Player Matchup

Olorun
Olorun
Djroo
Olorun
Level 78
God Stats
2W - 1L
1,173 SR
Queue Stats
154W - 107L
1,552 Elo+
Solo
Skadi
Skadi
LemmKova
Skadi
Level 234
God Stats
10W - 8L
1,582 SR
Queue Stats
831W - 861L
1,603 Elo+
Solo
Gilgamesh
Gilgamesh
MistahGantik
Gilgamesh
Level 146
God Stats
12W - 8L
1,859 SR
Queue Stats
468W - 448L
1,516 Elo+
Solo
Kumbhakarna
Kumbhakarna
XLordZeroxX
Kumbhakarna
Level 200
God Stats
5W - 3L
1,593 SR
Queue Stats
770W - 763L
1,547 Elo+
Solo
Maui
Maui
bivouac
Maui
Level 141
God Stats
2W - 1L
1,663 SR
Queue Stats
85W - 72L
1,602 Elo+
Solo
Team Averages
Level 160
1,574 SR
1,564 Elo+

VS

Team Averages
Level 141
1,423 SR
1,536 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
CausticRoux
Sun Wukong
Level 148
God Stats
4W - 6L
1,466 SR
Queue Stats
407W - 425L
1,616 Elo+
Solo
Chaac
Chaac
Ismitethee0
Chaac
Level 125
God Stats
0W - 3L
1,252 SR
Queue Stats
69W - 55L
1,521 Elo+
Solo
Eset
Eset
PreOrdainedFate
Eset
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 113L
1,532 Elo+
Party 1
Shiva
Shiva
TtvSemigloss
Shiva
Level 138
God Stats
1W - 2L
1,397 SR
Queue Stats
117W - 98L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Djroo
Olorun
9
0 / 2 / 2
5,279
880
2,784
5,212
2,651
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Skadi
LemmKova
Skadi
11
1 / 2 / 2
5,884
981
6,284
6,070
3,073
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
MistahGantik
Gilgamesh
10
1 / 3 / 2
6,058
1,010
3,335
6,933
7,086
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kumbhakarna
XLordZeroxX
Kumbhakarna
11
2 / 0 / 3
6,124
1,021
2,919
6,484
5,866
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Maui
bivouac
Maui
12
1 / 0 / 3
5,866
978
2,795
7,658
6,753
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
12
2 / 0 / 4
6,554
1,092
8,767
4,715
4,829
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Sun Wukong
CausticRoux
Sun Wukong
12
3 / 3 / 3
6,240
1,040
4,879
6,865
4,590
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

6
0 / 0 / 1
4,974
829
1,853
1,242
704
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

12
1 / 1 / 4
5,991
999
4,552
4,251
1,984
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

11
1 / 1 / 2
5,778
963
6,760
4,500
5,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
21
5
Kills
7
7
Deaths
5
12
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
2
0
4
4
L
Sun Wukong
CausticRoux
Sun Wukong
3
3
3
1.5
W
Olorun
Djroo
Olorun
0
2
2
0.5
L
0
0
1
0.5
W
Skadi
LemmKova
Skadi
1
2
2
1
W
Gilgamesh
MistahGantik
Gilgamesh
1
3
2
0.67
L
1
1
4
3
L
1
1
2
2
W
Kumbhakarna
XLordZeroxX
Kumbhakarna
2
0
3
3.5
W
Maui
bivouac
Maui
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,117
Damage
26,811
32,357
Taken
21,573
25,429
Mitigated
17,242
11,088
Healing
7,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
8,767
493
696
1,489
4,715
4,829
0
1,340
3,375
3,691
16,016
L
Sun Wukong
CausticRoux
Sun Wukong
4,879
395
202
833
6,865
4,590
0
2,903
3,962
0
9,302
W
Olorun
Djroo
Olorun
2,784
1,553
1,735
1,313
5,212
2,651
432
1,049
3,949
5,253
331
L
1,853
0
30
92
1,242
704
0
639
603
0
2,360
W
Skadi
LemmKova
Skadi
6,284
1,571
282
243
6,070
3,073
317
2,146
3,924
0
17,794
W
Gilgamesh
MistahGantik
Gilgamesh
3,335
544
483
222
6,933
7,086
0
1,129
5,591
2,468
10,141
L
4,552
159
1,160
803
4,251
1,984
0
2,328
1,923
12,153
0
L
6,760
222
1,233
1,179
4,500
5,135
0
2,142
2,358
0
12,440
W
Kumbhakarna
XLordZeroxX
Kumbhakarna
2,919
114
1,541
1,717
6,484
5,866
0
1,641
4,804
8,292
251
W
Maui
bivouac
Maui
2,795
654
401
3,151
7,658
6,753
0
903
6,633
5,798
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,211
Gold Earned
29,537
59
Minions Killed
69
0
Camps Cleared
0
668,038
Distance Traveled
513,757
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
6,554
1,092
26
4
0
94,602
0
L
Sun Wukong
6,240
1,040
6
1
0
119,034
0
W
Olorun
5,279
880
6
1
0
123,489
0
L
Chaac
4,974
829
3
1
0
37,386
0
W
Skadi
5,884
981
21
4
0
129,928
0
W
Gilgamesh
6,058
1,010
14
2
0
139,075
0
L
Eset
5,991
999
24
4
0
126,818
0
L
Shiva
5,778
963
10
2
0
135,917
0
W
Kumbhakarna
6,124
1,021
14
2
0
156,359
0
W
Maui
5,866
978
4
1
0
119,187
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role