Player Matchup

Charybdis
Charybdis
FrostNeon
Charybdis
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 15L
1,404 Elo+
Solo
Hercules
Hercules
G1ozin
Hercules
Level 101
God Stats
4W - 4L
1,838 SR
Queue Stats
19W - 29L
1,429 Elo+
Solo
Scylla
Scylla
MagicZulu
Scylla
Level 158
God Stats
85W - 80L
1,630 SR
Queue Stats
213W - 203L
1,597 Elo+
Solo
Team Averages
Level 97
1,656 SR
1,477 Elo+

VS

Team Averages
Level 168
1,634 SR
1,531 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 200
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Empresariø
Fenrir
Level 159
God Stats
14W - 3L
1,903 SR
Queue Stats
507W - 430L
1,590 Elo+
Solo
Chang'e
Chang'e
ÉOFRAMENGO
Chang'e
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 20L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
FrostNeon
Charybdis
14
0 / 6 / 4
8,218
685
3,339
11,268
4,180
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
G1ozin
Hercules
4
0 / 1 / 0
6,230
519
420
1,517
816
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
MagicZulu
Scylla
18
8 / 3 / 0
11,061
922
15,021
13,432
5,432
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
14
5 / 5 / 4
10,128
844
6,745
12,164
4,817
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Fenrir
14
3 / 1 / 5
9,722
810
9,092
13,853
8,664
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chang'e
ÉOFRAMENGO
Chang'e
15
2 / 2 / 7
10,037
836
7,651
10,782
3,531
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
26
8
Kills
10
10
Deaths
8
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
5
5
4
1.4
W
Fenrir
3
1
5
5.5
L
Charybdis
FrostNeon
Charybdis
0
6
4
0.33
L
Hercules
G1ozin
Hercules
0
1
0
0
L
Scylla
MagicZulu
Scylla
8
3
0
2.67
W
Chang'e
ÉOFRAMENGO
Chang'e
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,780
Damage
23,488
26,217
Taken
36,799
10,428
Mitigated
17,012
791
Healing
10,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
6,745
1,864
0
1,903
12,164
4,817
1,272
6,335
5,773
0
46,650
W
Fenrir
9,092
1,474
0
3,276
13,853
8,664
800
4,879
8,918
336
38,309
L
Charybdis
FrostNeon
Charybdis
3,339
2,081
0
626
11,268
4,180
0
3,305
7,889
0
21,871
L
Hercules
G1ozin
Hercules
420
180
0
165
1,517
816
0
414
1,103
0
1,321
L
Scylla
MagicZulu
Scylla
15,021
1,354
0
0
13,432
5,432
0
3,846
9,527
67,165
508
W
Chang'e
ÉOFRAMENGO
Chang'e
7,651
253
1,260
4,282
10,782
3,531
500
3,555
7,227
38,405
907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,509
Gold Earned
29,887
144
Minions Killed
178
0
Camps Cleared
0
486,533
Distance Traveled
635,134
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
10,128
844
56
5
0
192,510
0
W
Fenrir
9,722
810
43
4
0
204,764
0
L
Charybdis
8,218
685
36
3
0
214,351
0
L
Hercules
6,230
519
1
0
0
27,374
0
L
Scylla
11,061
922
107
9
0
244,808
2
W
Chang'e
10,037
836
79
7
0
237,860
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role