Player Matchup

Heimdallr
Heimdallr
Ba11isticBa11
Heimdallr
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 57L
1,561 Elo+
Party 2
Tyr
Tyr
LDenyer95
Tyr
Level 120
God Stats
1W - 4L
1,684 SR
Queue Stats
132W - 111L
1,573 Elo+
Party 2
He Bo
He Bo
ThisGamelsTrash
He Bo
Level 265
God Stats
0W - 3L
1,350 SR
Queue Stats
80W - 83L
1,592 Elo+
Party 1
Gilgamesh
Gilgamesh
ZPiuhSenSei
Gilgamesh
Level 202
God Stats
1W - 1L
1,553 SR
Queue Stats
108W - 107L
1,579 Elo+
Party 1
Agni
Agni
xXxSeroOoxXx
Agni
Level 158
God Stats
3W - 2L
1,744 SR
Queue Stats
9W - 8L
1,593 Elo+
Party 1
Team Averages
Level 168
1,566 SR
1,580 Elo+

VS

Team Averages
Level 142
1,590 SR
1,618 Elo+
Yu Huang
Yu Huang
PeraLimonera
Yu Huang
Level 38
God Stats
4W - 1L
1,478 SR
Queue Stats
39W - 35L
1,620 Elo+
Solo
Achilles
Achilles
TheEnvenom
Achilles
Level 179
God Stats
1W - 0L
1,500 SR
Queue Stats
115W - 66L
1,683 Elo+
Party 3
Tyr
Tyr
goncm139g
Tyr
Level 133
God Stats
45W - 34L
1,492 SR
Queue Stats
165W - 160L
1,482 Elo+
Solo
Thanatos
Thanatos
vBobby
Thanatos
Level 158
God Stats
10W - 2L
1,677 SR
Queue Stats
73W - 38L
1,643 Elo+
Party 3
Anhur
Anhur
vZhoenixx
Anhur
Level 202
God Stats
1W - 0L
1,804 SR
Queue Stats
24W - 11L
1,661 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Ba11isticBa11
Heimdallr
11
0 / 3 / 0
6,296
484
2,088
7,431
2,759
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
1 / 2 / 2
6,558
504
3,076
10,678
6,599
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
3 / 3 / 1
7,154
550
10,491
9,462
2,866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
ZPiuhSenSei
Gilgamesh
11
0 / 1 / 0
6,389
491
4,901
11,580
9,893
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
1 / 5 / 1
6,874
529
6,524
8,048
3,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
PeraLimonera
Yu Huang
14
3 / 0 / 4
8,133
626
7,141
7,042
2,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
TheEnvenom
Achilles
12
4 / 2 / 6
7,827
602
9,529
13,852
10,994
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

14
1 / 0 / 0
8,444
650
3,912
11,652
6,730
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
vBobby
Thanatos
13
4 / 2 / 4
7,625
587
5,388
14,194
5,792
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anhur
vZhoenixx
Anhur
15
2 / 1 / 2
8,670
667
4,715
6,526
2,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
30
5
Kills
14
14
Deaths
5
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Ba11isticBa11
Heimdallr
0
3
0
0
L
1
2
2
1
W
Yu Huang
PeraLimonera
Yu Huang
3
0
4
5
W
Achilles
TheEnvenom
Achilles
4
2
6
3.5
L
3
3
1
1.17
L
Gilgamesh
ZPiuhSenSei
Gilgamesh
0
1
0
0
W
1
0
0
1
W
Thanatos
vBobby
Thanatos
4
2
4
3
W
Anhur
vZhoenixx
Anhur
2
1
2
3
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,080
Damage
30,685
47,199
Taken
53,266
25,131
Mitigated
28,927
10,874
Healing
28,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Ba11isticBa11
Heimdallr
2,088
884
0
1,643
7,431
2,759
0
0
7,431
0
51,956
L
3,076
240
0
3,026
10,678
6,599
0
2,618
8,060
0
19,616
W
Yu Huang
PeraLimonera
Yu Huang
7,141
284
0
2,661
7,042
2,756
0
3,058
3,984
62,983
1,602
W
Achilles
TheEnvenom
Achilles
9,529
2,385
0
4,179
13,852
10,994
0
4,421
9,431
0
24,244
L
10,491
872
0
3,692
9,462
2,866
0
1,541
7,921
59,387
1,161
L
Gilgamesh
ZPiuhSenSei
Gilgamesh
4,901
1,165
0
1,830
11,580
9,893
0
1,107
10,473
0
41,236
W
3,912
374
0
5,883
11,652
6,730
0
2,939
8,158
0
69,115
W
Thanatos
vBobby
Thanatos
5,388
599
0
12,733
14,194
5,792
0
5,517
8,583
0
58,321
W
Anhur
vZhoenixx
Anhur
4,715
2,267
0
3,387
6,526
2,655
369
688
5,838
0
76,600
L
6,524
219
0
683
8,048
3,014
0
1,874
6,174
54,200
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,271
Gold Earned
40,699
387
Minions Killed
509
0
Camps Cleared
0
1,328,128
Distance Traveled
1,462,897
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,296
484
87
7
0
262,934
1
L
Tyr
6,558
504
42
3
0
287,383
6
W
Yu Huang
8,133
626
127
10
0
275,553
3
W
Achilles
7,827
602
16
1
0
319,044
2
L
He Bo
7,154
550
98
8
0
273,562
0
L
Gilgamesh
6,389
491
69
5
0
242,993
3
W
Tyr
8,444
650
128
10
0
304,818
2
W
Thanatos
7,625
587
91
7
0
297,165
2
W
Anhur
8,670
667
147
11
0
266,317
1
L
Agni
6,874
529
91
7
0
261,256
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role