
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bakasura
Stallkeeer
Bakasura
13
3 / 0 / 2
7,568
757
5,108
7,995
3,558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
1 / 3 / 0
5,618
562
3,294
6,481
1,856
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baba Yaga
ImperatorWaffle
Baba Yaga
9
1 / 3 / 1
5,026
503
3,040
5,254
1,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Loki
JJCas
Loki
9
0 / 4 / 0
4,813
481
2,412
8,960
2,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
ProbsAsh
Hercules
10
0 / 2 / 0
5,248
525
1,716
8,165
5,224
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

5
0 / 7 / 1
4,333
433
2,559
9,669
5,344
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
4
18
Kills
2
2
Deaths
19
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
3
0
0.33
W
Gilgamesh
BR0WN
Gilgamesh
5
0
2
6
W
Morgan Le Fay
Greninјa
Morgan Le Fay
3
1
7
6.5
L
Baba Yaga
ImperatorWaffle
Baba Yaga
1
3
1
0.5
L
Loki
JJCas
Loki
0
4
0
0
W
Bellona
JRV10
Bellona
1
0
1
1.5
W
Erlang Shen
Luxeriøn
Erlang Shen
6
1
2
7
L
Hercules
ProbsAsh
Hercules
0
2
0
0
W
Bakasura
Stallkeeer
Bakasura
3
0
2
4
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,025
Damage
13,021
36,111
Taken
38,529
18,399
Mitigated
17,171
20,435
Healing
8,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
3,294
2,340
0
674
6,481
1,856
0
0
5,784
0
42,491
W
Gilgamesh
BR0WN
Gilgamesh
4,266
1,377
0
2,971
7,234
3,019
0
930
6,304
0
31,302
W
Morgan Le Fay
Greninјa
Morgan Le Fay
7,127
1,193
0
1,091
4,908
2,069
0
1,086
3,822
49,096
1,123
L
Baba Yaga
ImperatorWaffle
Baba Yaga
3,040
74
0
1,110
5,254
1,912
0
2,047
3,062
31,282
0
L
Loki
JJCas
Loki
2,412
768
0
3,056
8,960
2,835
0
1,730
6,791
0
34,882
W
Bellona
JRV10
Bellona
4,291
1,650
0
3,489
6,412
5,454
57
0
6,146
0
49,631
W
Erlang Shen
Luxeriøn
Erlang Shen
5,233
3,010
0
5,818
9,562
4,299
0
1,024
8,511
0
50,963
L
Hercules
ProbsAsh
Hercules
1,716
442
0
2,816
8,165
5,224
0
0
8,165
0
36,656
W
Bakasura
Stallkeeer
Bakasura
5,108
3,474
0
7,066
7,995
3,558
294
0
7,995
0
41,172
L
2,559
104
0
828
9,669
5,344
0
2,795
6,558
0
8,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,811
Gold Earned
25,038
429
Minions Killed
284
0
Camps Cleared
0
1,119,930
Distance Traveled
1,023,271
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,618
562
92
9
0
213,022
1
W
Gilgamesh
5,988
599
39
4
0
238,598
1
W
Morgan Le Fay
6,823
682
101
10
0
205,051
0
L
Baba Yaga
5,026
503
48
5
0
197,072
2
L
Loki
4,813
481
62
6
0
208,490
0
W
Bellona
6,793
679
93
9
0
179,637
2
W
Erlang Shen
6,639
664
81
8
0
251,277
0
L
Hercules
5,248
525
72
7
0
204,094
3
W
Bakasura
7,568
757
115
12
0
245,367
2
L
Tyr
4,333
433
10
1
0
200,593
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role