Player Matchup

Yemoja
Yemoja
BlackNazu
Yemoja
Level 145
God Stats
4W - 1L
1,683 SR
Queue Stats
383W - 377L
1,532 Elo+
Solo
Thoth
Thoth
CooperST
Thoth
Level 56
God Stats
12W - 13L
1,364 SR
Queue Stats
386W - 400L
1,502 Elo+
Solo
Nemesis
Nemesis
I LIV NEXT 2 U2
Nemesis
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
115W - 120L
1,518 Elo+
Solo
The Morrigan
The Morrigan
smiteking99
The Morrigan
Level 131
God Stats
2W - 0L
1,700 SR
Queue Stats
93W - 81L
1,496 Elo+
Solo
Freya
Freya
wodkalord
Freya
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 86L
1,518 Elo+
Solo
Team Averages
Level 128
1,550 SR
1,513 Elo+

VS

Team Averages
Level 157
1,627 SR
1,527 Elo+
Anhur
Anhur
FADDDDDDDYY
Anhur
Level 126
God Stats
2W - 1L
1,834 SR
Queue Stats
130W - 121L
1,528 Elo+
Party 1
Zeus
Zeus
Fectum
Zeus
Level 201
God Stats
2W - 2L
1,727 SR
Queue Stats
95W - 86L
1,546 Elo+
Solo
Charon
Charon
junxed-jade
Charon
Level 202
God Stats
7W - 5L
1,529 SR
Queue Stats
325W - 351L
1,448 Elo+
Solo
Sobek
Sobek
l Nevada l
Sobek
Level 104
God Stats
1W - 2L
1,543 SR
Queue Stats
183W - 165L
1,539 Elo+
Party 1
Hel
Hel
obiwankanobi
Hel
Level 152
God Stats
1W - 1L
1,500 SR
Queue Stats
249W - 272L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BlackNazu
Yemoja
10
0 / 0 / 2
5,407
1,081
267
4,145
3,277
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Thoth
CooperST
Thoth
9
1 / 1 / 1
5,509
1,102
3,595
2,340
891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 0 / 3
5,620
1,124
3,649
4,394
3,676
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Morrigan
smiteking99
The Morrigan
11
2 / 0 / 2
6,225
1,245
4,534
3,172
1,310
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Freya
wodkalord
Freya
10
1 / 1 / 1
5,979
1,196
2,760
5,919
2,271
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 0
4,224
845
0
0
0
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Zeus
Fectum
Zeus
12
0 / 1 / 2
5,434
1,087
9,146
3,649
1,990
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon
9
0 / 2 / 2
4,836
967
3,056
7,321
6,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Sobek
1
0 / 0 / 0
1,224
245
0
0
0
11
2 / 1 / 0
5,350
1,070
3,303
4,853
2,761
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
6
4
Kills
2
2
Deaths
4
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Yemoja
BlackNazu
Yemoja
0
0
2
1
W
Thoth
CooperST
Thoth
1
1
1
1.5
L
0
0
0
0
L
Zeus
Fectum
Zeus
0
1
2
1
W
0
0
3
1.5
L
Charon
0
2
2
0.5
L
Sobek
0
0
0
0
L
2
1
0
2
W
The Morrigan
smiteking99
The Morrigan
2
0
2
3
W
Freya
wodkalord
Freya
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,805
Damage
15,505
19,970
Taken
15,823
11,425
Mitigated
11,179
13,083
Healing
6,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
BlackNazu
Yemoja
267
226
5,160
1,874
4,145
3,277
434
2,703
1,365
1,203
0
W
Thoth
CooperST
Thoth
3,595
40
225
209
2,340
891
58
1,800
540
6,966
286
L
0
0
0
0
0
0
0
0
0
0
0
L
Zeus
Fectum
Zeus
9,146
946
0
650
3,649
1,990
0
2,071
1,332
21,497
0
W
3,649
408
1,410
2,070
4,394
3,676
77
3,060
1,150
0
5,403
L
Charon
3,056
194
236
1,221
7,321
6,428
0
4,563
2,422
6,624
52
L
Sobek
0
0
0
0
0
0
0
0
0
0
0
L
3,303
0
2,302
2,208
4,853
2,761
0
4,116
692
7,327
0
W
The Morrigan
smiteking99
The Morrigan
4,534
664
1,000
500
3,172
1,310
276
2,575
512
13,184
0
W
Freya
wodkalord
Freya
2,760
746
0
635
5,919
2,271
765
4,886
908
13,415
380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,740
Gold Earned
21,068
63
Minions Killed
39
0
Camps Cleared
0
453,589
Distance Traveled
277,348
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
5,407
1,081
1
0
0
78,449
0
W
Thoth
5,509
1,102
3
1
0
78,496
0
L
Anhur
4,224
845
0
0
0
0
0
L
Zeus
5,434
1,087
25
5
0
91,293
0
W
Nemesis
5,620
1,124
10
2
0
119,666
0
L
Charon
4,836
967
2
0
0
96,086
0
L
Sobek
1,224
245
0
0
0
0
0
L
Hel
5,350
1,070
12
2
0
89,969
0
W
The Morrigan
6,225
1,245
21
4
0
101,072
0
W
Freya
5,979
1,196
28
6
0
75,906
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role