Player Matchup

Chaac
Chaac
 
Chaac
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nox
Nox
Hummelleia
Nox
Level 111
God Stats
3W - 2L
1,415 SR
Queue Stats
56W - 49L
1,531 Elo+
Party 1
Eset
Eset
LeManui
Eset
Level 164
God Stats
6W - 3L
1,703 SR
Queue Stats
417W - 344L
1,616 Elo+
Party 3
Rama
Rama
XAlbert3BeinerX
Rama
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 40L
1,511 Elo+
Party 1
Bakasura
Bakasura
llillikk
Bakasura
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 19L
1,501 Elo+
Party 1
Team Averages
Level 102
1,524 SR
1,532 Elo+

VS

Team Averages
Level 144
1,537 SR
1,531 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
CursedUwU
Sobek
Level 118
God Stats
0W - 1L
1,347 SR
Queue Stats
37W - 41L
1,498 Elo+
Solo
Baron Samedi
Baron Samedi
Tekn0
Baron Samedi
Level 144
God Stats
12W - 10L
1,550 SR
Queue Stats
331W - 299L
1,532 Elo+
Solo
Jing Wei
Jing Wei
Xy-Joker97-Yx
Jing Wei
Level 148
God Stats
10W - 8L
1,669 SR
Queue Stats
395W - 395L
1,534 Elo+
Solo
Hun Batz
Hun Batz
amjad7
Hun Batz
Level 162
God Stats
3W - 5L
1,621 SR
Queue Stats
113W - 112L
1,593 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
7
1 / 0 / 0
4,180
836
3,847
3,661
2,130
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

5
0 / 0 / 0
3,468
694
184
2,011
660
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Eset
LeManui
Eset
8
1 / 0 / 0
4,333
867
1,272
2,141
607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

5
0 / 0 / 0
3,317
663
53
919
281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bakasura
llillikk
Bakasura
5
0 / 1 / 0
3,239
648
591
4,195
1,667
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
5
0 / 0 / 0
3,150
630
1,290
4,170
2,372
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Sobek
CursedUwU
Sobek
2
0 / 0 / 0
2,519
504
0
834
480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
Tekn0
Baron Samedi
6
0 / 1 / 1
3,305
661
962
1,497
466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
Xy-Joker97-Yx
Jing Wei
7
0 / 0 / 0
3,136
627
126
1,431
356
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Hun Batz
amjad7
Hun Batz
7
1 / 1 / 0
3,486
697
1,994
4,972
1,629
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
2
2
Kills
1
1
Deaths
2
0
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
1
0
0
1
L
Sun Wukong
 
Sun Wukong
0
0
0
0
L
Sobek
CursedUwU
Sobek
0
0
0
0
W
0
0
0
0
W
Eset
LeManui
Eset
1
0
0
1
L
Baron Samedi
Tekn0
Baron Samedi
0
1
1
0.5
W
0
0
0
0
L
Jing Wei
Xy-Joker97-Yx
Jing Wei
0
0
0
0
L
Hun Batz
amjad7
Hun Batz
1
1
0
1
W
Bakasura
llillikk
Bakasura
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,947
Damage
4,372
12,927
Taken
12,904
5,345
Mitigated
5,303
5,269
Healing
5,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
3,847
1,052
0
2,032
3,661
2,130
0
0
3,661
0
24,014
L
Sun Wukong
 
Sun Wukong
1,290
52
0
1,607
4,170
2,372
0
0
4,170
0
15,469
L
Sobek
CursedUwU
Sobek
0
0
0
212
834
480
0
0
834
764
0
W
184
0
212
517
2,011
660
494
378
1,633
14,050
220
W
Eset
LeManui
Eset
1,272
278
0
1,074
2,141
607
0
568
1,573
21,615
0
L
Baron Samedi
Tekn0
Baron Samedi
962
88
40
377
1,497
466
0
1,051
266
13,802
451
W
53
53
0
366
919
281
480
0
919
0
14,735
L
Jing Wei
Xy-Joker97-Yx
Jing Wei
126
51
0
680
1,431
356
0
184
1,247
0
16,496
L
Hun Batz
amjad7
Hun Batz
1,994
1,082
0
2,839
4,972
1,629
0
41
4,846
0
19,650
W
Bakasura
llillikk
Bakasura
591
506
0
1,068
4,195
1,667
0
0
4,195
0
10,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,537
Gold Earned
15,596
176
Minions Killed
120
0
Camps Cleared
0
483,222
Distance Traveled
381,536
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
4,180
836
42
8
0
110,800
0
L
Sun Wukong
3,150
630
27
5
0
95,707
0
L
Sobek
2,519
504
0
0
0
21,697
0
W
Nox
3,468
694
19
4
0
89,769
0
W
Eset
4,333
867
57
11
0
104,354
0
L
Baron Samedi
3,305
661
25
5
0
84,011
0
W
Rama
3,317
663
29
6
0
78,850
0
L
Jing Wei
3,136
627
24
5
0
59,651
0
L
Hun Batz
3,486
697
44
9
0
120,470
0
W
Bakasura
3,239
648
29
6
0
99,449
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role