Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 240
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
 
Chaac
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
DELIC8LADYFINGRS
Nu Wa
Level 148
God Stats
19W - 5L
1,499 SR
Queue Stats
355W - 324L
1,529 Elo+
Party 1
Guan Yu
Guan Yu
HAIRHELLEMT101
Guan Yu
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 27L
1,577 Elo+
Party 1
Anubis
Anubis
ItssForever
Anubis
Level 179
God Stats
5W - 10L
1,374 SR
Queue Stats
417W - 358L
1,589 Elo+
Party 1
Team Averages
Level 176
1,475 SR
1,539 Elo+

VS

Team Averages
Level 113
1,660 SR
1,502 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
DgamebrosD
Hercules
Level 158
God Stats
4W - 3L
1,615 SR
Queue Stats
212W - 242L
1,484 Elo+
Solo
Guan Yu
Guan Yu
MrBuphalo
Guan Yu
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 35L
1,528 Elo+
Solo
Bake Kujira
Bake Kujira
MsTriss
Bake Kujira
Level 143
God Stats
0W - 3L
1,901 SR
Queue Stats
48W - 60L
1,468 Elo+
Solo
Chernobog
Chernobog
RAGM09
Chernobog
Level 61
God Stats
0W - 2L
1,784 SR
Queue Stats
125W - 136L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
14
3 / 0 / 8
7,316
915
10,444
8,487
4,834
Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Chaac
 
Chaac
13
2 / 0 / 10
7,085
886
11,664
9,966
10,339
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
3 / 0 / 8
7,230
904
12,190
5,269
2,700
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Mystical Earring

Mystical Earring

+15
Mp 5

12
1 / 0 / 6
7,356
920
6,619
10,824
9,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Anubis
14
4 / 1 / 8
7,645
956
12,121
8,102
5,323
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
11
0 / 3 / 1
6,315
789
4,753
9,866
6,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
DgamebrosD
Hercules
11
0 / 3 / 1
6,037
755
11,869
14,057
13,807
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Guan Yu
MrBuphalo
Guan Yu
12
0 / 4 / 1
6,515
814
3,473
14,852
7,071
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Bake Kujira
MsTriss
Bake Kujira
10
0 / 1 / 1
6,077
760
2,437
6,597
4,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chernobog
RAGM09
Chernobog
13
1 / 2 / 0
6,565
821
12,688
11,348
3,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
5
13
Kills
1
1
Deaths
13
40
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
3
0
8
7
W
Chaac
 
Chaac
2
0
10
7
L
Kuzenbo
 
Kuzenbo
0
3
1
0.17
W
3
0
8
7
L
Hercules
DgamebrosD
Hercules
0
3
1
0.17
W
1
0
6
4
W
Anubis
4
1
8
8
L
Guan Yu
MrBuphalo
Guan Yu
0
4
1
0.13
L
Bake Kujira
MsTriss
Bake Kujira
0
1
1
0.5
L
Chernobog
RAGM09
Chernobog
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,038
Damage
35,220
42,648
Taken
56,720
32,355
Mitigated
35,829
25,592
Healing
26,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
10,444
1,334
0
2,696
8,487
4,834
0
1,756
6,731
0
24,604
W
Chaac
 
Chaac
11,664
627
527
2,679
9,966
10,339
0
2,822
7,144
0
22,101
L
Kuzenbo
 
Kuzenbo
4,753
1,366
515
1,066
9,866
6,612
0
4,449
5,417
10,211
0
W
12,190
4,337
2,675
1,006
5,269
2,700
100
2,021
3,248
18,165
509
L
Hercules
DgamebrosD
Hercules
11,869
689
938
4,867
14,057
13,807
0
4,761
9,296
6,228
15,992
W
6,619
339
7,101
6,049
10,824
9,159
0
2,358
8,466
0
9,992
W
Anubis
12,121
886
648
2,211
8,102
5,323
106
1,711
6,391
25,510
679
L
Guan Yu
MrBuphalo
Guan Yu
3,473
306
8,583
6,229
14,852
7,071
0
7,002
7,850
0
6,145
L
Bake Kujira
MsTriss
Bake Kujira
2,437
643
488
1,106
6,597
4,508
0
2,322
4,275
5,565
0
L
Chernobog
RAGM09
Chernobog
12,688
6,594
230
2,695
11,348
3,831
0
5,174
6,174
0
35,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,632
Gold Earned
31,509
114
Minions Killed
87
0
Camps Cleared
0
914,712
Distance Traveled
716,692
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
7,316
915
23
3
0
204,403
0
W
Chaac
7,085
886
28
4
0
186,004
0
L
Kuzenbo
6,315
789
15
2
0
152,401
0
W
Nu Wa
7,230
904
11
1
0
171,597
0
L
Hercules
6,037
755
23
3
0
157,355
0
W
Guan Yu
7,356
920
6
1
0
199,564
0
W
Anubis
7,645
956
46
6
0
153,144
0
L
Guan Yu
6,515
814
5
1
0
165,877
0
L
Bake Kujira
6,077
760
2
0
0
100,181
0
L
Chernobog
6,565
821
42
5
0
140,878
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role