Player Matchup

Susano
Susano
ReDoooo
Susano
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 16L
1,365 Elo+
Party 1
Martichoras
Martichoras
SparTiateee18
Martichoras
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 71L
1,482 Elo+
Solo
Horus
Horus
Visiionn27
Horus
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 14L
1,365 Elo+
Party 1
Janus
Janus
dcan568
Janus
Level 68
God Stats
3W - 4L
1,581 SR
Queue Stats
208W - 218L
1,410 Elo+
Party 3
Bastet
Bastet
greenarmy2011
Bastet
Level 84
God Stats
6W - 4L
1,429 SR
Queue Stats
226W - 235L
1,417 Elo+
Party 3
Team Averages
Level 62
1,502 SR
1,408 Elo+

VS

Team Averages
Level 85
1,441 SR
1,404 Elo+
Scylla
Scylla
FTR_Nico1997
Scylla
Level 86
God Stats
2W - 2L
1,693 SR
Queue Stats
68W - 55L
1,465 Elo+
Solo
Erlang Shen
Erlang Shen
Maffio
Erlang Shen
Level 96
God Stats
18W - 12L
1,326 SR
Queue Stats
396W - 600L
1,308 Elo+
Party 2
Geb
Geb
Mireros
Geb
Level 105
God Stats
5W - 7L
1,340 SR
Queue Stats
597W - 585L
1,502 Elo+
Solo
Bastet
Bastet
Nephtj
Bastet
Level 67
God Stats
5W - 12L
1,155 SR
Queue Stats
346W - 609L
1,350 Elo+
Party 2
Terra
Terra
b-anis
Terra
Level 72
God Stats
2W - 0L
1,692 SR
Queue Stats
86W - 98L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
ReDoooo
Susano
14
2 / 7 / 3
7,938
722
11,449
13,578
6,729
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Martichoras
SparTiateee18
Martichoras
13
0 / 6 / 4
7,639
694
6,240
10,599
5,383
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Horus
14
1 / 2 / 6
8,128
739
4,711
10,985
11,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Janus
dcan568
Janus
12
1 / 4 / 2
7,270
661
15,355
7,933
3,690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
4 / 3 / 3
8,438
767
11,971
11,385
5,618
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
16
6 / 2 / 12
9,593
872
9,216
7,159
2,704
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
Maffio
Erlang Shen
16
4 / 1 / 15
9,014
819
12,573
14,745
17,621
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Geb
14
4 / 3 / 13
9,457
860
9,030
12,431
10,256
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bastet
Nephtj
Bastet
16
8 / 1 / 12
9,825
893
13,401
11,093
5,105
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

Terra
b-anis
Terra
15
0 / 1 / 17
9,079
825
5,381
12,279
13,503
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
91
8
Kills
22
22
Deaths
8
18
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Scylla
6
2
12
6
W
Erlang Shen
Maffio
Erlang Shen
4
1
15
11.5
W
Geb
4
3
13
3.5
W
Bastet
Nephtj
Bastet
8
1
12
14
L
Susano
ReDoooo
Susano
2
7
3
0.5
L
Martichoras
SparTiateee18
Martichoras
0
6
4
0.33
L
Horus
1
2
6
2
W
Terra
b-anis
Terra
0
1
17
8.5
L
Janus
dcan568
Janus
1
4
2
0.5
L
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,726
Damage
49,601
54,480
Taken
57,707
32,758
Mitigated
49,189
13,503
Healing
27,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
9,216
219
606
691
7,159
2,704
1,518
2,627
4,292
19,829
238
W
Erlang Shen
Maffio
Erlang Shen
12,573
5,728
2,794
5,390
14,745
17,621
1,047
4,082
10,152
0
19,896
W
Geb
9,030
520
2,104
1,856
12,431
10,256
0
1,998
10,123
20,065
0
W
Bastet
Nephtj
Bastet
13,401
4,790
1,577
3,329
11,093
5,105
1,099
2,075
8,812
0
21,492
L
Susano
ReDoooo
Susano
11,449
2,560
404
155
13,578
6,729
0
5,261
7,993
0
17,835
L
Martichoras
SparTiateee18
Martichoras
6,240
2,559
232
217
10,599
5,383
0
4,009
6,265
0
18,200
L
Horus
4,711
2,853
1,666
3,871
10,985
11,338
0
5,503
5,217
341
9,084
W
Terra
b-anis
Terra
5,381
411
4,737
4,714
12,279
13,503
128
3,153
8,710
12,957
2,209
L
Janus
dcan568
Janus
15,355
544
683
1,672
7,933
3,690
0
4,329
3,470
24,326
0
L
11,971
2,590
920
3,683
11,385
5,618
89
4,487
6,721
0
20,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,413
Gold Earned
46,968
92
Minions Killed
117
0
Camps Cleared
0
979,317
Distance Traveled
1,085,552
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,593
872
26
2
0
216,058
0
W
Erlang Shen
9,014
819
20
2
0
216,595
0
W
Geb
9,457
860
17
2
0
207,144
0
W
Bastet
9,825
893
18
2
0
241,849
0
L
Susano
7,938
722
8
1
0
187,633
0
L
Martichoras
7,639
694
39
4
0
160,643
0
L
Horus
8,128
739
7
1
0
224,977
0
W
Terra
9,079
825
36
3
0
203,906
0
L
Janus
7,270
661
22
2
0
180,886
0
L
Bastet
8,438
767
16
1
0
225,178
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role