Player Matchup

Cernunnos
Cernunnos
Barfussy
Cernunnos
Level 143
God Stats
5W - 6L
1,421 SR
Queue Stats
26W - 31L
1,483 Elo+
Solo
Pele
Pele
TRUE_Entity04
Pele
Level 105
God Stats
1W - 1L
1,725 SR
Queue Stats
8W - 8L
1,479 Elo+
Party 2
Bacchus
Bacchus
TRUE_OneShot22
Bacchus
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,435 Elo+
Party 2
Janus
Janus
Wvdaa
Janus
Level 54
God Stats
2W - 3L
1,500 SR
Queue Stats
68W - 56L
1,698 Elo+
Solo
Chaac
Chaac
chechek
Chaac
Level 142
God Stats
2W - 2L
1,500 SR
Queue Stats
267W - 283L
1,475 Elo+
Solo
Team Averages
Level 114
1,529 SR
1,514 Elo+

VS

Team Averages
Level 129
1,433 SR
1,537 Elo+
Nut
Nut
Jeff_Perea_Hardy
Nut
Level 128
God Stats
15W - 16L
1,438 SR
Queue Stats
99W - 103L
1,507 Elo+
Solo
Arachne
Arachne
Send Legend
Arachne
Level 147
God Stats
2W - 1L
1,466 SR
Queue Stats
16W - 10L
1,602 Elo+
Party 1
Sylvanus
Sylvanus
YaboiGraham
Sylvanus
Level 141
God Stats
6W - 2L
1,416 SR
Queue Stats
10W - 4L
1,632 Elo+
Party 1
King Arthur
King Arthur
jacklegger
King Arthur
Level 109
God Stats
17W - 25L
1,348 SR
Queue Stats
450W - 437L
1,461 Elo+
Solo
Nu Wa
Nu Wa
zombie_dude47
Nu Wa
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 35L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Barfussy
Cernunnos
5
0 / 1 / 0
3,037
607
2,074
4,476
1,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

3
1 / 0 / 0
2,877
575
1,112
2,351
583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

3
0 / 1 / 0
2,892
578
929
2,887
1,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Janus
Wvdaa
Janus
7
0 / 0 / 0
3,456
691
387
2,120
583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
chechek
Chaac
6
0 / 0 / 0
3,626
725
1,043
3,664
1,915
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
2 / 1 / 0
3,802
760
2,841
1,944
569
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Arachne
Send Legend
Arachne
5
0 / 0 / 0
3,043
609
1,417
4,037
1,368
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
YaboiGraham
Sylvanus
6
0 / 0 / 1
3,542
708
2,546
4,153
1,734
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

King Arthur
jacklegger
King Arthur
7
0 / 1 / 0
3,542
708
1,308
3,383
1,679
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

6
0 / 0 / 0
3,653
731
1,165
1,062
257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
3
1
Kills
2
2
Deaths
2
0
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Barfussy
Cernunnos
0
1
0
0
W
2
1
0
2
W
Arachne
Send Legend
Arachne
0
0
0
0
L
1
0
0
1
L
0
1
0
0
L
Janus
Wvdaa
Janus
0
0
0
0
W
Sylvanus
YaboiGraham
Sylvanus
0
0
1
0.5
L
Chaac
chechek
Chaac
0
0
0
0
W
King Arthur
jacklegger
King Arthur
0
1
0
0
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,545
Damage
9,277
15,498
Taken
14,579
5,927
Mitigated
5,607
6,064
Healing
5,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Barfussy
Cernunnos
2,074
1,128
0
2,090
4,476
1,213
0
1,635
2,841
0
14,985
W
2,841
2,296
0
499
1,944
569
623
213
1,731
0
15,532
W
Arachne
Send Legend
Arachne
1,417
1,003
0
1,262
4,037
1,368
0
126
3,873
0
12,751
L
1,112
444
0
1,071
2,351
583
0
327
2,024
0
5,550
L
929
202
19
573
2,887
1,633
0
503
2,384
5,284
0
L
Janus
Wvdaa
Janus
387
41
0
738
2,120
583
0
837
1,283
17,307
0
W
Sylvanus
YaboiGraham
Sylvanus
2,546
1,213
252
2,062
4,153
1,734
360
582
3,571
13,308
5,332
L
Chaac
chechek
Chaac
1,043
162
0
1,573
3,664
1,915
0
81
3,583
0
17,814
W
King Arthur
jacklegger
King Arthur
1,308
260
0
1,043
3,383
1,679
0
0
3,383
0
21,673
W
1,165
373
0
415
1,062
257
0
319
705
18,392
1,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,888
Gold Earned
17,582
132
Minions Killed
150
0
Camps Cleared
0
412,862
Distance Traveled
457,131
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
3,037
607
24
5
0
82,290
0
W
Nut
3,802
760
26
5
0
74,054
0
W
Arachne
3,043
609
25
5
0
113,289
0
L
Pele
2,877
575
15
3
0
75,631
0
L
Bacchus
2,892
578
12
2
0
73,109
0
L
Janus
3,456
691
41
8
0
99,987
1
W
Sylvanus
3,542
708
30
6
0
76,990
0
L
Chaac
3,626
725
40
8
0
81,845
0
W
King Arthur
3,542
708
35
7
0
95,196
0
W
Nu Wa
3,653
731
34
7
0
97,602
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role