Player Matchup

Medusa
Medusa
Silver V
Grandpa2828
Medusa
Silver V
Level 107
God Stats
21W - 18L
1,223 SR
Queue Stats
168W - 191L
682 MMR
Solo
Nu Wa
Nu Wa
Silver III
M3X1C4N1S1M0
Nu Wa
Silver III
Level 149
God Stats
589W - 481L
1,500 SR
Queue Stats
1,079W - 1,150L
761 MMR
Solo
Surtr
Surtr
Silver V
benjxssg_7
Surtr
Silver V
Level 114
God Stats
4W - 6L
1,260 SR
Queue Stats
25W - 51L
657 MMR
Solo
Da Ji
Da Ji
Bronze I
just-PRYME7
Da Ji
Bronze I
Level 106
God Stats
4W - 6L
1,067 SR
Queue Stats
643W - 711L
530 MMR
Solo
Kumbhakarna
Kumbhakarna
Bronze I
mikezo28
Kumbhakarna
Bronze I
Level 156
God Stats
8W - 10L
1,475 SR
Queue Stats
476W - 526L
440 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 126
1,305 SR
614 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 108
1,519 SR
760 MMR
Neith
Neith
Silver IV
 
Neith
Silver IV
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Bronze I
Fatalwithlt
Bacchus
Bronze I
Level 100
God Stats
8W - 7L
1,556 SR
Queue Stats
124W - 152L
396 MMR
Solo
Bellona
Bellona
Silver V
PushinParker
Bellona
Silver V
Level 82
God Stats
11W - 4L
1,500 SR
Queue Stats
110W - 132L
752 MMR
Solo
Thoth
Thoth
Bronze II
andresgamer666
Thoth
Bronze II
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 103L
398 MMR
Solo
Ishtar
Ishtar
Silver V
xXMEeMEeXx01
Ishtar
Silver V
Level 122
God Stats
4W - 12L
1,540 SR
Queue Stats
191W - 213L
753 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
9
1 / 0 / 0
5,339
593
4,404
4,217
1,424
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
1 / 0 / 0
5,850
650
2,700
2,844
908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Surtr
9
0 / 0 / 0
5,291
588
3,910
7,402
5,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
1 / 0 / 1
4,972
552
1,119
6,125
2,113
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kumbhakarna
mikezo28
Kumbhakarna
8
0 / 0 / 2
4,726
525
1,541
6,072
4,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
KuzenboAthenaThanatos

VS

Bans
BastetAwilixAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
0 / 1 / 0
4,667
519
2,181
6,846
2,397
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Bacchus
Fatalwithlt
Bacchus
7
0 / 0 / 0
4,553
506
2,257
6,809
6,116
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bellona
PushinParker
Bellona
8
0 / 0 / 0
4,810
534
3,508
6,888
4,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
0 / 1 / 0
4,975
553
1,105
3,356
866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ishtar
7
0 / 1 / 0
4,223
469
3,138
4,365
1,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
0
3
Kills
0
0
Deaths
3
3
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
1
0
0
L
Bacchus
Fatalwithlt
Bacchus
0
0
0
0
W
Medusa
1
0
0
1
W
1
0
0
1
L
Bellona
PushinParker
Bellona
0
0
0
0
L
0
1
0
0
W
Surtr
0
0
0
0
W
1
0
1
1.5
W
Kumbhakarna
mikezo28
Kumbhakarna
0
0
2
1
L
Ishtar
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,674
Damage
12,189
26,660
Taken
28,264
14,431
Mitigated
15,009
11,149
Healing
12,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
2,181
745
0
3,753
6,846
2,397
0
352
6,494
0
38,992
L
Bacchus
Fatalwithlt
Bacchus
2,257
501
0
2,529
6,809
6,116
0
1,167
5,642
14,253
0
W
Medusa
4,404
1,455
0
1,166
4,217
1,424
0
996
3,221
0
41,727
W
2,700
1,596
0
1,218
2,844
908
0
1,054
1,790
48,366
0
L
Bellona
PushinParker
Bellona
3,508
987
0
3,079
6,888
4,220
0
375
6,513
0
34,945
L
1,105
180
0
900
3,356
866
0
2,040
1,316
41,470
657
W
Surtr
3,910
1,651
0
3,807
7,402
5,642
0
0
7,402
677
36,004
W
1,119
103
0
3,516
6,125
2,113
0
231
5,894
0
32,410
W
Kumbhakarna
mikezo28
Kumbhakarna
1,541
390
112
1,330
6,072
4,344
0
1,030
5,042
9,478
0
L
Ishtar
3,138
2,022
0
2,045
4,365
1,410
0
544
3,821
0
27,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,178
Gold Earned
23,228
284
Minions Killed
286
0
Camps Cleared
0
874,457
Distance Traveled
814,326
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,667
519
71
8
0
178,696
0
L
Bacchus
4,553
506
20
2
0
181,342
2
W
Medusa
5,339
593
68
8
0
154,286
0
W
Nu Wa
5,850
650
84
9
0
169,222
0
L
Bellona
4,810
534
66
7
0
175,151
0
L
Thoth
4,975
553
76
8
0
164,676
0
W
Surtr
5,291
588
60
7
0
151,502
0
W
Da Ji
4,972
552
59
7
0
210,214
0
W
Kumbhakarna
4,726
525
13
1
0
189,233
5
L
Ishtar
4,223
469
53
6
0
114,461
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role