Player Matchup

Xbalanque
Xbalanque
MAKAVELYmc
Xbalanque
Level 106
God Stats
5W - 3L
1,222 SR
Queue Stats
110W - 91L
1,560 Elo+
Solo
Eset
Eset
NoirLoveJ
Eset
Level 95
God Stats
1W - 1L
1,367 SR
Queue Stats
21W - 11L
1,802 Elo+
Solo
Chaac
Chaac
Pac1f1c1land3r
Chaac
Level 127
God Stats
7W - 10L
1,500 SR
Queue Stats
244W - 221L
1,577 Elo+
Party 1
Arachne
Arachne
RyGuy43
Arachne
Level 48
God Stats
2W - 2L
1,500 SR
Queue Stats
90W - 92L
1,524 Elo+
Party 1
Bacchus
Bacchus
gankeii
Bacchus
Level 126
God Stats
2W - 1L
1,580 SR
Queue Stats
21W - 25L
1,466 Elo+
Solo
Team Averages
Level 100
1,434 SR
1,586 Elo+

VS

Team Averages
Level 122
1,587 SR
1,510 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
FuraxDu96
Kumbhakarna
Level 83
God Stats
5W - 6L
1,511 SR
Queue Stats
119W - 115L
1,496 Elo+
Party 2
Hun Batz
Hun Batz
PFC Flatcolt
Hun Batz
Level 153
God Stats
1W - 2L
1,500 SR
Queue Stats
229W - 207L
1,559 Elo+
Solo
Discordia
Discordia
Tekato90135
Discordia
Level 129
God Stats
12W - 13L
1,649 SR
Queue Stats
309W - 277L
1,534 Elo+
Solo
Izanami
Izanami
Vxtior
Izanami
Level 124
God Stats
2W - 1L
1,774 SR
Queue Stats
100W - 102L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
MAKAVELYmc
Xbalanque
9
0 / 2 / 0
4,560
570
1,931
4,319
1,476
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Eset
9
1 / 2 / 1
5,136
642
2,862
3,905
1,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 2 / 1
5,003
625
4,874
9,815
5,611
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
RyGuy43
Arachne
10
3 / 0 / 0
5,379
672
2,080
6,549
2,285
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Bacchus
gankeii
Bacchus
1
0 / 0 / 0
3,111
389
0
0
0
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
10
1 / 1 / 1
5,450
681
5,131
7,158
3,944
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Kumbhakarna
FuraxDu96
Kumbhakarna
8
0 / 0 / 2
4,960
620
957
2,905
1,946
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hun Batz
PFC Flatcolt
Hun Batz
10
2 / 0 / 0
4,879
610
2,042
5,063
1,832
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Discordia
Tekato90135
Discordia
10
1 / 3 / 1
5,089
636
2,447
4,528
1,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
Vxtior
Izanami
9
2 / 0 / 0
5,047
631
1,213
3,393
1,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
10
4
Kills
6
6
Deaths
4
2
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
1
1
1
1.5
W
Kumbhakarna
FuraxDu96
Kumbhakarna
0
0
2
1
L
Xbalanque
MAKAVELYmc
Xbalanque
0
2
0
0
L
Eset
1
2
1
0.75
W
Hun Batz
PFC Flatcolt
Hun Batz
2
0
0
2
L
0
2
1
0.25
L
Arachne
RyGuy43
Arachne
3
0
0
3
W
Discordia
Tekato90135
Discordia
1
3
1
0.5
W
Izanami
Vxtior
Izanami
2
0
0
2
L
Bacchus
gankeii
Bacchus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,747
Damage
11,790
24,588
Taken
23,047
10,869
Mitigated
10,443
8,612
Healing
7,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
5,131
1,130
0
2,448
7,158
3,944
0
0
7,158
0
36,920
W
Kumbhakarna
FuraxDu96
Kumbhakarna
957
243
0
794
2,905
1,946
0
0
2,905
6,557
1,354
L
Xbalanque
MAKAVELYmc
Xbalanque
1,931
1,107
0
1,284
4,319
1,476
0
957
3,362
0
23,064
L
Eset
2,862
298
0
721
3,905
1,497
0
2,010
1,895
33,429
0
W
Hun Batz
PFC Flatcolt
Hun Batz
2,042
379
0
2,136
5,063
1,832
0
820
4,243
0
30,783
L
4,874
628
0
2,676
9,815
5,611
0
0
9,815
0
38,948
L
Arachne
RyGuy43
Arachne
2,080
1,450
0
3,877
6,549
2,285
0
437
6,112
0
33,605
W
Discordia
Tekato90135
Discordia
2,447
112
0
750
4,528
1,561
0
2,042
2,486
31,548
0
W
Izanami
Vxtior
Izanami
1,213
828
0
1,572
3,393
1,160
1,175
0
3,393
0
42,327
L
Bacchus
gankeii
Bacchus
0
0
54
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,189
Gold Earned
25,425
239
Minions Killed
272
0
Camps Cleared
0
685,810
Distance Traveled
812,305
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
5,450
681
67
8
0
170,669
0
W
Kumbhakarna
4,960
620
10
1
0
163,275
0
L
Xbalanque
4,560
570
42
5
0
132,077
0
L
Eset
5,136
642
54
7
0
159,591
0
W
Hun Batz
4,879
610
62
8
0
193,453
0
L
Chaac
5,003
625
73
9
0
170,938
0
L
Arachne
5,379
672
70
9
0
213,288
0
W
Discordia
5,089
636
53
7
0
154,152
2
W
Izanami
5,047
631
80
10
0
130,756
0
L
Bacchus
3,111
389
0
0
0
9,916
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role