Player Matchup

Charon
Charon
 
Charon
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
Abyl0
Aphrodite
Level 127
God Stats
19W - 22L
1,603 SR
Queue Stats
282W - 294L
1,558 Elo+
Solo
Vulcan
Vulcan
ELITE-JQ
Vulcan
Level 189
God Stats
1W - 0L
1,659 SR
Queue Stats
73W - 40L
1,660 Elo+
Party 1
Bellona
Bellona
Evolution1415
Bellona
Level 146
God Stats
9W - 6L
1,584 SR
Queue Stats
32W - 16L
1,661 Elo+
Party 1
Nut
Nut
Proffit-_-
Nut
Level 158
God Stats
5W - 1L
1,500 SR
Queue Stats
37W - 35L
1,344 Elo+
Solo
Team Averages
Level 155
1,569 SR
1,545 Elo+

VS

Team Averages
Level 144
1,518 SR
1,519 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Terra
Terra
Bickuriboox
Terra
Level 226
God Stats
1W - 3L
1,433 SR
Queue Stats
107W - 127L
1,514 Elo+
Party 2
Achilles
Achilles
FluffyCalf63272
Achilles
Level 104
God Stats
14W - 10L
1,711 SR
Queue Stats
155W - 125L
1,576 Elo+
Solo
Danzaburou
Danzaburou
GtorresRod
Danzaburou
Level 124
God Stats
4W - 11L
1,416 SR
Queue Stats
152W - 146L
1,496 Elo+
Solo
Janus
Janus
VIICVIII
Janus
Level 104
God Stats
50W - 44L
1,530 SR
Queue Stats
212W - 225L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
11
2 / 0 / 2
6,827
488
3,690
9,948
8,036
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Aphrodite
Abyl0
Aphrodite
12
1 / 2 / 1
6,531
467
5,520
16,053
6,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vulcan
ELITE-JQ
Vulcan
12
2 / 2 / 2
7,030
502
11,058
7,546
3,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
12
1 / 2 / 0
7,417
530
5,723
13,071
13,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
2 / 1 / 1
6,866
490
4,937
10,421
4,041
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
12
2 / 2 / 2
7,306
522
8,315
8,821
3,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 1 / 4
7,070
505
6,656
13,105
8,846
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Achilles
15
2 / 1 / 0
8,550
611
8,865
13,843
9,695
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
GtorresRod
Danzaburou
12
1 / 3 / 0
7,634
545
8,004
9,720
3,784
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Janus
VIICVIII
Janus
13
2 / 2 / 1
6,952
497
4,183
8,870
3,191
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
14
8
Kills
7
7
Deaths
9
6
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
2
0
2
3
L
Ix Chel
 
Ix Chel
2
2
2
1.5
W
Aphrodite
Abyl0
Aphrodite
1
2
1
0.75
L
0
1
4
2
W
Vulcan
ELITE-JQ
Vulcan
2
2
2
1.5
W
Bellona
1
2
0
0.5
L
Achilles
2
1
0
2
L
Danzaburou
GtorresRod
Danzaburou
1
3
0
0.33
W
2
1
1
2.5
L
Janus
VIICVIII
Janus
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,928
Damage
36,023
57,039
Taken
54,359
35,102
Mitigated
29,130
21,819
Healing
19,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
3,690
840
0
3,174
9,948
8,036
0
7,282
2,666
14,354
0
L
Ix Chel
 
Ix Chel
8,315
1,242
841
1,289
8,821
3,614
0
5,514
3,307
55,708
1,269
W
Aphrodite
Abyl0
Aphrodite
5,520
373
941
9,782
16,053
6,081
0
4,224
11,829
51,588
0
L
6,656
1,109
2,196
2,572
13,105
8,846
0
8,710
4,395
25,084
725
W
Vulcan
ELITE-JQ
Vulcan
11,058
4,559
0
550
7,546
3,234
0
5,724
1,822
59,085
969
W
Bellona
5,723
1,791
0
4,364
13,071
13,710
0
0
13,071
0
54,159
L
Achilles
8,865
2,436
0
5,990
13,843
9,695
0
871
12,972
0
75,271
L
Danzaburou
GtorresRod
Danzaburou
8,004
3,814
0
1,456
9,720
3,784
900
1,957
7,763
0
57,037
W
4,937
1,871
0
3,008
10,421
4,041
0
1,704
8,717
0
51,771
L
Janus
VIICVIII
Janus
4,183
103
0
4,670
8,870
3,191
0
3,301
5,569
56,879
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,671
Gold Earned
37,512
383
Minions Killed
445
0
Camps Cleared
0
1,351,320
Distance Traveled
1,384,339
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
6,827
488
15
1
0
319,465
2
L
Ix Chel
7,306
522
102
7
0
262,217
0
W
Aphrodite
6,531
467
80
6
0
230,533
0
L
Terra
7,070
505
42
3
0
295,522
2
W
Vulcan
7,030
502
91
7
0
305,398
0
W
Bellona
7,417
530
105
8
0
243,293
2
L
Achilles
8,550
611
120
9
0
271,290
3
L
Danzaburou
7,634
545
93
7
0
253,865
0
W
Nut
6,866
490
92
7
0
252,631
3
L
Janus
6,952
497
88
6
0
301,445
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role